Coast of Opportunity waypoint file - Levels 20-40

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Alleexx
Posts: 120
Joined: Sun May 15, 2011 4:28 am
Location: Sweden

Re: Coast of Opportunity waypoint file - Levels 20-40

#61 Post by Alleexx » Tue Feb 19, 2013 4:20 pm


JPConley01
Posts: 2
Joined: Tue Feb 19, 2013 3:06 pm

Re: Coast of Opportunity waypoint file - Levels 20-40

#62 Post by JPConley01 » Tue Feb 19, 2013 4:54 pm

Thank you! Ok, got the window tracking daily items, however, it is now attempting to get quests I am unable to do and then go gather the items for it whether I have the quest or not.

Alleexx
Posts: 120
Joined: Sun May 15, 2011 4:28 am
Location: Sweden

Re: Coast of Opportunity waypoint file - Levels 20-40

#63 Post by Alleexx » Thu Feb 21, 2013 5:49 pm

It should gather the quest items for quests you cannot yet do if you're close to leveling. So the bot will farm the items until you level up and then it will go do the quest. If this is not working correctly I'm not able to fix it now as I am not using the waypoint anymore, all my accs are 50, and are not playing much.
I'll keep assisting you here as much as I can if you run into more problems

BeyondNames
Posts: 104
Joined: Thu Jun 27, 2013 7:39 pm

Re: Coast of Opportunity waypoint file - Levels 20-40

#64 Post by BeyondNames » Mon Jul 15, 2013 9:44 pm

Cool

Schwertseele
Posts: 41
Joined: Mon Jun 17, 2013 7:43 pm

Re: Coast of Opportunity waypoint file - Levels 20-40

#65 Post by Schwertseele » Sat Aug 03, 2013 7:11 am

I get this :(

Code: Select all

Loaded waypoint path CoastOfOpportunity_20-40.xml
No return path with default naming CoastOfOpportunity_20-40_return.xml found.
We use the normal waypoint path CoastOfOpportunity_20-40.xml now.
Waypoint #3 is closer then #1. Hence we start with waypoint #3.
Clearing target.
Moving to waypoint #3, (-6432, -3843)
Moving to waypoint #4, (-6336, -3912)
Moving to waypoint #5, (-5970, -3690)
Moving to waypoint #6, (-5192, -3012)
Moving to waypoint #7, (-4427, -3143)
Moving to waypoint #8, (-3886, -3137)
Moving to waypoint #9, (-3727, -3204)
Moving to waypoint #10, (-3571, -3502)
Did not find any crashed game clients.
2:4pm - [string "       ..."]:2: Invalid address
Any hints? =)

Best regards

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: Coast of Opportunity waypoint file - Levels 20-40

#66 Post by rock5 » Sat Aug 03, 2013 7:45 am

Probably because there is no "addresses.charExp_address" address. Maybe it used to exist. I don't know. I don't remember. The simple fix would be to change this function

Code: Select all

		function getXP()
			return memoryReadRepeat("intptr", getProc(), addresses.charExp_address, 0)
		end
to

Code: Select all

		function getXP()
			player:update()
			return player.XP
		end
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Schwertseele
Posts: 41
Joined: Mon Jun 17, 2013 7:43 pm

Re: Coast of Opportunity waypoint file - Levels 20-40

#67 Post by Schwertseele » Sat Aug 03, 2013 8:56 pm

I changed it and try it tomorrow. =)

Thank you!

Best regards

wps
Posts: 74
Joined: Tue Feb 05, 2013 11:11 am

Re: Coast of Opportunity waypoint file - Levels 20-40

#68 Post by wps » Tue Aug 06, 2013 9:40 am

Schwertseele wrote:I changed it and try it tomorrow. =)

Thank you!

Best regards
I didn't use this script, but I saw Alleexx fixed this issue already.
You should try Alleexx's updated version in page 3.

Schwertseele
Posts: 41
Joined: Mon Jun 17, 2013 7:43 pm

Re: Coast of Opportunity waypoint file - Levels 20-40

#69 Post by Schwertseele » Thu Aug 08, 2013 9:57 am

Thank you!
Will try that later! =)

Best regards

User avatar
Lamkefyned
Posts: 348
Joined: Thu May 23, 2013 11:38 am
Location: Spain

Re: Coast of Opportunity waypoint file - Levels 20-40

#70 Post by Lamkefyned » Thu Aug 22, 2013 10:03 am

ami not work! is walking around but not caught or a mission nowhere near any npc

Help
If you think something is right just because everyone else believes,you're not thinking.

suportio
Posts: 6
Joined: Tue Sep 10, 2013 12:52 pm

Re: Coast of Opportunity waypoint file - Levels 20-40

#71 Post by suportio » Tue Sep 10, 2013 12:57 pm

Hi guys!

I think I have a problem with this script.
The character runs around and attacks creeps, selects them to take the items, deselects them and attacks next.
It does not take quest, and as I understood it should be.

Any idea what could be the problem?

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