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AmonRa
- Posts: 15
- Joined: Tue Jun 30, 2009 2:38 pm
#1181
Post
by AmonRa » Tue Jun 30, 2009 3:11 pm
d003232 wrote:
Insert two new options into your profile
Code: Select all
<option name="LOGOUT_TIME" value="0" />
<option name="LOGOUT_SHUTDOWN" value="false" />
that was the Problem -.-
sry next time i overwrite all files to get sure.
now the bot running.
Thanks for ur time.
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Administrator
- Site Admin
- Posts: 5307
- Joined: Sat Jan 05, 2008 4:21 pm
#1182
Post
by Administrator » Tue Jun 30, 2009 3:12 pm
AmonRa wrote:Administrator wrote:Delete all of the files inside the 'classes' folder, then reinstall them all out of the zip.
done. But.
You need to update
all of the files. Not just bot.lua.
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#1183
Post
by d003232 » Tue Jun 30, 2009 3:14 pm
clint wrote:Updated bot, but its not attacking anything..
tryed 2 monster types and every single one it something like this
Target not attackable: Ystra snow frog
Set in your profile '<option name="ANTI_KS" value="true" />' from true to false. That should be a dirty workaround.
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clint
- Posts: 12
- Joined: Tue Jun 30, 2009 3:02 pm
#1184
Post
by clint » Tue Jun 30, 2009 3:25 pm
That did the trick!
alltough i hope i will be able to set it on true in the future
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Administrator
- Site Admin
- Posts: 5307
- Joined: Sat Jan 05, 2008 4:21 pm
#1185
Post
by Administrator » Tue Jun 30, 2009 3:26 pm
I committed another update to SVN. I need people to test it. It *should* help with the attack problem.
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#1186
Post
by d003232 » Tue Jun 30, 2009 3:34 pm
Administrator wrote:I committed another update to SVN. I need people to test it. It *should* help with the attack problem.
Now I'm running and fighting again. Seem so work. I will test further.
I'm just wondering if my char will not use regenerate ???
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maurice
- Posts: 21
- Joined: Fri May 08, 2009 2:39 pm
#1187
Post
by maurice » Tue Jun 30, 2009 3:46 pm
Administrator wrote:I committed another update to SVN. I need people to test it. It *should* help with the attack problem.
may be Im alone... I update and now I got :
and walk away, take aggro, and walk away :p
d003232 wrote:Set in your profile '<option name="ANTI_KS" value="true" />' from true to false. That should be a dirty workaround.
It works, but anti KS can work again ?
Last edited by
maurice on Tue Jun 30, 2009 3:48 pm, edited 1 time in total.
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Administrator
- Site Admin
- Posts: 5307
- Joined: Sat Jan 05, 2008 4:21 pm
#1188
Post
by Administrator » Tue Jun 30, 2009 3:48 pm
d003232 wrote:
I'm just wondering if my char will not use regenerate ???
It should.
may be Im alone... I update and now I got :
Code:
Target not attackable: mob name
and walk away, take aggro, and walk away :p
Did you update off of SVN, or did you just download the zip package? I only just now attached a fixed zip package.
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maurice
- Posts: 21
- Joined: Fri May 08, 2009 2:39 pm
#1189
Post
by maurice » Tue Jun 30, 2009 3:55 pm
Administrator wrote:[
Did you update off of SVN, or did you just download the zip package? I only just now attached a fixed zip package.
I performed SVN update
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Administrator
- Site Admin
- Posts: 5307
- Joined: Sat Jan 05, 2008 4:21 pm
#1190
Post
by Administrator » Tue Jun 30, 2009 4:02 pm
Try updating MicroMacro to the version
here. There were a few changes in memoryReadByte over the last few weeks/months that could cause problems.
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maurice
- Posts: 21
- Joined: Fri May 08, 2009 2:39 pm
#1191
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by maurice » Tue Jun 30, 2009 4:12 pm
Administrator wrote:Try updating MicroMacro to the version
here. There were a few changes in memoryReadByte over the last few weeks/months that could cause problems.
it works, thank you !
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memcpy
- Posts: 30
- Joined: Fri Jun 05, 2009 8:48 am
#1192
Post
by memcpy » Tue Jun 30, 2009 4:41 pm
testing with micromacro 1.0b6 and rombot script from svn for about an hour now. runs smoothly. no problems anymore.
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xxsinz
- Posts: 67
- Joined: Wed May 27, 2009 9:45 am
#1193
Post
by xxsinz » Tue Jun 30, 2009 4:56 pm
Been testing sense Administrator released it today, and has been working great! I don't know if its just me, but it seems that the mouse scanning is working better. Thanks again administrator!
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bibiy34
- Posts: 17
- Joined: Tue Jun 30, 2009 4:32 pm
#1194
Post
by bibiy34 » Tue Jun 30, 2009 5:07 pm
where i can find the update?
can anybody tell me where i can find svn
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xxsinz
- Posts: 67
- Joined: Wed May 27, 2009 9:45 am
#1195
Post
by xxsinz » Tue Jun 30, 2009 5:39 pm
Please read the very first post in this topic... it has the latest update and how to get SVN.
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dictator187
- Posts: 2
- Joined: Sat Jun 27, 2009 3:34 am
#1196
Post
by dictator187 » Tue Jun 30, 2009 6:10 pm
updated to newest micromacro and rombot and i am running and attacking everything, but for some reason it is only doing my primary rogue attacks, and none of my secondary knight buffs or attacks
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bibiy34
- Posts: 17
- Joined: Tue Jun 30, 2009 4:32 pm
#1197
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by bibiy34 » Tue Jun 30, 2009 6:27 pm
i can't run the bot!
can't open the file will profiles/name.xml
is there any wrong about the charName?
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d003232
- Posts: 1252
- Joined: Wed Jun 03, 2009 4:27 pm
#1198
Post
by d003232 » Tue Jun 30, 2009 6:57 pm
bibiy34 wrote:i can't run the bot!
can't open the file will profiles/name.xml
is there any wrong about the charName?
Just be sure youre profile file with *charname*.xml is in the folder '/profiles'. Then start the bot by entering 'rom/bot.lua'.
Or do you have special chars in your charname like é?
profile:<profile name>
Manually set which profile to load, rather than assume by character name. This should be used if your character's name contains non-ASCII characters, such as 'ë'. You should not append the .xml extension. This profile must also reside in the profile directory; just as any other profile would.
It is highly suggested that you only use ASCII characters in your profile name; even if your character's name contains non-ASCII characters.
Example: rom/bot.lua profile:myName
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CrazyGuy
- Posts: 63
- Joined: Mon Mar 23, 2009 10:41 am
#1199
Post
by CrazyGuy » Tue Jun 30, 2009 8:42 pm
Hey having a slight problem with the harvesting, sometimes it doesn't harvest the entire node and leaves some of the material there.
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