Thanks, DEBUG_TARGET gives some clues, this is the history:Administrator wrote: ↑Thu Oct 29, 2020 4:38 pmI noticed that on scouts, skill detection was a bit finicky. It seemed like the way the bot forces the game to load the skill info wasn't working great. Adding a slight delay after force-loading skills seems to improve things quite a bit and all skills are now being detected appropriately for me. Can you update and see if that has helped?ThulsaDoom wrote: ↑Wed Oct 28, 2020 8:29 am Since last adresses update, my Scout/Warden is facing difficulties to cast skills:
Could be a million things. Try adding this to your profile to turn up some ideas:Also, my Knight/Warrior is not targeting and attacking the enemies, only attack them when is detected by aggro.Code: Select all
<option name="DEBUG_TARGET" value="true" />
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Loaded waypoint path XX.xml
No return path with default namingXX_return.xml found.
We use the normal waypoint path XX.xml now.
We changed the option 'MAX_TARGET_DIST' from '150' to '100'.
We changed the option 'ANTI_KS' from 'true' to 'true'.
Moving to waypoint #1, (7580, 2782)
Moving to waypoint #2, (7583, 2730)
Moving to waypoint #3, (7589, 2652)
Moving to waypoint #4, (7595, 2561)
Moving to waypoint #5, (7600, 2490)
Stopping waypoint: Target acquired before moving.
Use MACRO: Executing RoMScript "CancelPlayerBuff(2);".
Engaging enemy [Inferno Butterfly] in combat.
Moving in | Suggested range: 50 | Distance: 54
[DEBUG] 1484036864 target lvl above/below profile settings without battling
Target lost.
Clearing target.
Current fight aborted.
Moving to waypoint #5, (7600, 2490)
Moving to waypoint #6, (7606, 2420)
Moving to waypoint #7, (7613, 2350)
[DEBUG] 1453512448 target lvl above/below profile settings without battling
Moving to waypoint #8, (7622, 2283)
Stopping waypoint: Target acquired before moving.
Engaging enemy [Inferno Butterfly] in combat.
Moving in | Suggested range: 50 | Distance: 85
[DEBUG] 1453512448 target lvl above/below profile settings without battling
Target lost.
Clearing target.
Current fight aborted.
Moving to waypoint #8, (7622, 2283)
[DEBUG] 1453503488 target is a friend
[DEBUG] 1453503488 target lvl above/below profile settings without battling
We have aggro. Stop moving to waypoint and wait for target.
Got aggro. Attacking aggressive enemies.
Engaging enemy [Inferno Butterfly] in combat.
Use MACRO: KNIGHT_HOLY_STRIKE =>Inferno Butterfly 100%
Use MACRO: KNIGHT_HOLY_SEAL =>Inferno Butterfly 72%
Use MACRO: KNIGHT_PUNISHMENT =>Inferno Butterfly 0%
Fight finished. Killed 1 Inferno Butterfly. (fight #1 / runtime 1 minutes)
Clearing target.
Loot skipped because of aggro.
[DEBUG] 1453503488 target lvl above/below profile settings without battling
Got aggro. Attacking aggressive enemies.
Engaging enemy [Copper Gardener] in combat.
Use MACRO: KNIGHT_HOLY_STRIKE => Copper Gardener 87%
Use MACRO: WARRIOR_SLASH => Copper Gardener 76%
Use MACRO: KNIGHT_HOLY_STRIKE => Copper Gardener 65%
Use MACRO: WARRIOR_SLASH => Copper Gardener 50%
Use MACRO: KNIGHT_HOLY_STRIKE => Copper Gardener 39%
Use MACRO: KNIGHT_HOLY_STRIKE => Copper Gardener 26%
Use MACRO: KNIGHT_PUNISHMENT => Copper Gardener 0%
[DEBUG] 1453515008 target is not Alive
Fight finished. Killed 1 Copper Gardener. (fight #2 / runtime 1 minutes)
Clearing target.
Loot skipped because of aggro.
[DEBUG] 1453503488 target lvl above/below profile settings without battling
Got aggro. Attacking aggressive enemies.
Engaging enemy [Inferno Butterfly] in combat.
Use MACRO: WARRIOR_SLASH =>Inferno Butterfly 100%
Use MACRO: KNIGHT_HOLY_STRIKE => * aborted *
[DEBUG] 1484036864 target is not Alive
Fight finished. Killed 2 Inferno Butterfly. (fight #3 / runtime 1 minutes)
[DEBUG] 1453512448 target is lootable therefore dead
Add prediction for block 520000, branch 0x258
Clearing target.
Moving to waypoint #8, (7622, 2283)
[DEBUG] 1453503488 target is a friend
Moving to waypoint #9, (7629, 2217)
Moving to waypoint #10, (7635, 2166)
Moving to waypoint #11, (7644, 2096) tag: 8a10
Stopping waypoint: Target acquired.
Engaging enemy [Inferno Butterfly] in combat.
Moving in | Suggested range: 50 | Distance: 91
[DEBUG] 926811392 target lvl above/below profile settings without battling
Target lost.
Clearing target.
Current fight aborted.
We overrun waypoint #11, skip it and move on to #12
Got aggro. Attacking aggressive enemies.
Engaging enemy [Inferno Butterfly] in combat.
Use MACRO: KNIGHT_HOLY_STRIKE =>Inferno Butterfly 87%
Use MACRO: KNIGHT_HOLY_SEAL =>Inferno Butterfly 60%
Use MACRO: KNIGHT_PUNISHMENT =>Inferno Butterfly 0%
Fight finished. Killed 3 Inferno Butterfly. (fight #4 / runtime 1 minutes)
Clearing target.
Moving to waypoint #12, (7658, 2051)
Moving to waypoint #13, (7686, 1962)
Moving to waypoint #14, (7711, 1891)
Moving to waypoint #15, (7741, 1810)
[DEBUG] 1257494272 target is a friend
Moving to waypoint #16, (7771, 1729)
Stopping waypoint: Target acquired.
Engaging enemy [Inferno Butterfly] in combat.
Moving in | Suggested range: 50 | Distance: 88
[DEBUG] 1484025344 target lvl above/below profile settings without battling
Target lost.
Clearing target.
Current fight aborted.
Moving to waypoint #16, (7771, 1729)
Moving to waypoint #17, (7797, 1656)
We have aggro. Stop moving to waypoint and wait for target.
Got aggro. Attacking aggressive enemies.
Engaging enemy [Inferno Butterfly] in combat.
Use MACRO: WARRIOR_SLASH =>Inferno Butterfly 72%
Use MACRO: KNIGHT_HOLY_STRIKE =>Inferno Butterfly 38%
Use MACRO: KNIGHT_HOLY_SEAL =>Inferno Butterfly 20%
Too close. Backing up.
Use MACRO: KNIGHT_HOLY_STRIKE =>Inferno Butterfly 0%
Fight finished. Killed 4 Inferno Butterfly. (fight #5 / runtime 1 minutes)
Clearing target.
Moving to waypoint #17, (7797, 1656)
Moving to waypoint #18, (7819, 1603)
We changed the option 'MAX_TARGET_DIST' from '100' to '150'.
Moving to waypoint #19, (7835, 1550)
Stopping waypoint: Target acquired before moving.
Engaging enemy [Inferno Butterfly] in combat.
Moving in | Suggested range: 50 | Distance: 123
[DEBUG] 1484021504 target lvl above/below profile settings without battling
Target lost.
Clearing target.
Current fight aborted.
Moving to waypoint #19, (7835, 1550)
Moving to waypoint #20, (7835, 1505)
Stopping waypoint: Target acquired.
Engaging enemy [Inferno Butterfly] in combat.
Moving in | Suggested range: 50 | Distance: 139
[DEBUG] 1249235456 target lvl above/below profile settings without battling
Target lost.
Clearing target.
Current fight aborted.
Estem al area (8a10).
We overrun waypoint #20, skip it and move on to #21
We changed the option 'MAX_TARGET_DIST' from '150' to '100'.
Can see that the times it doesn't attack the target is because it detects "target lvl above / below profile settings". It is not always like that, since sometimes it behaves as it should, attacking the target.
Knight/Warrior lvl is 53. Inferno butterfly lvl is 51
The information in profile is:
Code: Select all
<option name="TARGET_LEVELDIF_ABOVE" value="5" />
<option name="TARGET_LEVELDIF_BELOW" value="95" />
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<friends>
<friend name="Spirit Core" />
<friend name="Dark Rite Warlock" />
<friend name="Dark Rite Acolyte" />
<friend name="Dark Rite Mage" />
<friend name="Dark Rite Instructor" />
<friend name="Copper Gardener" />
<friend name="Ogest" />
<friend name="Fierce Gale" />
</friends>