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Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 2:49 am
by lolita
Hi all,
I made this Wp for farming honor points in dril ground.
If you have Dril Ground in your guild, you can get 120 honor point in less then 8 minutes

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
		--== User Option ==--
		RunningSpeed = 59    	-- The speed the character runs, 50 is normal. Recommended 59.

		--=================--
		
		--== Apply speed hack ==--
		local playerAddress = memoryReadIntPtr(getProc(), addresses.staticbase_char, addresses.charPtr_offset);
		if playerAddress ~= 0 then
			memoryWriteFloat(getProc(), playerAddress + 0x40, RunningSpeed);
		end
		
		--=================--
</onLoad>
	<!-- #  1 --><waypoint x="5118" z="2526" y="13">
	fly()
	</waypoint>
	<!-- #  2 --><waypoint x="5138" z="2568" y="114">	</waypoint>
	<!-- #  3 --><waypoint x="4856" z="2586" y="237">	</waypoint>
	<!-- #  4 --><waypoint x="2215" z="2426" y="237">	</waypoint>
	<!-- #  5 --><waypoint x="2206" z="2605" y="191">	</waypoint>
	<!-- #  6 --><waypoint x="2060" z="2594" y="82">
	player:target_NPC("Master of Trials");
	sendMacro("ChoiceOption(2);");
	player:rest(2);
	teleport(2032,2460,90)
	teleport(2032,2460,120)
	waitForLoadingScreen();
	player:rest(2);
	</waypoint>
</waypoints>
In this dril ground "Mini Game" you have field with 5x5 tiles, and spikes coming from ground and sigil's randomly appear's, so if you colect sigil you get more point's.
This Wp just fly over tiles and wait until game is finished.
:?: So if someone can improve it, to colect sigil's, it can be more efficient. :D

thx in advance,

Re: Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 3:20 am
by rock5
Does the drill ground have to be a specific level before that game is available? The only drill game I've seen is the one with the platypusses or whatever they are.

Re: Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 3:40 am
by lolita
no, it can be used on lv 1 dril ground, cose you dont talk with dril ground manager, you just fly over to this game,
and you can repeat it over and over and over .... :P

try Wp, you will see

Re: Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 8:24 am
by rock5
I had a fly around. I didn't realise the place was SO MASSIVE. It's like 4x3 squares. So are there actually 12 games? And is that the best game? Have you tried them all?

Re: Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 9:20 am
by rock5
Just had a look at what you can buy for honor points. Not much unless you're only level 55. Guild Runes are the only thing I'm interested in but I think the rate is too slow to make it worth it.

Re: Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 9:45 am
by lolita
well yes its 3 x 4 = 12 games for 12 lv of drill ground, but you cant play all games with lv 1 drill.
idk is it best game, but it was easyer to make Wp, maybe some games give more Honor points (maybe you shuld try it :P ).
and yes you cant buy useful equipment,
only mats for crafting and recepis (that's the way i spend honor points)
but this is more efficient way to farm honor points (you can do this with lv 1 alt) then doing arena with "hard moded" character :)

Re: Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 10:04 am
by rock5
For matts I just put all my characters through AT. If I remember correctly it took about 7-10 days to level my guild to level 9 that way. That's with 33 characters.

Re: Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 12:04 pm
by lolita
when i said mats, i meant on materials for crafting , for coocking and alchemy, like straw mushrum bundel and mithril sand etc (21, 31 , 41 and 51 lv mats)
it can't be buyed for mementos, and it rare to farm it on the map :)

Re: Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 12:53 pm
by rock5
Ah, so you actually use it for crafting. I'm not sure but I think the resources you get from AT are guild donation mats only.

Re: Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 3:00 pm
by Sithlord512589
First of all thanks for your great wp. I luv it :D

But somehow it won´t loop. Did i miss something? Isn´t it intended to restart over after finish?

Any help would be appreciated.

Keep on rockin´

Re: Honor point's farm in dril ground

Posted: Tue Jun 05, 2012 3:37 pm
by rock5
I not iced that happen sometimes too. I'm not sure what happened as I wasn't watching it but maybe it teleports without a loading screen? Any way this worked for me.

Code: Select all

	repeat
		player:update()
		if 10 > distance(player.X, player.Z, 5121, 2515) then
			-- Already teleported
			break
		end
		yrest(500)
	until memoryReadBytePtr(getProc(),addresses.loadingScreenPtr, addresses.loadingScreen_offset) ~= 0
	waitForLoadingScreen(1)

Re: Honor point's farm in dril ground

Posted: Wed Jun 06, 2012 12:50 am
by lolita
Sithlord512589 wrote: But somehow it won´t loop. Did i miss something? Isn´t it intended to restart over after finish?
well it loop every time for me, i run this Wp 12-15h per day.
maybe you have better comp than i do, and it teleport instantly without loading screen.
rock5 wrote:Ah, so you actually use it for crafting. I'm not sure but I think the resources you get from AT are guild donation mats only.
yes rock5 AT mats are only for guild, i was talking about material buyed for honor points in obsidian stronghold :)

Re: Honor point's farm in dril ground

Posted: Wed Jun 06, 2012 12:52 pm
by Sithlord512589
Yes, my pc does instant port without loading screen, but additional code from rock5 work fine for me.

Thank you guys.

Is there another usage (Merchant) for the honor point than Mats (Obsi)?

Re: Honor point's farm in dril ground

Posted: Wed Jun 06, 2012 12:58 pm
by rock5

Re: Honor point's farm in dril ground

Posted: Thu Jun 07, 2012 8:17 am
by Sithlord512589
Thanks rock5 for the link. the equip for honor point seem to me outdated (lvl55).

with this new script my material collecting character becomes twice as useful.

as its pet farming mats, the character itself is farming honorpoints for even more mats.

thank you guys and girls for keeping rom alive to me and as i suppose to many wnadering in this forum.


...and may the force be with you...always

P.S. May a capable progger will try to pick up the sigils for max bonus of 500 honorpoints per run

Re: Honor point's farm in dril ground

Posted: Sat Jun 09, 2012 4:07 am
by lolita
well if rock5 have time, that shuldn's be problem to him to try to make bot looting sigil's :)
im still new to makeing WP files, it's beyond my expertise

Re: Honor point's farm in dril ground

Posted: Sat Jun 09, 2012 4:27 am
by rock5
I thought about it but decided against it. The sigils are easy enough to find and go to but avoiding the spikes would be too hard so you would probably end up dying.

Re: Honor point's farm in dril ground

Posted: Sat Jun 09, 2012 5:34 am
by Sithlord512589
My idea on this task looks as follows

-char is hovering in the center (like he does now)
-findnearest(Loot_sigil)
-teleport to sigil
-immediately port back to center
-keep looking for next sigil, while recovering (HoT,Potions etc)

as said before i am no crack to code this, but as far as my understanding for bot-coding goes,
this might be a task looking solvable to me.

Still i cant tell if its worth the efforts, but let´s calculate
current state : 60min/8min(per run)*120 honorpoints = 900 hp/hour
optimised :60min/8min(per run)*500hP = 3750 hp/hour

Looks like it could be worth the efforts :D so the gauntlet is thrown :lol: ....may some knight of coding will pick it up ;)

Re: Honor point's farm in dril ground

Posted: Sat Jun 09, 2012 6:02 am
by rock5
My guess is teleporting to it and back wont be enough. You will probably have to move as well when on the sigil. Just a tap on a movement key should suffice. But with the spikes taking about 1/3 my hp, I don't see it as feasable. Especially as I don't value the rewards you get from it.

But to help anyone else, here is my version that prints the sigil ids and names as it runs.

Re: Honor point's farm in dril ground

Posted: Sat Jun 09, 2012 4:49 pm
by kkulesza
rock5 wrote:My guess is teleporting to it and back wont be enough. You will probably have to move as well when on the sigil. Just a tap on a movement key should suffice. But with the spikes taking about 1/3 my hp, I don't see it as feasable.
I can confirm that teleporting is not enough.
I did even more. I was teleporting to the sigil coords, than moving a little bit left, right for a second then teleporting up above spikes.
And it didn't work.
Looks like server doesn't believe my client ;)
I guess, that fast running to the sigil would work, but i don't know how to run to given coords.
Is there a moveTo(x,y,z) function or something like it?