3.0.4 problem again :)

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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Rom Botter
Posts: 85
Joined: Wed Jul 21, 2010 11:05 am
Location: Holland

Re: 3.0.4 problem again :)

#41 Post by Rom Botter » Sun Sep 19, 2010 4:49 pm

Rom Botter wrote:
Allwa wrote:Ok i've just add all changes from posts above and it works perfectly. Bot take food, feed chickens and collect eggs. I uploaded bot with path and clear profiles - it works also for my 2 friends so it should be ok for anyone.

http://rapidshare.com/files/419819514/micromacro.rar
well, i did the same, but for me it is not finding/using any MP/hp potions... it Is lvling again tho, so thats ok for me for now, gonna wait for an inventory check fix
using addon NTbuff to use my hp/mp potions atm, work pretty good :)
I think people need to be educated on the fact the marijuana is NOT a drug... marijuana is a plant and an herb, GOD put it here... if GOD put it here, what gives the GOVERNMENT the right to say GOD is WRONG??? ~ Willie Nelson

extremeuser
Posts: 57
Joined: Wed Jul 01, 2009 12:52 am

Re: 3.0.4 problem again :)

#42 Post by extremeuser » Tue Sep 21, 2010 2:28 am

mmmm still not working lol. seems they changed quite a bit.

swietlowka
Posts: 316
Joined: Wed Jun 16, 2010 8:16 am

Re: 3.0.4 problem again :)

#43 Post by swietlowka » Tue Sep 21, 2010 2:56 am

if the problem is that huge, maybe lets make a new rev of rombot that will use old bag scan caled like the new one, that will make all the scripts working untill the full fix

VoidMain
Posts: 187
Joined: Wed Apr 21, 2010 12:21 pm

Re: 3.0.4 problem again :)

#44 Post by VoidMain » Tue Sep 21, 2010 9:51 am

I'm sorry, i have a deadline to meet in my work, so until 27 i have no time to work on this, the problem is not that i didn't try to fix it, the problem is they changed the whole format of tables in memory, they used to have that in a double linked list, a simple C double linked list, very easy to follow in memory because it saves every item next to each other, now the game seems to use less memmory and i'm seeing tables in memory and look much more eficient but... we need to break the format again, shound't be that hard to do, the only problem is that i need a day or 2 to do it and don't have the tiem until after 27. To put it simple: I know how and where to fix but i don't know the actual format of memory tables, so if anyone hacks that i'll fix it in a couple of minutes, what we need is: item id + address pointer to details, in the previous versions of the game those where 32 bytes structs where you had and id and a pointer in that struct (among other stuff like pointer to next item and such, not important) the only important parts are id and pointer to details, again, if anyone hacks that i'll fix the inv system in a bit, thanks and sorry :(

VoidMain
Posts: 187
Joined: Wed Apr 21, 2010 12:21 pm

Re: 3.0.4 problem again :)

#45 Post by VoidMain » Tue Sep 21, 2010 10:10 am

Spoke to soon... I fixed it now, got confused with a bad offset, its now working, update addresses.lua from SVN and should work as expected.

S3v3n11
Posts: 91
Joined: Thu Jul 09, 2009 7:37 am

Re: 3.0.4 problem again :)

#46 Post by S3v3n11 » Tue Sep 21, 2010 10:12 am

VoidMain wrote:Spoke to soon... I fixed it now, got confused with a bad offset, its now working, update addresses.lua from SVN and should work as expected.

Wow, thanks for your hard work VoidMain!!

muddflap
Posts: 3
Joined: Sat Sep 18, 2010 8:15 pm

Re: 3.0.4 problem again :)

#47 Post by muddflap » Tue Sep 21, 2010 10:58 am

w00t!!! Working again!

Starrider
Posts: 164
Joined: Sat May 01, 2010 7:04 am
Location: Germany

Re: 3.0.4 problem again :)

#48 Post by Starrider » Tue Sep 21, 2010 11:33 am

many thanks!!!!!

generalus
Posts: 2
Joined: Fri Sep 17, 2010 8:40 am

Re: 3.0.4 problem again :)

#49 Post by generalus » Tue Sep 21, 2010 5:58 pm

the new version works for 2 of my accounts, but for other 2 accounts the bot is "Loading items tables." and then simply stops at 35% no matter how long i wait....anyone an idea?

swietlowka
Posts: 316
Joined: Wed Jun 16, 2010 8:16 am

Re: 3.0.4 problem again :)

#50 Post by swietlowka » Wed Sep 22, 2010 1:55 am

thx greatly :)

net_ralf
Posts: 28
Joined: Thu Feb 04, 2010 9:40 am

Re: 3.0.4 problem again :)

#51 Post by net_ralf » Wed Sep 22, 2010 4:40 am

It works on one machine and on the other it get's an lua error. -> memorytable.lua:37: attempt to compare number with nil

it is the same folder though, havent done rom/update only svn on the working machine

any idea?

swietlowka
Posts: 316
Joined: Wed Jun 16, 2010 8:16 am

Re: 3.0.4 problem again :)

#52 Post by swietlowka » Wed Sep 22, 2010 4:54 am

just reinstall, one of yout file havent been updated correctly, had same issue

Starrider
Posts: 164
Joined: Sat May 01, 2010 7:04 am
Location: Germany

Re: 3.0.4 problem again :)

#53 Post by Starrider » Wed Sep 22, 2010 5:31 am

Right, delete addresses.lua an make new SVN Update.

net_ralf
Posts: 28
Joined: Thu Feb 04, 2010 9:40 am

Re: 3.0.4 problem again :)

#54 Post by net_ralf » Wed Sep 22, 2010 6:15 am

But I coppied the same folder from the working machine to the other pc. no changes whatsoever and i get that lua error?!?

swietlowka
Posts: 316
Joined: Wed Jun 16, 2010 8:16 am

Re: 3.0.4 problem again :)

#55 Post by swietlowka » Wed Sep 22, 2010 7:46 am

you made changes using rom/bot update, and after that it couldnt update correctyl addresses.lua... so just do as everybody tell you and it will work man

net_ralf
Posts: 28
Joined: Thu Feb 04, 2010 9:40 am

Re: 3.0.4 problem again :)

#56 Post by net_ralf » Wed Sep 22, 2010 7:53 am

Ok to make it clear. I freshly dl micromacro. Then i did an SVN update,then i ran it, and it works. I take the complete folder(mm & rom), no changes made, copy it to the second pc, and then it get the error. I dont use rom/update!

The technique you guys tell me to do doesnt work either. I deleteted the address.lua and did an svn-update. no luck

swietlowka
Posts: 316
Joined: Wed Jun 16, 2010 8:16 am

Re: 3.0.4 problem again :)

#57 Post by swietlowka » Wed Sep 22, 2010 8:16 am

sorry got confused with your previouse post, i have no idea why it would work like this in that matter

net_ralf
Posts: 28
Joined: Thu Feb 04, 2010 9:40 am

Re: 3.0.4 problem again :)

#58 Post by net_ralf » Wed Sep 22, 2010 8:25 am

Ok what i did now was i took the folder from the machine that has the error copied to the machine that seems to work fine an ran it. So guess what it still works?? I restarted everything machine,game,bot and still no hope. grrr why me :)

DrG
Posts: 53
Joined: Tue Oct 13, 2009 8:01 am

Re: 3.0.4 problem again :)

#59 Post by DrG » Wed Sep 22, 2010 2:00 pm

With this new fix from VoidMan i got this error:

Code: Select all

: ...eX/Documents/micromacro/scripts/rom/classes/pawn.lua:184: bad argument #1 to 'bitAnd' ((null))
: Execution error: Runtime error
Maybe someone knows what the problem is :)

swietlowka
Posts: 316
Joined: Wed Jun 16, 2010 8:16 am

Re: 3.0.4 problem again :)

#60 Post by swietlowka » Wed Sep 22, 2010 3:15 pm

it happens to me all the time when using autorelog, its always when the character doesnt load yet

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