Rock5's Millers Ranch Scripts

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rock5
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Re: Rock5's Millers Ranch Scripts

#761 Post by rock5 » Sun Nov 18, 2012 3:04 am

They are in functions.lua.

It should return 'true' if the quest name is found and completed.
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lolau51
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Re: Rock5's Millers Ranch Scripts

#762 Post by lolau51 » Sun Jan 20, 2013 10:59 am

Hello.

Thanks for your MRC (used many time).

I will re start collecting egg (one golden egg per day) but macro can't target "ranch hen".
Manualy it's work, but macro will move at WP and no action at hen.

MRC optimized Rock5 Version 4.6
micromacro 1.02 b4
rom bot 3.29

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rock5
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Re: Rock5's Millers Ranch Scripts

#763 Post by rock5 » Sun Jan 20, 2013 11:33 am

Still works for me.

It's good that you provided the version numbers but 3.29 means nothing. What is important is the rombot revision. What revision are you using?
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lolau51
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Re: Rock5's Millers Ranch Scripts

#764 Post by lolau51 » Sun Jan 20, 2013 3:30 pm

rock5 wrote:Still works for me.

It's good that you provided the version numbers but 3.29 means nothing. What is important is the rombot revision. What revision are you using?

744 (new computer new install) , can't trying on older computer.

addon : only pet auto craft and pet auto event

Playing in english.

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rock5
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Re: Rock5's Millers Ranch Scripts

#765 Post by rock5 » Sun Jan 20, 2013 11:07 pm

I don't know. It still works for me.

You should also have the d303fix addon. A few things need the time functions.
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wps
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Re: Rock5's Millers Ranch Scripts

#766 Post by wps » Tue Feb 05, 2013 11:23 am

Dear Rock5,

I am a newbie to MicroMarco.
I use MicroMacro v1.02 beta4 and tried to apply the MRC_Optimized.xml (Version 4.6), but there are some errors.
The client is Chinese version.
I could partially run the l1-10.xml which will miss some quests.
Maybe client in different language affected the script running somehow.

Is there something I missed or did the language of client caused it?

Thanks for your help.

The error message is

Code: Select all

RoM Bot Version 3.29, Revision 748
Game Version is 5.0.5.2612
RoM windows size is 1105x864, upper left corner at 6,6
Loading profile mrc_optimized.xml
Unknown tag waypoint found in profile mrc_optimized.xml. Please check your profile!
Unknown tag waypoint found in profile mrc_optimized.xml. Please check your profile!
Unknown tag waypoint found in profile mrc_optimized.xml. Please check your profile!
Unknown tag waypoint found in profile mrc_optimized.xml. Please check your profile!
Unknown tag waypoint found in profile mrc_optimized.xml. Please check your profile!
Unknown tag waypoint found in profile mrc_optimized.xml. Please check your profile!
Unknown tag waypoint found in profile mrc_optimized.xml. Please check your profile!
Unknown tag waypoint found in profile mrc_optimized.xml. Please check your profile!
Unknown tag waypoint found in profile mrc_optimized.xml. Please check your profile!
Unknown tag waypoint found in profile mrc_optimized.xml. Please check your profile!
We now use a new macro function to communicate with the client.
Please define the new hotkey:   <hotkey name="MACRO" key="VK_0" />
within your profile. You can delete the old hotkeys for:
RES_MACRO, LOGOUT_MACRO, HP_POTION, MP_POTION, ATTACK.
Define ingame an empty macro at the FIRST macro space and assign that to your MACRO hotkey 'VK_0'.
Did not find any crashed game clients.
0:9am - Please correct the profile 'mrc_optimized' and restart the bot again.

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lisa
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Re: Rock5's Millers Ranch Scripts

#767 Post by lisa » Tue Feb 05, 2013 11:28 am

mrc_optimized.xml is a waypoint and not a profile.

try this

Code: Select all

rom/bot path:mrc_optimized
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

wps
Posts: 74
Joined: Tue Feb 05, 2013 11:11 am

Re: Rock5's Millers Ranch Scripts

#768 Post by wps » Tue Feb 05, 2013 6:16 pm

lisa wrote:mrc_optimized.xml is a waypoint and not a profile.
try this

Code: Select all

rom/bot path:mrc_optimized
Thank you lisa.
It works like a charm now.

Schwertseele
Posts: 41
Joined: Mon Jun 17, 2013 7:43 pm

Re: Rock5's Millers Ranch Scripts

#769 Post by Schwertseele » Thu Aug 22, 2013 7:23 pm

How about a script, where it buys cake and feeds it :)?

Best regards

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rock5
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Re: Rock5's Millers Ranch Scripts

#770 Post by rock5 » Fri Aug 23, 2013 2:14 am

The bot already feeds your 'assist' eggpet if it is undernourished but if you want to feed your pet cake to level it you can just execute the following command. I usually just start up the commandline to do it.

Code: Select all

pet = CEggPet(1) pet:feed("Miller's Special Cake",50)
Change the '1' to whichever slot has your assist pet and change '50' to how many you want to feed to it.
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Schwertseele
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Re: Rock5's Millers Ranch Scripts

#771 Post by Schwertseele » Fri Aug 23, 2013 1:57 pm

Damn, you rock! =)

I will test that later, thanks a lot! Guess i will donate again. xD So helpful, here.^^

Best regards

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rock5
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Re: Rock5's Millers Ranch Scripts

#772 Post by rock5 » Fri Aug 23, 2013 11:44 pm

Schwertseele wrote:Damn, you rock! =)

I will test that later, thanks a lot! Guess i will donate again. xD So helpful, here.^^

Best regards
If you want to donate to me, just use the link in my signature.
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legoson
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Joined: Tue Jul 02, 2013 6:54 pm

Re: Rock5's Millers Ranch Scripts

#773 Post by legoson » Tue Jan 28, 2014 10:14 pm

Can the Chickens still drop golden eggs? or was that removed and you can only get the 1 per day for completing the quest?

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rock5
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Re: Rock5's Millers Ranch Scripts

#774 Post by rock5 » Wed Jan 29, 2014 12:42 am

I think you can only get 1 a day now.
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Cruciatum
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Re: Rock5's Millers Ranch Scripts

#775 Post by Cruciatum » Sun Jan 25, 2015 3:43 pm

This may have been mentioned before, but I'll ask it again either way.

Whenever I use your egg script, it works perfectly, except when trying to accept/complete the actual quest.
It opens up the primary dialog with the NPC fine, but it won't actually select the quest, it simply gets stuck on this screen:
AmCHPJJ.jpg
3OwIyqn.png
When I manually click the quest in the dialog, it'll auto-complete/accept it just fine, but it always gets stuck at the first screen.

I tried finding where it's getting stuck, but I seem to be unable to find it.
Any ideas on how to fix this?

Versions:
Egg script v3.2
MicroMacro v1.04.174 beta
RoMBot v3.29.r788

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rock5
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Location: Australia

Re: Rock5's Millers Ranch Scripts

#776 Post by rock5 » Sun Jan 25, 2015 11:47 pm

It's because there are now 2 quests; the first one for the day that rewards you with the Golden Egg and the repeat quest. I assume it's still that way. OMC_Optimized was fixed for this bug but 3.2 wasn't. Seeing as you can use OMC_Optimized with all the optimizations turned off I'm not inclined to fix 3.2. Just use OMC_Optimized. To tell you the truth I see 3.2 as an older version that I'm not inclined to support.
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ScriptKid
Posts: 4
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Re: Rock5's Millers Ranch Scripts

#777 Post by ScriptKid » Sun May 01, 2016 6:40 am

i don't know if any ones Needs my "better Performance" update

but i made for me small changes in

<!-- Rock5's Millers Ranch Milk run Version 1.2 -->

i changed waypoint 5
1. other spot for faster collect
2.remove the 7500 time var
3.add an maxcounter

why i do that?
first my reason is save wasted time and Looks more like real Player
whos waste time in old script ? most in collect small amount of Food more rune times more waste time
so i have enter a Counter to set by self to collect 10/30/100000 how Long you wan't farm
for more realistic i have removed the timewait no real Player waits it give only 2 Players first "look on tv and press every secound mouse" or "surf on Website and Forget collect for minutes"

pls don t set the collect to 100.000 thats Looks not realistic
good is 20-50 in this Code i put 30 ist good midway

Code: Select all

<!-- #  5 --><waypoint x="3933" z="3406" tag="get_herb">
			if inventory:itemTotalCount(204788) > 30 then -- Get more herb
				__WPL:setWaypointIndex(__WPL:findWaypointTag("npc"));	
			else
					player:target_Object(112954)
					inventory:update()
				__WPL:setWaypointIndex(__WPL:findWaypointTag("get_herb"));				
			end
	</waypoint>
Sorry for my bad english and hope you enjoy my change

Uniden65
Posts: 151
Joined: Thu Aug 20, 2009 5:17 pm

Re: Rock5's Millers Ranch Scripts

#778 Post by Uniden65 » Thu Apr 30, 2020 1:35 pm

So does anyone have a working Millranch for the chickens or the cows ????? please add a link

lolau51
Posts: 31
Joined: Wed Oct 05, 2011 4:40 am

Re: Rock5's Millers Ranch Scripts

#779 Post by lolau51 » Tue Feb 02, 2021 3:01 am

Hello.
Can anyone update this script to collect chicken eggs (and also the one for milk)?
I know it's just a golden egg a day, but the eggs are not limited in the bag ....
Thanks for reading me.
Have fun.

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