Stuck on loading items tables
Stuck on loading items tables
Hi, great work getting the bot working with the latest release of ROM
I have a problem when using the autologin (Loginxml). It gets stuck on Loading items tables at 67%
Wondered if anybody knew why
Thx
I have a problem when using the autologin (Loginxml). It gets stuck on Loading items tables at 67%
Wondered if anybody knew why
Thx
Re: Stuck on loading items tables
Have same problem but only on secondary client. On primary client works normal.
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Re: Stuck on loading items tables
It's a known issue and will be looked at shortly. Sorry I do not have the time to work on it now.
Can anyone else confirm that this only happens on a second (or third...) client?
Can anyone else confirm that this only happens on a second (or third...) client?
Re: Stuck on loading items tables
i only use 1 client, stil have it :/
Botje
Botje
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Re: Stuck on loading items tables
Manually edit your addresses.lua. Change staticInventory to 0x9C6C68 and save it. Let me know if this helps.
Re: Stuck on loading items tables
no, its allready 0x9C6C68.
changed it anyway, nothing.
Botje
changed it anyway, nothing.
Botje
Re: Stuck on loading items tables
Hi,Administrator wrote:It's a known issue and will be looked at shortly. Sorry I do not have the time to work on it now.
Can anyone else confirm that this only happens on a second (or third...) client?
I can confirm this, I just did this:
- start 2 rom clients
- start micromacro and run the bot = stuck at 67%
- start second micromacro and run the bot at the second client = works
//edit: this worked only one time for me, now I can't reproduce it, I tryed it now with 2, 3, 4, 5 clients, but no success
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Re: Stuck on loading items tables
I'm unable to reproduce this. First things first, does it always freeze at 67%?
Can one of you try using the attached files? It might help. If not, open classes/memorytable.lua and modify threshold idThreshold. Just increase and decrease them to see if it has any effect.
If you leave it running and stuck at 67% for awhile, does it eventually continue?
Can one of you try using the attached files? It might help. If not, open classes/memorytable.lua and modify threshold idThreshold. Just increase and decrease them to see if it has any effect.
If you leave it running and stuck at 67% for awhile, does it eventually continue?
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- patch.zip
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Re: Stuck on loading items tables
Yes always 67%, and after 15~ minutes there comes an error:
I have tested your patch.zip but it is still not working for me.
//edit: I have enabled the debug options in memorytable.lua, and when it get stuck, it is spamming:
dont know if this will help you
Code: Select all
Loading items tables.
067% [*********************************-----------------]...micromacro/scripts
/rom/classes/memorytable.lua:39: attempt to compare number with nil
//edit: I have enabled the debug options in memorytable.lua, and when it get stuck, it is spamming:
Code: Select all
Readed from 11D60000 at 0x4 11D60020 Original pointer: 11D60000
Returning: 11D60020
Received: 11D60000 Returning: 11D60020
Readed from 11D60000 at 0x4 11D60020 Original pointer: 11D60000
Returning: 11D60020
Received: 11D60000 Returning: 11D60020
Readed from 11D60000 at 0x4 11D60020 Original pointer: 11D60000
Returning: 11D60020
Received: 11D60000 Returning: 11D60020
Readed from 11D60000 at 0x4 11D60020 Original pointer: 11D60000
Returning: 11D60020
Paused. (ENTF) to continue, (CTRL+L) exit to shell, (CTRL+C) quit
Re: Stuck on loading items tables
yeah, same here im afraid :/
can anybody atleast tell me how to get past it, so i can atleast do my dailie kills?
Botje
can anybody atleast tell me how to get past it, so i can atleast do my dailie kills?
Botje
Re: Stuck on loading items tables
just to trow this out there, but if you comment out the inventory part in bot.lua, and the few errors you get after that, you can atleast have the bot fighting again
Botje
Botje
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Re: Stuck on loading items tables
Before starting the bot, open up your inventory bags and mouse over about 2 or 3 items in your bag. This triggers the game loading the items tables (if you don't do this first, that's why the bot often has errors getting the information). Does this seem to help at all?
On line 199 of classes/memorytable.lua, you see this:
Directly under that line, insert this:
On line 206, you see:
Directly above this line, insert:
Save the file, start the bot, and post results as it gets stuck at 67% again.
On line 199 of classes/memorytable.lua, you see this:
Code: Select all
_address = CheckAddress( ( ptr + ( i * itemSize ) ) );
Code: Select all
printf("TEST1 : Scanning for address, _address: %s\n", tostring(_address));
Code: Select all
if found then
Code: Select all
printf("TEST2 : found: %s\n", tostring(found));
Re: Stuck on loading items tables
Just tried, but still won't workAdministrator wrote:Before starting the bot, open up your inventory bags and mouse over about 2 or 3 items in your bag. This triggers the game loading the items tables (if you don't do this first, that's why the bot often has errors getting the information). Does this seem to help at all?
I have added the prints and this is a snipped of the last result, before it gets stuck:
Code: Select all
for address, _address: nilTEST1 : Scanning for address, _address: nilTEST1 : Sca
nning for address, _address: nilTEST1 : Scanning for address, _address: nilTEST1
: Scanning for address, _address: nilTEST1 : Scanning for address, _address: ni
lTEST1 : Scanning for address, _address: nilTEST1 : Scanning for address, _addre
067% [*********************************-----------------]TEST2 : found: true
TEST2 : found: true
TEST2 : found: true
TEST2 : found: true
TEST2 : found: true
TEST2 : found: true
TEST2 : found: true
TEST2 : found: true
TEST2 : found: true
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- log.rar
- (7.15 KiB) Downloaded 124 times
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Re: Stuck on loading items tables
Thanks, but it doesn't quite work like that. logMessage() isn't a formatted output. You'll have to do something like this:raff wrote:I have also renamed printf to logMessage and attached a log.txt
Code: Select all
logMessage( sprintf("TEST ....", whatever) );
Re: Stuck on loading items tables
Ah okay, didn't know that.Administrator wrote:Thanks, but it doesn't quite work like that. logMessage() isn't a formatted output. You'll have to do something like this:raff wrote:I have also renamed printf to logMessage and attached a log.txtThe sprintf() will format the line for logMessage so it can be logged properly. Can you make these changes then post a new log?Code: Select all
logMessage( sprintf("TEST ....", whatever) );
I have attached a new log using
Code: Select all
logMessage(sprintf("TEST1 : Scanning for address, _address: %s", tostring(_address)));
Code: Select all
logMessage(sprintf("TEST2 : found: %s\n", tostring(found)));
- Attachments
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- log.rar
- (2.99 KiB) Downloaded 125 times
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Re: Stuck on loading items tables
If the latest revision (r547) didn't help, try editing your addresses.lua. Change inventoryBagIds to 0x9CD908 and see if that helps at all.
Re: Stuck on loading items tables
just tested, unfortunately it does not work :/
again freeze at 67%
//edit: I tested it with a clean rom bot version and the l1-10.xml profile in profile folder
I have also recorded my steps in a video, if you want to see:
http://u0d.de/d7f0b2/untitled_9.rar
again freeze at 67%
//edit: I tested it with a clean rom bot version and the l1-10.xml profile in profile folder
I have also recorded my steps in a video, if you want to see:
http://u0d.de/d7f0b2/untitled_9.rar
Last edited by raff on Sat Dec 18, 2010 7:21 pm, edited 1 time in total.
Re: Stuck on loading items tables
after seeying his trouble, i tried it too.
and yes, freezes now, very weird O.o
Botje
and yes, freezes now, very weird O.o
Botje
Re: Stuck on loading items tables
(r548) solved this problem =)
Now can go farming 5k x Unknown Gift's
Now can go farming 5k x Unknown Gift's
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