This is an another KS farming script, just use

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vo2male
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Joined: Mon Aug 27, 2012 6:41 am

Re: This is an another KS farming script, just use

#21 Post by vo2male » Thu Dec 13, 2012 3:25 am

rock5 wrote:
vo2male wrote:EDIT***
so there i could not test it because i dont have the StramLine Addon... and found that the project was abandoned :(
Most, if not all, of the most popular all time favorite addons that are still very much used today, are marked as abandoned. It's silly really. If you search with Google on the curseforge site, not the curse site, you'll find it.
"streamline site:curseforge.com".

Thanks Rock! :D
I hope you could also help me with some issues i encountered posted above ^_^

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rock5
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Re: This is an another KS farming script, just use

#22 Post by rock5 » Thu Dec 13, 2012 3:32 am

Nah, too complex for what should be a fairly simple file. Would take me too much trouble to figure out how all those functions in all those files interact. Really the OP should answer. He was supposedly on yesterday so hopefully he will answer. But I would expect it has something to do with all those Userfunctions. Make sure you have all of them installed.
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vo2male
Posts: 122
Joined: Mon Aug 27, 2012 6:41 am

Re: This is an another KS farming script, just use

#23 Post by vo2male » Thu Dec 13, 2012 3:34 am

rock5 wrote:Nah, too complex for what should be a fairly simple file. Would take me too much trouble to figure out how all those functions in all those files interact. Really the OP should answer. He was supposedly on yesterday so hopefully he will answer. But I would expect it has something to do with all those Userfunctions. Make sure you have all of them installed.
Yep i have them all... but like you said it was too complex, and for me it was too very very much complex ^_^
I hope the OP could share insights..

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lisa
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Re: This is an another KS farming script, just use

#24 Post by lisa » Thu Dec 13, 2012 4:16 am

Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Mer-Ki-Vah
Posts: 35
Joined: Sat Feb 04, 2012 6:53 am

Re: This is an another KS farming script, just use

#25 Post by Mer-Ki-Vah » Thu Dec 13, 2012 1:05 pm

HI again.
The all istruction on top in the KS.xml file.
1.,
-- BankRental function, if your bags are full, than you can moving the items in branch bank
-- If Bank = 0 than the character isn't using the bank
-- Bank: 1. digit = the first usable branch bank
-- Bank: 2. digit = it's show that, how many branches bank are usable from the first usable branch bank
-- Pet = pet slot location, if you haven't got pets then pet = 0
-- usableSlot = the first sellable slot location in the bags
-- AltName = It s shows Which alt character you want to invite
-- pName = Your KS Farmer character
2.,
function myKill()
RoMScript('KillSequence("","KS");'); --if U use DIYCE with direct calling
--keyboardPress(key.VK_A); --if U use DIYCE on the actionbar
--player:fight(); --if U use rombot fight function (with U profil setup)
end
3.,
solved (i use with 3*loot3 at S/R)
4.,
12hours/~20kk ...depends on the character

linked files -addons
Attachments
Addons.zip
(126.98 KiB) Downloaded 135 times

vo2male
Posts: 122
Joined: Mon Aug 27, 2012 6:41 am

Re: This is an another KS farming script, just use

#26 Post by vo2male » Thu Dec 13, 2012 1:40 pm

Mer-Ki-Vah wrote:HI again.
The all istruction on top in the KS.xml file.
1.,
-- BankRental function, if your bags are full, than you can moving the items in branch bank
-- If Bank = 0 than the character isn't using the bank
-- Bank: 1. digit = the first usable branch bank
-- Bank: 2. digit = it's show that, how many branches bank are usable from the first usable branch bank
-- Pet = pet slot location, if you haven't got pets then pet = 0
-- usableSlot = the first sellable slot location in the bags
-- AltName = It s shows Which alt character you want to invite
-- pName = Your KS Farmer character
2.,
function myKill()
RoMScript('KillSequence("","KS");'); --if U use DIYCE with direct calling
--keyboardPress(key.VK_A); --if U use DIYCE on the actionbar
--player:fight(); --if U use rombot fight function (with U profil setup)
end
3.,
solved (i use with 3*loot3 at S/R)
4.,
12hours/~20kk ...depends on the character

linked files -addons

Hi! could you please check my previous posts and see what problems i have..

And about this one:

Code: Select all

function myKill()
	RoMScript('KillSequence("","KS");');	--if U use DIYCE with direct calling
	--keyboardPress(key.VK_A);          --if U use DIYCE on the actionbar
	--player:fight();                          --if U use rombot fight function 
if im going to use my profile combat ill just remove the (--) right? cause i dont have diyce on my m/p..

Mer-Ki-Vah
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Re: This is an another KS farming script, just use

#27 Post by Mer-Ki-Vah » Thu Dec 13, 2012 1:44 pm

yes, and try everything out .. before you ask.
:D
Yes , just remove this : --

vo2male
Posts: 122
Joined: Mon Aug 27, 2012 6:41 am

Re: This is an another KS farming script, just use

#28 Post by vo2male » Thu Dec 13, 2012 2:02 pm

Mer-Ki-Vah wrote:yes, and try everything out .. before you ask.
:D
Yes , just remove this : --
removed it (--) but still the same.. im still stuck on the same loop
My bot always leaves party and goes out just when i enter the KS instance. I'm stuck in this loop

Code: Select all

I'm IN.
Party member 1 has the name of *****
Use MACRO: PRIEST_URGENT_HEAL  =>  ***** (22845/27310)
Use MACRO: PRIEST_REGENERATE   =>   ***** (27310/27310)
Clearing target.
Moving to waypoint #26, (4706, 896)
We changed the option 'QUICK_TURN' from 'true' to 'true'.
We changed the option 'MAX_TARGET_DIST' from '200' to '50'.
Speed set to how you like it, fast.
Moving to waypoint #27, (4710, 901)
Moving to waypoint #28, (4687, 910)
Moving to waypoint #29, (4565, 911)
Use MACRO: MAGE_PURGATORY_FIRE =>   <UNKNOWN> (1000/1000)
   Loot distance = 53     -------   Loot name= Ousul Salamander
Player Teleported to X: 4503    Z: 932
Clearing target.
Picking up sigil "Healing Sigil"
   Loot distance = 76     -------   Loot name= Ousul Poison Frog
Player Teleported to X: 4560    Z: 939
Clearing target.
   Loot distance = 15     -------   Loot name= Ousul Salamander
Player Teleported to X: 4578    Z: 916
Clearing target.
Speed set to how you like it, normal.
Clearing target.
Use MACRO: Executing RoMScript "LeaveParty()".
Player address changed: 0x49A31900
Ranged skill found: MAGE_THUNDERSTORM
This is the whole part

Code: Select all

RoM windows size is 898x686, upper left corner at 445,30
Loading profile ****.xml
Testing 'ingamefunctions' macro. If it gets stuck here, please update the 'inga
efunctions' by copying the 'ingamefunctions' folder from 'rom/devtools' to the
ames 'interface/addons' folder.
MACRO Test: ok
Ranged skill found: MAGE_THUNDERSTORM
[DEBUG] CPU Frequency 2864.58
Waypoint files from C:/micromacro/scripts/ks:
  0: wander                  7: 1-10Pi../l3-4_bear_re  14: 1-10Pi../l7t_7-9_boa
  1: 1-10Pi../l10t_classha   8: 1-10Pi../l3t_3-4_bear  15: 1-10Pi../l9-10_bugs.
  2: 1-10Pi../l10t_postbox   9: 1-10Pi../l4t_5-7_beet  16: 1-10Pi../l9-10_bugs_
  3: 1-10Pi../l1t_start.xm  10: 1-10Pi../l4t_logar.xm  17: 1-10Pi../l9t_9-10_bu
  4: 1-10Pi../l2-3_wolf.xm  11: 1-10Pi../l5-7_beetle.  18: CommandLine.xml
  5: 1-10Pi../l2-3_wolf_re  12: 1-10Pi../l7-9_boar.xm  19: KS.xml
  6: 1-10Pi../l3-4_bear.xm  13: 1-10Pi../l7-9_boar_re  20: KS2.xml
  7: 1-10Pi../l3-4_bear_re  14: 1-10Pi../l7t_7-9_boar
Enter the number of the path you want to use and press Enter > 20
You chose 20
Loaded waypoint path KS2.xml
No return path with default naming KS2_return.xml found.
We use the normal waypoint path KS2.xml now.
Waypoint #181 is closer then #1. Hence we start with waypoint #181.
GM detection started


 KS farming START .......jiiihaaaa

Speed set to how you like it, normal.
We changed the option 'INV_AUTOSELL_FROMSLOT' from '1' to '4'.
We changed the option 'TARGET_LEVELDIF_BELOW' from '10' to '32'.
We changed the option 'AUTO_ELITE_FACTOR' from '5' to '2500'.
We changed the option 'MAX_TARGET_DIST' from '225' to '200'.
We changed the option 'COMBAT_DISTANCE' from '200' to '200'.
We changed the option 'LOOT_IN_COMBAT' from 'true' to 'true'.
We changed the option 'LOOT_DISTANCE' from '300' to '150'.
We changed the option 'LOOT_ALL' from 'true' to 'true'.
Use MACRO: Executing RoMScript "BagFrame:IsVisible()".
Moving to waypoint #181, (-15134, 11548)
Forced waypoint type 'TRAVEL' set by user.
Speed set to how you like it, normal.

Megyek kipakolok,eladom a cuccost.
Clearing target.
Moving to waypoint #182, (-15457, 11649)
Moving to waypoint #183, (-15840, 11742)
Moving to waypoint #184, (-16147, 11816)
Moving to waypoint #185, (-16413, 11881)
Moving to waypoint #186, (-16615, 11687)
Moving to waypoint #187, (-16603, 11485)
Moving to waypoint #188, (-16629, 11343)
We changed the option 'INV_AUTOSELL_TOSLOT' from '180' to '180'.
We changed the option 'INV_AUTOSELL_QUALITY' from 'white,green,blue,purple' to
white,green,blue,purple'.
We changed the option 'INV_AUTOSELL_ENABLE' from 'true' to 'true'.
We changed the option 'INV_AUTOSELL_IGNORE' from 'Monster Cards,Rare Magic Ston
,Herb of Hope' to 'Moa'.
Use MACRO: Executing RoMScript "BagFrame:IsVisible()".
We try to find NPC Pancer:
We successfully target NPC Pancer and try to open the dialog window.

  The Bank is empty

  A bank void
 We try to find NPC Pancer:
We successfully target NPC Pancer and try to open the dialog window.
Clearing target.
Moving to waypoint #1, (-16643, 11386)
Forced waypoint type 'TRAVEL' set by user.
I 'm   S T A R T I N G

 I invited altChar : ****
Moving to waypoint #2, (-16727, 11273)
Moving to waypoint #3, (-16852, 11253)
Moving to waypoint #4, (-17059, 11342)
Moving to waypoint #5, (-17160, 11075)
Moving to waypoint #6, (-17113, 10728)
Moving to waypoint #7, (-17050, 10311)
Moving to waypoint #8, (-16996, 9847)
Moving to waypoint #9, (-17122, 9885)
Moving to waypoint #10, (-17221, 9952)
Moving to waypoint #11, (-17354, 10046)
Moving to waypoint #12, (-17533, 10252)
Moving to waypoint #13, (-17643, 10451)
Moving to waypoint #14, (-17763, 10608)
Moving to waypoint #15, (-17938, 10602)
Moving to waypoint #16, (-18137, 10768)
Moving to waypoint #17, (-18306, 11069)
Moving to waypoint #18, (-18352, 11271)
Moving to waypoint #19, (-18413, 11538)
Moving to waypoint #20, (-18474, 11791)
Moving to waypoint #21, (-18523, 12053)
Moving to waypoint #22, (-18553, 12320)
Moving to waypoint #23, (-18566, 12457)
Moving to waypoint #24, (-18554, 12504)
Player address changed: 0x4E4C5F00
Ranged skill found: MAGE_THUNDERSTORM
Ez  KS ... zonaid = 107
Moving to waypoint #25, (4712, 847)

 I'm IN.
Party member 1 has the name of ****
Use MACRO: PRIEST_URGENT_HEAL  =>   **** (22845/27310)
Use MACRO: PRIEST_REGENERATE   =>   **** (27310/27310)
Clearing target.
Moving to waypoint #26, (4706, 896)
We changed the option 'QUICK_TURN' from 'true' to 'true'.
We changed the option 'MAX_TARGET_DIST' from '200' to '50'.
Speed set to how you like it, fast.
Moving to waypoint #27, (4710, 901)
Moving to waypoint #28, (4687, 910)
Moving to waypoint #29, (4565, 911)
Use MACRO: MAGE_PURGATORY_FIRE =>   <UNKNOWN> (1000/1000)
   Loot distance = 53     -------   Loot name= Ousul Salamander
Player Teleported to X: 4503    Z: 932
Clearing target.
Picking up sigil "Healing Sigil"
   Loot distance = 76     -------   Loot name= Ousul Poison Frog
Player Teleported to X: 4560    Z: 939
Clearing target.
   Loot distance = 15     -------   Loot name= Ousul Salamander
Player Teleported to X: 4578    Z: 916
Clearing target.
Speed set to how you like it, normal.
Clearing target.
Use MACRO: Executing RoMScript "LeaveParty()".
Player address changed: 0x49A31900
Ranged skill found: MAGE_THUNDERSTORM
Paused. (Delete) to continue, (CTRL+L) exit to shell, (CTRL+C) quit
Im pretty sure i did all the OP's instructions. i have all the addons.. edited the CharAttributes Table and MyKill function

this is the last waypoint my character goes to before calling the function LeaveParty

Code: Select all

<!-- #  4 --><waypoint x="4565" z="911" y="679">Fight(70)</waypoint>

You must to fill the Character Attributes table -DONE
-- You must to fill the myKill() routine -DONE

Code: Select all

function myKill()
	--RoMScript('KillSequence("","KS");');	--use it what you want( you need to setup are yours characters by the same !)
	--keyboardPress(key.VK_A);
	player:fight();
end
-- You can setup Diyce or fight or other fight in the myKill() routin
-- --> charAttrTable() and myKill() are in addon_mixed.lua
-- You must to fill the potionControl and getupBuff - I Dont see any issues here

Code: Select all

function potionControl()
	useHousemaidPotions("speed");
	useHousemaidPotions("clearThought");
	useHousemaidPotions("luck");
	if player.Class1 == CLASS_SCOUT then Arrows();end;
------------------ buffs  -----------------------------------------
	if 		player.Class1 == CLASS_SCOUT 	then
		getupBuff("Frost Arrow")
	elseif	player.Class1 == CLASS_MAGE and player.Class2 == CLASS_PRIEST	then
		getupBuff("Magic Barrier");
		getupBuff("Essence of Magic");
		getupBuff("Fire Ward");
		getupBuff("Blessed Spring Water");
	elseif	player.Class1 == CLASS_KNIGHT 	then
		getupBuff("Enhanced Armor");
		getupBuff("Holy Seal");
	elseif	player.Class1 == CLASS_CHAMPION then
		getupBuff("Forge");
	elseif	player.Class1 == CLASS_ROGUE 	then
		getupBuff("Combat Master");
		if not player:hasBuff("Poisonous") and inventory:itemTotalCount("Poison Bottle") >= 1 then
			getupBuff("Poison");
		end;		
	elseif	player.Class1 == CLASS_PRIEST 	then
	elseif	player.Class1 == CLASS_WARRIOR 	then
	elseif	player.Class1 == CLASS_WARLOCK 	then
	end;
------------------ Magic Parfum control, pet recall -------------
	local petSlot=charAttrGet("Pet")
	local mypet= CEggPet(petSlot);
	if ( petSlot ~=0 and player:hasBuff("Magic Perfume") ) then
		if  settings.profile.options.LOOT_DISTANCE > 70  then	changeProfileOption("LOOT_DISTANCE", 60);end;
		if not sendMacro('IsPetSummoned('..petSlot..')') then sendMacro('SummonPet('..petSlot..')');yrest(6000); end;
	end;
end

Mer-Ki-Vah
Posts: 35
Joined: Sat Feb 04, 2012 6:53 am

Re: This is an another KS farming script, just use

#29 Post by Mer-Ki-Vah » Thu Dec 13, 2012 4:13 pm

So why leave the party ? well are 2 possibility:
1. The AutoAcceptInvitations addon setup ! --
Main char : Addon deactivated
Alt char : Invitations will now be automatikal accepted
or
2. U have Teaching certificate, but u dosn't at Panzer starting the bot, and not get up buff the character the Honor buff !!


-- You must to fill the potionControl and getupBuff :
If your cast is not suitable for skill, than fill this pls.....

elseif player.Class1 == CLASS_CAST1 and player.Class2 == CLASS_CAST2 then
getupBuff("skill1");
getupBuff("skill2");
getupBuff("skill3");
getupBuff("skill4");

vo2male
Posts: 122
Joined: Mon Aug 27, 2012 6:41 am

Re: This is an another KS farming script, just use

#30 Post by vo2male » Thu Dec 13, 2012 5:42 pm

My class is Mage/Priest so i didn't bother editing the getupBuff table...
can this waypoint be used without honor points?

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grande
Posts: 261
Joined: Tue Jun 28, 2011 4:46 pm

Re: This is an another KS farming script, just use

#31 Post by grande » Thu Dec 13, 2012 7:43 pm

I used it without honor party. It just seemed really slow and I was more interested in killing all bosses for the cards. Wanted to look at it more but frankly... got sick of trying to decipher the OP's word logic/language.

And... I have no idea what all the bank business is about. I just want to kill/sell stuff fast, keep III runes and cards which I can pretty much do with the other scripts in the forums here. Have 6 full bags to use so not worried about space.

vo2male
Posts: 122
Joined: Mon Aug 27, 2012 6:41 am

Re: This is an another KS farming script, just use

#32 Post by vo2male » Thu Dec 13, 2012 11:59 pm

I'm testing it and i like how the OP handles the lag issues for not so speedy internet like mine, which i find as my troubles in other KS scripts here... More twiking and it will be good to go. I have Loot X btw so no worries in drop rates ^_^

vo2male
Posts: 122
Joined: Mon Aug 27, 2012 6:41 am

Re: This is an another KS farming script, just use

#33 Post by vo2male » Fri Dec 14, 2012 4:32 pm

Im using this script and im pretty much satisfied..
Just one question though, it sometimes stops at the Boss Yusalien. He just stood there infont of him doing nothing unless i will attack it manually. By that, it will resume botting.

Budzer
Posts: 99
Joined: Fri Sep 23, 2011 12:44 am

Re: This is an another KS farming script, just use

#34 Post by Budzer » Fri Dec 14, 2012 8:29 pm

Well not sure why, but with script I have serious problems with killing.... Usually my alt just pass trough mobs and than kill 1 sometimes 2 of them..... As far as I understand the "pass trough" mobs part is intended, but why it pauses by mobs and not kill all of them is mysterious to me (not mentioning it is much slower). I probably would have to add bank option to my own script, to check it out. Still not sure if it is worth efforts, especially that I think of few others improvements (definitely worth implementing).


Btw. I've also checked my G/H long term ratio and currently without HPt it is 1,6M avg (with avg. passive (runes+rouge passive+wings) buff 150%). With honor PT it is 2,4-3,7M (depends on alt).
Now it is funny (or sad?) to remind myself first script with insane 400k/h.

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lisa
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Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: This is an another KS farming script, just use

#35 Post by lisa » Fri Dec 14, 2012 8:56 pm

Budzer wrote:Now it is funny (or sad?) to remind myself first script with insane 400k/h.
I remember when I first started doing KS runs, lvl cap was 60 at the time, I thought 400k/H was awesome and I was rich because of it, soooo much has changed since then =)
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

vo2male
Posts: 122
Joined: Mon Aug 27, 2012 6:41 am

Re: This is an another KS farming script, just use

#36 Post by vo2male » Fri Dec 14, 2012 10:00 pm

lisa wrote:
Budzer wrote:Now it is funny (or sad?) to remind myself first script with insane 400k/h.
I remember when I first started doing KS runs, lvl cap was 60 at the time, I thought 400k/H was awesome and I was rich because of it, soooo much has changed since then =)
Sorry if i put this here.
Lisa i timed the KS magma script and it gives me 400K in 70mins :( i don't know why. i have all you required. I removed all Druid Functions and it ran smooth. I'm a M/P lvl60 with +18 Wings and Loot X on main hand.
Magic Damage = 7398
Magic Attack = 24336
6Bags open
with pet and magic perfume
No Honor Party but our server is on double drop event.

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lisa
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Location: Australia

Re: This is an another KS farming script, just use

#37 Post by lisa » Fri Dec 14, 2012 10:49 pm

I don't think I have an official topic for that WP but feel free to ask questions at this link about it.
http://www.solarstrike.net/phpBB3/viewt ... =33&t=4357
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

minhtien86
Posts: 31
Joined: Sat Mar 17, 2012 1:14 am

Re: This is an another KS farming script, just use

#38 Post by minhtien86 » Wed May 15, 2013 12:03 pm

rock5 wrote:Why do you need to put things in a certain bank page?

BTW I ran a little test to see how fast my method is. I moved 30 items to the bank and then back again and timed it.

Code: Select all

Command> st = os.clock() for i = 1,30 do inventory.BagSlot[i+60]:moveTo("bank")
end print(os.clock() - st)
7.7930000000006
Command> st = os.clock() for i = 1,30 do bank.BagSlot[i]:moveTo("bags") end prin
t(os.clock() - st)
7.4099999999999
So about 7.5s. That's with the 'fixed' bank class. Rev 744 wouldn't work properly like this.
How i add this to waypoint , i want to move all items to bank and get back all

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lisa
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Location: Australia

Re: This is an another KS farming script, just use

#39 Post by lisa » Wed May 15, 2013 8:10 pm

Code: Select all

for i = settings.profile.options.INV_AUTOSELL_FROMSLOT ,settings.profile.options.INV_AUTOSELL_TOSLOT do inventory.BagSlot[i+60]:moveTo("bank") end
that will use your profile settings to decide which bag slots to move to the bank.


Code: Select all

for i = 1,30 do bank.BagSlot[i]:moveTo("bags") end
it starts at slot 1 and moves all slots until slot 30, if you want it to move different slots then change the numbers.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

minhtien86
Posts: 31
Joined: Sat Mar 17, 2012 1:14 am

Re: This is an another KS farming script, just use

#40 Post by minhtien86 » Thu May 16, 2013 1:22 am

i used it , work fine . tyvm lisa !

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