Search found 493 matches
- Tue Dec 31, 2013 3:02 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104518
Re: Malatina's survival
after trial and error.. i found out where the error begin this my edited waypoint <?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL"> <onLoad> --=== Rock5's version ===-- --=== R5Version 2.74 ===-- --=== User Options ===-- When_Finished = "Lyliya" ...
- Tue Dec 31, 2013 2:00 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104518
Re: Malatina's survival
found inside rom folder of MM
- Tue Dec 31, 2013 7:07 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104518
Re: Malatina's survival
appear
Code: Select all
"macrofix.lua local a,b,c,d=math.mod(int.256)."
"macrofix.lua math.mod(int.65536)/256)."
"macrofix.lua math.mod(int.16777216)/65536."
item.lua local quality,tier=math.modf(plusQuality/16)
- Mon Dec 30, 2013 7:21 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104518
Re: Malatina's survival
is this updated version?? http://www.solarstrike.net/phpBB3/viewt ... f=21&t=163
- Mon Dec 30, 2013 7:18 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104518
Re: Malatina's survival
i revert and svn update my MM file and download the new waypoint of minigame but still 'mod' error... i need to re dl whole MM?
- Mon Dec 30, 2013 12:44 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104518
Re: Malatina's survival
its been long time i not running minigame.... i dont know if i outdated.. why this function not functioning When_Finished = "cotmini" -- "end" to end script, "relog" to log next character and "waypointfilename" to load that waypointfile. this is the error Movi...
- Mon Dec 30, 2013 12:03 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: BlubBlab's Lyliya
- Replies: 62
- Views: 28880
Re: BlubBlab's Lyliya
why next waypoint are not loaded when done in Lyliya <?xml version="1.0" encoding="utf-8"?> <waypoints> <onload> -- V1.0.8 by BlubBlab local When_Finished = "survivalR5" -- move the hammer to IS bag local movehammer = true local tablesize = 0 local furniture = {} local ...
- Sun Dec 29, 2013 9:57 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Daily, Curse of Terror WP
- Replies: 3
- Views: 2769
Re: Daily, Curse of Terror WP
i lost my file... i need to make a new but im lack of try.. so try to search.... but i have A question... where do i put my next waypoint.. i try to read and to understand the script but.. i dont know the sequence of this waypoint.. i dont know where it will start and where it will end.. i want to d...
- Sun Dec 29, 2013 9:39 pm
- Forum: Runes of Magic
- Topic: litle help with daily Q
- Replies: 16
- Views: 4570
Re: litle help with daily Q
this waypoint can do alone or need a party?? how can i do alone
- Sun Dec 29, 2013 7:10 am
- Forum: Runes of Magic
- Topic: Tier Stone Production: 2 Scripts to Rule them All
- Replies: 76
- Views: 21928
Re: Tier Stone Production: 2 Scripts to Rule them All
i have a question about this... http://www.solarstrike.net/phpBB3/viewt ... =27&t=5472 why system says "you have not enough diamonds.." it suppose to buy charge buy using token .. rigth??
- Sat Dec 28, 2013 7:12 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Mana Stone Tier Production Factory Now V2.5 06/08/2014
- Replies: 161
- Views: 58093
Re: Mana Stone Tier Production Factory!!!!! now V2.3
can i make a request?? can you make buybelts waypoint which use rental mail... my alt just standing in NPC this is what i use in 2 man production which need dias to manually buying in IM <?xml version="1.0" encoding="utf-8"?><waypoints> <onLoad> function CleanBag() for i, item in...
- Sat Dec 28, 2013 6:47 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's GotoGuild
- Replies: 31
- Views: 12578
Re: Rock5's GotoGuild
rock can you included this command player:target_Object(112898); -- Drill Ground III sendMacro("ChoiceOption(1);"); waitForLoadingScreen(); in "GotoGuild("Drill Ground")" command because i think no other reason why go to "Drill Ground" rather than doing miniga...
- Sat Dec 28, 2013 3:14 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 60600
Re: Rock5's Fusion Control Functions
tier level is 5 max stat are 3
- Sat Dec 28, 2013 1:43 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 60600
Re: Rock5's Fusion Control Functions
check the configuration
i checked mine.. random fusion stone has checked, use clean items has checked, white has checked green has checked
i checked mine.. random fusion stone has checked, use clean items has checked, white has checked green has checked
- Fri Dec 27, 2013 9:39 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: changing what is on the MM window (setwindow)
- Replies: 48
- Views: 22116
Re: changing what is on the MM window (setwindow)
how can i setwindow the currency.. like honor points??
- Thu Dec 26, 2013 8:06 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's GotoGuild
- Replies: 31
- Views: 12578
Re: Rock5's GotoGuild
im in between of two portal.. because if you leave the drill ground automatically port to main gate between two Guild Castle Transport Point
what range i need to use the Guild Castle Transport Point
what range i need to use the Guild Castle Transport Point
- Thu Dec 26, 2013 7:06 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's GotoGuild
- Replies: 31
- Views: 12578
Re: Rock5's GotoGuild
its working GotoGuild("Drill Ground") -- Any level drill ground but the transport are not working... my character going to nowhere GotoGuild("Guild Castle Transport Point") -- The teleport exit to return to Obsidian/Varanas by the front gate. so i use the vault GotoGuild("Va...
- Wed Dec 25, 2013 5:15 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's travelTo userfunction
- Replies: 145
- Views: 63381
Re: Rock5's travelTo userfunction
i dont know how to use this.. can you gave some example?? its look like gotoguild userfunction?? i just put the command and automatically go to his destination?? example if i standing in snoop varanas and i want to go to sarlo.. how can make this???
- Tue Dec 24, 2013 4:06 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Drillground: I want to Survive
- Replies: 22
- Views: 12941
Re: Drillground: I want to Survive
how about checking high dura item in the bag then skip to buy and buy other armor that dont have high dura yet??
- Tue Dec 24, 2013 3:57 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's GotoGuild
- Replies: 31
- Views: 12578
Re: Rock5's GotoGuild
regarding this... i dont know hot to use the GotoGuild http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=5351 i just put the command? GotoGuild("Portal Point") -- This should be the actual name of the teleport point. portal = player:findNearestNameOrId("Portal point") pl...