I can't count how many times my bot has stopped because of
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We didn't move to the loot!? Root buff? Missing click to move option?
Use MACRO: Looting target in distance 31111.
Then the bot just stands there for hours, endless loop. Only way to fix it is completely restart the macro.
Running straight at mobs behind a wall. There is a part in my path where a mob is behind a wall corner. The bot runs straight at the wall and eventually stops trying due to no damage. If the bot would just sidestep 2 feet he would be able to hit the mob, kind of like the code that "unsticks" when the player isn't moving. Can you add that code to the combat portion. Where if a mob doesn't get hit after X seconds, it tries an unstick first before it just ignores the mob.
Also,
Is there a way to add custom code to the "rest" part of the bot?
For instance, when the bot drops to X health and triggers resting, I want it to use the hide skill (because it's a rogue).