Autumn Banquet

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Jandrana
Posts: 187
Joined: Thu Jul 05, 2012 5:53 am

Re: Autumn Banquet

#21 Post by Jandrana » Sun Dec 02, 2012 7:48 pm

Doesn't using a pot dismount you? if yes you might want to move Lucky Target ahead of mount in onload
Yeah. probabably never tested it with both available. After each test you find things, that could be done better and you focus on a new problem.

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rock5
Posts: 12173
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Re: Autumn Banquet

#22 Post by rock5 » Mon Dec 03, 2012 3:41 am

Working ostrichnurse can be found here
http://www.solarstrike.net/phpBB3/viewt ... 972#p44972
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lisa
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Re: Autumn Banquet

#23 Post by lisa » Mon Dec 03, 2012 6:37 pm

Ok so I tested these today, adding my 2 cents worth.

ostrichnurse.xml
worked fine, max score and got 3 vouchers


zzzAutumnKILL.xml
worked fine, kept killing after quest was done but it did quest fine and got the 3 vouchers, could use some tweaking. Horrible drop rate of the eggs.



zzzAutumProvision.xml
my char had no mount or speed pots, did 2 runs for score of 20, 2 vouchers. Bot kept running back and worth even though event ended, also there is a function call at the end which there is no function provided for it.
--=== suguestions ===--
Time the first run to see how long it takes the current character to do the run, check time remaining on the event and see if remaining time is more than the time it took, Rock posted code to get the actual time remaining on timer. If time remaining is less than "expected" time to do the run then stop the script(allow leway just in case, maybe 20 seconds). Can time each run and use fastest run as the "expected" time.
Pretty sure you don't need to go back to NPC to get reward, so can just go off doing something else.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

dr-nuker
Posts: 145
Joined: Sun Oct 09, 2011 7:33 am

Re: Autumn Banquet

#24 Post by dr-nuker » Mon Dec 03, 2012 7:26 pm

with the 3k gold buff i can do 3 runs to farest farm but it is extremely close on timing. maybe 2 secs left.
So you might even hardcode 2 runs to farest farm and one to second farm.

Just my 2 cents

Cindy
Posts: 237
Joined: Fri Sep 28, 2012 4:23 pm

Re: Autumn Banquet

#25 Post by Cindy » Mon Dec 03, 2012 8:18 pm

I do the second farm with unbridled and 3k gold buff, get 30, which still gives 2 badges, need 31 i think for 3. How many does the farthest one give you? and where are the buckets to relieve your fatigue?

dr-nuker
Posts: 145
Joined: Sun Oct 09, 2011 7:33 am

Re: Autumn Banquet

#26 Post by dr-nuker » Mon Dec 03, 2012 8:41 pm

It gives 10 and there is a bucket at the house and some near the road...

I'm pretty sure one would need to buy the highest buff to get above 30 points :D

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lisa
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Re: Autumn Banquet

#27 Post by lisa » Mon Dec 03, 2012 9:34 pm

anyone tried teleporting, as in transport runes or a portal rune.
Just curious what max score and rewards are you can get.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Cindy
Posts: 237
Joined: Fri Sep 28, 2012 4:23 pm

Re: Autumn Banquet

#28 Post by Cindy » Fri Dec 07, 2012 1:06 am

Ostrich Farm issue

Code: Select all

function getEggsOnFarm()
   local target = player:findNearestNameOrId("Ostrich Egg");
   while target == nil do target = player:findNearestNameOrId("Ostrich Egg"); end
   teleport(target.X+5, target.Z+5)
   yrest(25)
   player:target_Object("Ostrich Egg");
   player:update();
   RoMScript("UseExtraAction(1)")
   yrest(500)
   RoMScript("UseExtraAction(1)")
   yrest(500)
   RoMScript("UseExtraAction(2)")
   yrest(500)
end
I got a number of failures, where the script crashed with ""attempt to index local 'target' (a nil value)"

I was suspecting the target goes away by the time the code is called? I added the while loop in there, but anyone got a better idea? 0 eggs = transform potion, not much fun.

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rock5
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Re: Autumn Banquet

#29 Post by rock5 » Fri Dec 07, 2012 2:27 am

On first glance I'd say that function couldn't cause that error but was it this code that caused the error? The full error message with the file name and line number might help.
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Cindy
Posts: 237
Joined: Fri Sep 28, 2012 4:23 pm

Re: Autumn Banquet

#30 Post by Cindy » Fri Dec 07, 2012 9:39 pm

I figured it out I think.... there are no eggs when the event breaks lol.

dr-nuker
Posts: 145
Joined: Sun Oct 09, 2011 7:33 am

Re: Autumn Banquet

#31 Post by dr-nuker » Sat Dec 08, 2012 4:28 am

Cindy wrote:I figured it out I think.... there are no eggs when the event breaks lol.
My script is still really bad but here is a workaround for your problem

Code: Select all

        <!-- # 97 --><waypoint x="-11" z="-35" y="91" tag="happyfarm">
                noautouseofskills()
               while (not player:findNearestNameOrId("Ostrich Egg")) do
                      repeat
                         parallelID = RoMScript("GetCurrentParallelID()");
                         yrest(500)
                      until parallelID
                      if (3 > parallelID) then
                         sendMacro("ChangeParallelID(" .. parallelID+1 .. ");");
                      else
                         sendMacro("ChangeParallelID(1);");
                      end
               end
                -- This starts the game -.-
                player:target_NPC("Kardly Auck");
                ChoiceOptionByName("Could you explain a little more clearly?")
                yrest(500)
                ChoiceOptionByName("I got it. Take me to the place!")

                repeat
                        yrest(100)
                        player:update()
                until (player:hasBuff("Disguise"))

                while (player:hasBuff("Disguise")) do
                        getEggsOnFarm()
                        player:update()
                end
                player:moveTo(CWaypoint(151, -149, 72),true)
                yrest(1000)
        </waypoint>
So once you get to the farm the bot will check if there are eggs, if not it will change the channel once.
Of course you can also loop this but on my server only channel 2 is broken....

minhtien86
Posts: 31
Joined: Sat Mar 17, 2012 1:14 am

Re: Autumn Banquet

#32 Post by minhtien86 » Sun Dec 09, 2012 6:28 am

have anyscript make me get above 10 autumn banquet a day ?

dr-nuker
Posts: 145
Joined: Sun Oct 09, 2011 7:33 am

Re: Autumn Banquet

#33 Post by dr-nuker » Sun Dec 09, 2012 8:07 am

minhtien86 wrote:have anyscript make me get above 10 autumn banquet a day ?
If you chain all the given scripts together you get:

3 from nurse
2 for delivery
3 for quest line
1 on the field
2 catching ostrich
2 cinnamon
1 for lost eggs


i think that's it. maybe the values are not correct but it is more than 10 certificates...

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grande
Posts: 261
Joined: Tue Jun 28, 2011 4:46 pm

Re: Autumn Banquet

#34 Post by grande » Sun Dec 09, 2012 7:37 pm

dr-nuker wrote:
minhtien86 wrote:have anyscript make me get above 10 autumn banquet a day ?
If you chain all the given scripts together you get:

3 from nurse
2 for delivery
3 for quest line
1 on the field
2 catching ostrich
2 cinnamon
1 for lost eggs


i think that's it. maybe the values are not correct but it is more than 10 certificates...
The above is a good average. Possible points of contention:

1. I can usually get 3 from delivery with speed over 100% speed buffs either from run buffs or mount buffs.

2. Might get two if I'm really lucky "on the field" (egg farm)

3. I've always gotten 1 from cinnamon

4. Lost eggs seems to be random from the gift bag. think I usually get 1 or 2.

But yeah, even without the trip to Dalanis you can average over 10 per day.

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sauhard
Posts: 130
Joined: Wed Mar 05, 2014 10:30 am

Re: Autumn Banquet

#35 Post by sauhard » Thu Nov 05, 2015 8:16 am

Ok i just tried to run the waypoints, there were some errors regarding the npcs. I tried to fix them as far as possible and combined all the waypoints posted here to to 1 click farm.

Just start the waypoint file 1.AutBanq_10 in varanas Central Plaza near npc- Anoraf and rest it should do everything.

Note: i just edited some files so credit still goes to the real authors who posted these files:P
Attachments
8.Ev_OstrichFarm.xml
(2.18 KiB) Downloaded 188 times
7.GeorgetoChamio.xml
(969 Bytes) Downloaded 169 times
6.zzzAutumnKILL.xml
(3.3 KiB) Downloaded 167 times
5.zzzAutumProvision.xml
(609 Bytes) Downloaded 170 times
4.Nursetosuper.xml
(605 Bytes) Downloaded 163 times
3.ostrichnurse.xml
(1.82 KiB) Downloaded 176 times
2.Centraltogate.xml
(980 Bytes) Downloaded 152 times
1.AutBanq_10.xml
(6.8 KiB) Downloaded 185 times
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