Search found 31 matches

by smokyru
Fri Jul 02, 2010 1:11 pm
Forum: Runes of Magic
Topic: Mouse memory addresses
Replies: 59
Views: 18480

Re: Mouse memory addresses

I guess it does; but how do i use it? CPlayer:harvest(<ID here?>) and if it's how it's done, how do i get the ID ? Or is the name of the item enough? I'm going to try with the name, but i guess it won't work. (and, btw, if you can tell me the difference between CPlayer:harvest()and player:harvest() ...
by smokyru
Fri Jul 02, 2010 8:00 am
Forum: Runes of Magic
Topic: Mouse memory addresses
Replies: 59
Views: 18480

Re: Mouse memory addresses

Hey! Thanks for the tip. That would have maybe worked with 466, but with the very latest doesnt work either; am rolling back to 465, will see later :o With precise waypoints, i can make it detect the item i need before any other; only way i found at that moment. I'll still be using the deltatime inc...
by smokyru
Thu Jul 01, 2010 8:29 pm
Forum: Runes of Magic
Topic: Mouse memory addresses
Replies: 59
Views: 18480

Re: Mouse memory addresses

Hey guys! As you made the harvest function to ignore non-resources items, i'm now unable to use bot to target those things; So i went back to the previous release, and here i use "harvest" in order to collect those non-resources. My problem is: when there are many items surrounding my char...
by smokyru
Mon Jun 28, 2010 12:33 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5's "fastLogin Revisited"
Replies: 914
Views: 313637

Re: Autologin revisited

Hey, i'm sorry if it has already been answered (i really am), but i read quickly and didnt see it:

Do we have to manually put an empty macro on each character?
by smokyru
Sat Jun 26, 2010 7:34 pm
Forum: Runes of Magic
Topic: Mouse memory addresses
Replies: 59
Views: 18480

Re: Mouse memory addresses

I think i understood like 3% from all what you guys said above. Among those 3%, there is "champaign" and "party".

Nah, seriously, congratulations on what you found, it may open a door that was bloody resistant (and annoying, tbh).

All drinks on d003232 !
by smokyru
Tue Jun 22, 2010 5:47 pm
Forum: Runes of Magic
Topic: error in functions.lua
Replies: 1
Views: 866

error in functions.lua

.../functions.lua:596: bad argument #1 to 'char' (number expected, got nil) --- Read the outcome from macro 2 readsz = ""; ret = {}; cnt = 0; for i = 0, 254, 1 do local byte = memoryReadUByte(getProc(), macro_address + addresses.macro2_offset + i); if( byte == 0 ) then -- Break on NULL ter...
by smokyru
Wed Feb 24, 2010 12:00 am
Forum: Runes of Magic
Topic: Harvesting with the bot - How To For Dummies
Replies: 174
Views: 193219

Re: Harvesting with the bot - How To For Dummies

Could you please post the part with the channel switching? I think i'd use that, and it would probably help some other random people :)

bye


Edit: Erf, just found the answer in my own old topic:
http://solarstrike.net/phpBB3/viewtopic.php?f=21&t=1027

(can delete this useful post :lol: )
by smokyru
Sun Jan 31, 2010 9:47 pm
Forum: Runes of Magic
Topic: Harvesting nodes spawn time
Replies: 2
Views: 1690

Harvesting nodes spawn time

Hello dears, I'm working on some gathering waypoints, and i wonder what's the respawn time for each node? I need to know how long must the cycle be from first to last waypoint in order to nodes to respawn. Would look ugly for my char to run circles without gathering anything =^.^= I've been googling...
by smokyru
Wed Dec 30, 2009 11:53 am
Forum: Runes of Magic
Topic: Just thanking the developers.
Replies: 2
Views: 957

Re: Just thanking the developers.

What the ... How come didn't i think about this first :o Totally agree, i really don't know how i would have done without this. So great work, really useful, and even interesting from the following point of view: I don't code in any language, and at least tweaking in the profiles, trying to solve so...
by smokyru
Tue Dec 22, 2009 4:05 pm
Forum: Runes of Magic
Topic: Error - Wrong number of parameters supplied to keyboardPress
Replies: 3
Views: 1311

Re: Error - Wrong number of parameters supplied to keyboardPress

Hello guys. I also have this problem, but i'm pretty sure i have the latest MM (1.0) and the latest SVN (409) By the way, i'd suggest you to have a stickie where people can read what are last versions of both MM and Rom folder. Tell me what to do, got this: /micromacro/scripts/rom/classes/player.lua...
by smokyru
Sat Dec 19, 2009 9:36 am
Forum: Runes of Magic
Topic: Problem with profile.xml
Replies: 9
Views: 1696

Re: Problem with profile.xml

Sorry for useless post, but it interests me: how do you see all these "mistakes" in profiles? I read the thing twice and didn't see it T.T