RoM bot
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Re: RoM bot
im sorry im so slow on this admin but haha when i die, the bot will not use the res macro to ressurect. it just says, paused until you revive yourself then hit delete to resume. any help?
Re: RoM bot
Delete the 'pauseOnDeath();' line in your profile:mindbullet190 wrote:im sorry im so slow on this admin but haha when i die, the bot will not use the res macro to ressurect. it just says, paused until you revive yourself then hit delete to resume. any help?
Code: Select all
<onDeath>
-- Additional Lua code to execute on death
pauseOnDeath(); -- Stop the script
</onDeath>
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Re: RoM bot
just wondering if there is a way to slow down the harvest scan and make it scan a wider area? i seem to be missing some of the nodes.
Re: RoM bot
Player.lua line 26Mrjones wrote:just wondering if there is a way to slow down the harvest scan and make it scan a wider area? i seem to be missing some of the nodes.
Code: Select all
-- Scan rect variables
local scanWidth = 12; -- Width, in 'steps', of the area to scan
local scanHeight = 10; -- Height, in 'steps', of area to scan
local scanXMultiplier = 1.0;
local scanYMultiplier = 1.1;
local scanStepSize = 32; -- Distance, in pixels, between 'steps'
Code: Select all
yrest(10);
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Re: RoM bot
One more quick thing. Is there a way to scan/harvest without the mouse? I only ask because i would like to be able to click on things but the farmer stops farming. if its possible awesome.
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Re: RoM bot
i know this was brought up earlier in this thread but i cant find it, is there anyway to make the bot stop by town and repair?
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Re: RoM bot
No.Mrjones wrote:One more quick thing. Is there a way to scan/harvest without the mouse? I only ask because i would like to be able to click on things but the farmer stops farming. if its possible awesome.
No.i know this was brought up earlier in this thread but i cant find it, is there anyway to make the bot stop by town and repair?
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Re: RoM bot
then is there anyway to make the bot, while running the return path, talk to a NPC that is on the corse? i have a mod that auto repairs so all i would need the bot to do is talk to the NPC.
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Re: RoM bot
It is not very easy to do that, no. It would require you to scan the screen for that NPC, move in range, and induce a right click. Unless you really know what you're doing, I would advise against it until the bot can mature more.
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Re: RoM bot
ok ima rename myself NOOB190, if the bot kills a mob and is being attacked by another he wont loot the first killed mob. is there any way to fix this? like a loot in combat option or something?
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Re: RoM bot
Yes, it was just recently added. Add
to the <options> section of your profile.
Code: Select all
<option name="LOOT_IN_COMBAT" value="true" />
Re: RoM bot
Nice...
This option is a very handy!
My question...
Is there a possibility to let the bot repair or to sell stuff?
Would be a nice add too...
BlackGod
This option is a very handy!
My question...
Is there a possibility to let the bot repair or to sell stuff?
Would be a nice add too...
BlackGod
Re: RoM bot
The answer is just 5 posts before.BlackGod wrote:Is there a possibility to let the bot repair or to sell stuff?
Would be a nice add too...
BlackGod
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Re: RoM bot
I'm sorry...d003232 wrote:The answer is just 5 posts before.BlackGod wrote:Is there a possibility to let the bot repair or to sell stuff?
Would be a nice add too...
BlackGod
atm I attend a lecture... so i was too busy...
SORRY again
and thx...
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Re: RoM bot
I discovered that I can get into combat and kill a mob without reaching the function player:fight(), this is a problem, my temp fix is to comment out the "player:checkSkills();" in bot.lua line 281, but this is just a temp fix.
also the changes to only loot if target.HP <= 0 is problematic due to client issues (this will also make the bot skip loot at times) where the client dosn't update the HP if target is killed "too" fast ...
Anyway I commited Potion Cooldown fix to SVN (rev-79), didn't commit anything but the Potion Cooldown fix.
Zilvermoon
also the changes to only loot if target.HP <= 0 is problematic due to client issues (this will also make the bot skip loot at times) where the client dosn't update the HP if target is killed "too" fast ...
Anyway I commited Potion Cooldown fix to SVN (rev-79), didn't commit anything but the Potion Cooldown fix.
Zilvermoon
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Re: RoM bot
Whenever I enter combat my foe slips behind me and my character doesn't turn around to face him. Thus killing me.
help?
help?
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Re: RoM bot
If you have Click to Move turned on, which you should, your character will turn around automatically when using attacks.
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Re: RoM bot
didnt workAdministrator wrote:Yes, it was just recently added. Addto the <options> section of your profile.Code: Select all
<option name="LOOT_IN_COMBAT" value="true" />
Re: RoM bot
just got hit with the ban hammer lol. perhaps of note i was using the keyboard movement instead of the mouse type
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