tested new version, works like charm (on german client).
did not catch any golden so far but i guess i need more luck (or time hehe)
thank you !
Search found 78 matches
- Mon Jan 31, 2011 3:08 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's catchCavy script
- Replies: 115
- Views: 41352
- Sun Jan 30, 2011 12:47 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: My little helper
- Replies: 41
- Views: 14578
Re: My little helper
thx rock5
this seems to work! it follows now on the given distance.
however, when moving for some time
the bot stands still and gives :
"Stopping waypoint: Target acquired before moving.\n",
when moving closer to the char who should follow, it starts following again.
this seems to work! it follows now on the given distance.
however, when moving for some time
the bot stands still and gives :
"Stopping waypoint: Target acquired before moving.\n",
when moving closer to the char who should follow, it starts following again.
- Sun Jan 30, 2011 12:24 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's catchCavy script
- Replies: 115
- Views: 41352
Re: Rock5's catchCavy script
I play as mage endlevel, so kills are one hits. Installed addon on german client and put: <onLeaveCombat> -- Additional Lua code to execute after killing an enemy cprintf(cli.yellow, "check cavy\n"); catchCavy("Magisches Cavia"); </onLeaveCombat> in it, the cprintf i did to see i...
- Sun Jan 30, 2011 5:43 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: My little helper
- Replies: 41
- Views: 14578
Re: My little helper
getting the player to assist seems to work now: repeat playertoassist = player:findNearestNameOrId("PlayerB") until playertoassist ~= nil targetplayer = CPawn(playertoassist.Address) print (targetplayer) this prints the adress, but it changes every time (is this good ??) trying player:move...
- Tue Jan 25, 2011 12:33 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: My little helper
- Replies: 41
- Views: 14578
Re: My little helper
I'm trying to change this script to merge with some rbassist functions. I think I read it is not possible on some posts, but don't find a conrete answer for: 1. Is it possible to target a player not in your group/raid. 2. Can we get the HP of a targeted player (not in our group/raid) Of course you ...
- Tue Jan 25, 2011 10:25 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: My little helper
- Replies: 41
- Views: 14578
Re: My little helper
I'm trying to change this script to merge with some rbassist functions.
I think I read it is not possible on some posts, but don't find a conrete answer for:
1. Is it possible to target a player not in your group/raid.
2. Can we get the HP of a targeted player (not in our group/raid)
I think I read it is not possible on some posts, but don't find a conrete answer for:
1. Is it possible to target a player not in your group/raid.
2. Can we get the HP of a targeted player (not in our group/raid)
- Tue Jan 25, 2011 9:47 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 60438
Re: Rock5's Fusion Control Functions
it uses 27 charges for T4, 9 charges for T5, 3 charges T6 and 1 charge for the T7
40 charges at total for one run.
when 3 Runs are completed an additional charge to get the T8.
I run it last Night with 2500 charges and all the items i have collected for some time (sent from my characters)
40 charges at total for one run.
when 3 Runs are completed an additional charge to get the T8.
I run it last Night with 2500 charges and all the items i have collected for some time (sent from my characters)
- Fri Jan 21, 2011 4:26 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 60438
Re: Rock5's Fusion Control Functions
@task: I do the same, i buy 27 stones, go to the mailbox get T4 items and do then exaclty one T7, doing this 3 times, then create T8 and send it to another char. Buy 27 Stones: local tobuy = 27 local npcname = RoMScript("TEXT('Sys111392_name')") -- Leskar Prole local stonename = RoMScript(...
- Fri Jan 21, 2011 4:11 am
- Forum: Runes of Magic
- Topic: Party bot - Revolution?
- Replies: 22
- Views: 5057
Re: Party bot - Revolution?
Didn't the nkMultiB addon communicate over private channels exactly for this ?
I see it's not working fully and no more updating happens, but last time i used it i could just hit the macro that
sends to every character the message, that it should follow me...
I see it's not working fully and no more updating happens, but last time i used it i could just hit the macro that
sends to every character the message, that it should follow me...
- Fri Sep 17, 2010 1:29 am
- Forum: Runes of Magic
- Topic: 3.0.4 problem again :)
- Replies: 74
- Views: 21440
Re: 3.0.4 problem again :)
The problem is in the pointer adresses it gets from the game. The end pointer is not found, so the datastructure ist not working anymore.
- Thu Sep 02, 2010 5:38 am
- Forum: Runes of Magic
- Topic: Ingame Macro set-skills
- Replies: 0
- Views: 1656
Ingame Macro set-skills
i'd like to use the new skills you can get from having a gear set complete. As example I have the "Mama Fortuna" skill for mages. The skill gets launched, then another small window pops up which jou have to press. To do this i created following Macro: /cast Mama Fortuna /wait 0.3 /script U...
- Thu Sep 02, 2010 5:26 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 60438
Re: Fusion Control Functions
nice one ty !
- Wed Aug 25, 2010 12:36 am
- Forum: Runes of Magic
- Topic: Heal party bot
- Replies: 2
- Views: 1361
Re: Heal party bot
search or Bubi's post in the Uberfelx Replacement Thread.
- Wed Aug 25, 2010 12:34 am
- Forum: Runes of Magic
- Topic: Bot playing sound when whispered.
- Replies: 16
- Views: 5962
Re: Bot playing sound when whispered.
Is there also a way to get an alert when a magic canvia drops ?
There is a message comming up when it happens.
Like that we could switch to manual input and catch it, then resume the bot...
There is a message comming up when it happens.
Like that we could switch to manual input and catch it, then resume the bot...
- Mon Aug 23, 2010 8:52 am
- Forum: Runes of Magic
- Topic: Warden Pet [Heavy Mod]
- Replies: 16
- Views: 5170
Re: Warden Pet [Heavy Mod]
from what i read there is not function to call or target another person builkd in. but there is a function call for the pet to be targeted. would like to still get a simplified syntax of check pet health heal with "recover" if pet hp below 75% continue on there is a modification of the ro...
- Thu Aug 19, 2010 3:30 pm
- Forum: Runes of Magic
- Topic: using a spell to pull how to set it up
- Replies: 4
- Views: 1612
- Thu Aug 19, 2010 3:24 pm
- Forum: Runes of Magic
- Topic: Warden Pet [Heavy Mod]
- Replies: 16
- Views: 5170
Re: Warden Pet [Heavy Mod]
healing another party member should also be possible that way no ?
- Thu Aug 19, 2010 2:54 pm
- Forum: Runes of Magic
- Topic: i dunno what is going on O.o help if u will please
- Replies: 4
- Views: 1489
Re: i dunno what is going on O.o help if u will please
try delete adresses.lua and get new one from svn.
run /micromacro.exe scripts/rom/update.lua
run /micromacro.exe scripts/rom/update.lua