Search found 78 matches

by sdude13
Thu Sep 08, 2011 12:59 am
Forum: Runes of Magic
Topic: Print Buff to File
Replies: 11
Views: 2293

Re: Print Buff to File

thx so far, however i get the problem with the table:

[string "..."]:6: bad argument #1 to 'lower' (string expected, got table)
by sdude13
Wed Sep 07, 2011 3:20 pm
Forum: Runes of Magic
Topic: Print Buff to File
Replies: 11
Views: 2293

Print Buff to File

For the current event it's nice to login with every character and get the story-buff. before login next tron i'd like to print it to a file. So after all characters are done, i can check the list an login the correct character. How can I actually print the right buff to the file (not all buffs if po...
by sdude13
Wed Sep 07, 2011 8:12 am
Forum: Runes of Magic
Topic: patch 4.0.2.2436 on 7 sept 11, official forum topic
Replies: 52
Views: 15052

Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

Hmm teleport works fine for me, don't think I have any difference from my files to what I uploaded. Does it just crash when doing cot? have you tried testing in an instance(where no one can see you). Works fine here also in cot. I just edited the adress in swimhack (as posted by lisa) and thats it.
by sdude13
Thu Aug 18, 2011 5:28 pm
Forum: Runes of Magic
Topic: xp&tp pots
Replies: 2
Views: 1219

Re: xp&tp pots

use JDuarteDJ & Giram userfunction_useGoodie_universal.lua (find it in the forum here)
then in the profile:
useGoodie("nameofTPorXP");
by sdude13
Wed Aug 17, 2011 4:53 am
Forum: Runes of Magic
Topic: call fairy (eliteskill)
Replies: 2
Views: 1354

call fairy (eliteskill)

I have char Priest/Rouge, one elite skill is the Dark Fairy (gives 10% magical attack boost). Skill ID is: 493269 It acts like a buff, you have to call it, activate buff, then hide the fairy (so it does not take dammage). When buff runs out, you have to reactivate then hide it again. When it's summo...
by sdude13
Sun Aug 14, 2011 9:47 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 240406

Re: Rock5's Mail Mods

sending to next character would be nice, BUT that way i have to do a check which char is active and then for each char one "if char...", and hardcode the names in. Plus if i send many stones directly, the mail funtion breaks up. returning mail however does not breake. i'll try it tomorrow ...
by sdude13
Sun Aug 14, 2011 6:51 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 240406

Re: Rock5's Mail Mods

Assume i have some characters for fusion.

I send a bunch t4 to the first. It then creates t8. If the character runs out of charges, i want to return
all t4 to the original sender, so he can send it to next character...
by sdude13
Sun Aug 14, 2011 4:24 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 240406

Re: Rock5's Mail Mods

Is there a way to use the umm function to select all mail in inbox and hit the "send them back" button ?
by sdude13
Mon Aug 08, 2011 4:02 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Goblin Mines WP
Replies: 38
Views: 11046

Re: Goblin Mines WP

tested v.0.3. runs fine.

I added ids for the treasures:

Goblin Treasure Chest = 113164
Treasure Chest = 113137

one chest at the beginning is missed as i saw, will check that another day :)
by sdude13
Wed Aug 03, 2011 1:05 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5&swietlowka Autologin v2.1 with boxes and secondarypass
Replies: 193
Views: 51633

Re: rock5&swietlowka Autologin v2.1 with boxes and secondary

Any way to set the chanel for login to 1 when loggin in ?
As many events with npc's are only on chan 1...
by sdude13
Mon Jun 27, 2011 3:31 am
Forum: Runes of Magic
Topic: 4.0.0 any issues/solutions (CHAPTER IV)
Replies: 300
Views: 64121

Re: 4.0.0 any issues/solutions (CHAPTER IV)

Following Daily-Items are not sent (and give error tableid not found) whe using

UMM_SendByNameOrId("CHAR", {240293,240030})

These are dailyquests in Forest of Ingham.
by sdude13
Fri Jun 17, 2011 2:44 am
Forum: Runes of Magic
Topic: Chapter IV
Replies: 10
Views: 2775

Re: Chapter IV

Magic The Gathering aaaah nice ;)
by sdude13
Tue Apr 05, 2011 2:04 am
Forum: RoM Bot revision notes
Topic: revision 587, It's a party - break out the streamers.
Replies: 55
Views: 16165

Re: revision 587, It's a party - break out the streamers.

Alkaiser wrote:
sdude13 wrote:
Alkaiser wrote:I had disabled the jump-to-cancel previously, so I guess that's why the " => * aborted * " didn't seem to have any noticeable effect.
Where can I do that ? ;)
Line 12 in player.lua

Change JUMP_TRUE = true to false
Thank you !
by sdude13
Mon Apr 04, 2011 4:05 am
Forum: RoM Bot revision notes
Topic: revision 587, It's a party - break out the streamers.
Replies: 55
Views: 16165

Re: revision 587, It's a party - break out the streamers.

Alkaiser wrote:I had disabled the jump-to-cancel previously, so I guess that's why the " => * aborted * " didn't seem to have any noticeable effect.
Where can I do that ? ;)
by sdude13
Mon Feb 21, 2011 11:29 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 240406

Re: Rock5's Mail Mods

Is there any way to send all the catched pet-eggs to a character ?
if there is an id for every egg class it should work i guess... but I have realy no clue ;)
by sdude13
Mon Feb 21, 2011 4:12 am
Forum: RoM Bot revision notes
Topic: Rev 577 Changelog
Replies: 67
Views: 15098

Re: Rev 577 Changelog

I got a Criterror, restarted client, as I saw the "SaveVariables.lua" was newly generated then, had to set all
loot filter again, rearange UI and so on.
Since then, the latest revision works without the error... strange

Hope it will last like that.
by sdude13
Sun Feb 20, 2011 11:28 am
Forum: RoM Bot revision notes
Topic: Rev 577 Changelog
Replies: 67
Views: 15098

Re: Rev 577 Changelog

Since latest two updates (now 578) I get: An edit box in game has focus. Please close it before restarting the bot. That message should never print. When the bot detects that an edit box has focus it should press 'escape' then continue. It only shows that message if that didn't work. So I'm not sur...
by sdude13
Fri Feb 18, 2011 5:02 am
Forum: RoM Bot revision notes
Topic: Rev 577 Changelog
Replies: 67
Views: 15098

Re: Rev 577 Changelog

Since latest two updates (now 578) I get: OPENING LOCAL SKILLS DB! RoM windows size is 1152x720, upper left corner at 328,269 An edit box in game has focus. Please close it before restarting the bot. Please enter the script name to run. Type in 'exit' (without quotes) to exit. Script> going back to ...
by sdude13
Mon Jan 31, 2011 7:32 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: My little helper
Replies: 41
Views: 14578

Re: My little helper

thx rock5 again. works as it should.