You need to set the profile option:
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<option name="DEBUG_WAYPOINT" value="true" />
There are two expert options to decide, if we will skip a waypoint:
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WAYPOINT_PASS = 100, -- skip a waypoint if we pass in distance x while fighting a mob (go to as melee)
WAYPOINT_PASS_DEGR = 90, -- skip a waypoint if we touched one and the next is at least x degrees in front
The value 'WAYPOINT_PASS_DEGR' means the grad value between the lines 'Fightend -> waypoint 1' and 'Fightend -> waypoint 2'. If the grad value between that two line is more then WAYPOINT_PASS_DEGR we will skip waypoint 1. That means as higher that value is, at more in front has the next waypoint 2 to be to qualifiy waypoint 1 for skipping.
You normaly don't need to change them. Perhaps we should adjust that values to some good defaults.