Search found 4475 matches
- Fri Jun 27, 2008 6:46 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145596
Re: Shaiya bot
You can find information on that here.
- Fri Jun 27, 2008 2:41 am
- Forum: MicroMacro general & support
- Topic: keyboardType() - using symbols and stuff.
- Replies: 4
- Views: 1697
Re: keyboardType() - using symbols and stuff.
Not surprising. Sometimes, I don't even understand my code. But all joking aside, I do find it is harder to make sense of somebody elses code most of the time. And keyboardType() was a mess. Here's the new, revised keyboardType() that should work most of the time (although is kind of hackish). /* Fu...
- Fri Jun 27, 2008 1:23 am
- Forum: MicroMacro general & support
- Topic: keyboardType() - using symbols and stuff.
- Replies: 4
- Views: 1697
Re: keyboardType() - using symbols and stuff.
Yeah, keyboardType() still needs to be fixed. The problem with it is that I can either make special cases for all symbols (which would probably break under different keyboard layouts), or need to rewrite the whole function. Actually, I'll work on that now.
- Tue Jun 24, 2008 10:18 am
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73370
Re: Shaiya Fighter Bot
Centik: Start by adding a new variable to the script near the top. Lets call it ignore_target_color. Set it to true for your purposes. ignore_target_color = true; Now in function cycle_target(), you'll see this line: if (l_color >= l_color_min and l_color <= l_color_max) then If you change it to thi...
- Mon Jun 23, 2008 3:02 am
- Forum: MicroMacro scripts
- Topic: Bot for Reguiem
- Replies: 7
- Views: 3223
Re: Bot for Reguiem
After taking forever to download, it appears the archive is damaged. I don't have the patience to wait a few more days to download it again.
- Sun Jun 22, 2008 12:50 am
- Forum: MicroMacro scripts
- Topic: Bot for Reguiem
- Replies: 7
- Views: 3223
Re: Bot for Reguiem
I'll download it and take a look. I'm not promising any results, though.
- Sat Jun 21, 2008 9:24 pm
- Forum: MicroMacro scripts
- Topic: Bot for Reguiem
- Replies: 7
- Views: 3223
Re: Bot for Reguiem
Yeah, HackShield. A lesser commonly used anti-cheat. I think it works the same way as GameGuard does. Try breaking it if you can, and report your findings.
- Sat Jun 21, 2008 1:32 pm
- Forum: MicroMacro scripts
- Topic: Fiesta Bot Memory Error
- Replies: 1
- Views: 1775
Re: Fiesta Bot Memory Error
As I'm sure you're aware, that means that access was denied to read for some reason or other. Basically because XTrap has it blocked. There's not really much I can do to help you. You'll need to find an XTrap bypass somewhere.
- Tue Jun 17, 2008 6:46 am
- Forum: MicroMacro general & support
- Topic: micromacro aimbot?
- Replies: 1
- Views: 1197
Re: micromacro aimbot?
Yes, you could. The easiest way to accomplish this would be to read the memory to get the location of each enemy, your location, and your yaw/pitch/roll. Though, it would probably be more efficient (and possibly easier) to just write a whole new application designed specifically for the task.
- Sat Jun 14, 2008 12:39 am
- Forum: Off topic
- Topic: FireFox goes for Guiness world record
- Replies: 1
- Views: 1729
FireFox goes for Guiness world record
http://www.spreadfirefox.com/en-US/worldrecord If you're a FireFox user already, go ahead and pledge. If you haven't tried FireFox yet, then pledge and give it a try when the day comes. FireFox 3 will be, by far, a huge improvement upon FireFox 2. It provides superior security, speed, and, now, low ...
- Wed Jun 11, 2008 11:26 pm
- Forum: MicroMacro scripts
- Topic: Perfect World bot & multi-client
- Replies: 53
- Views: 22804
Re: Perfect World bot & multi-client
Yes. You can press CTRL+L to load a new script. If you then press the UP arrow key, it'll input the (last entered) script name for you.
- Wed Jun 11, 2008 6:28 pm
- Forum: Memory editing software
- Topic: [Tutorial] Finding pointers & offsets (Cheat Engine)
- Replies: 35
- Views: 172599
Re: [Tutorial] Finding pointers & offsets (Cheat Engine)
That's because it's a byte, and you're writing an integer (4 bytes), causing the first byte to not be effected under your endianness. Basically, try using memoryWriteBytePtr instead.
- Wed Jun 11, 2008 6:05 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145596
Re: Shaiya bot
Ok. Try opening your new layout, and change the VK_BACKSLASH to 41 instead of 220 (I think it's 220, anyways). After saving it, you'll have to close and reopen MicroMacro before it takes effect. You can just test if it works by using a simple script like this: function main() while(1) do keyboardPre...
- Wed Jun 11, 2008 4:35 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145596
Re: Shaiya bot
In my script, it should switch if the target hasn't died in one minute. However, some people have reported it to not be working. Lets start with this: what keyboard layout are you using, and what key on your keyboard will target the next monster (is it the \ key)?
- Wed Jun 11, 2008 4:10 pm
- Forum: Memory editing software
- Topic: [Tutorial] Finding pointers & offsets (Cheat Engine)
- Replies: 35
- Views: 172599
Re: [Tutorial] Finding pointers & offsets (Cheat Engine)
It's likely to be both a different address and offset. The character stores (I believe, haven't tested this theory) a pointer to it's target. I would start by finding the unique ID of the selected object, which hopefully is a pointer. That way, you could do something like this: targetptr = memoryRea...
- Wed Jun 11, 2008 3:55 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145596
Re: Shaiya bot
is there an input command using micromacro? like get user input() if userInput = Y then Do this end If the user press X then it will do this function. Because I found some interesting offset that I want to be able to switch off and on without restarting micromacro Depends what you mean. You can set...
- Wed Jun 11, 2008 6:29 am
- Forum: Memory editing software
- Topic: [Tutorial] Finding pointers & offsets (Cheat Engine)
- Replies: 35
- Views: 172599
Re: [Tutorial] Finding pointers & offsets (Cheat Engine)
That's interesting. If you find HP, and then lookup the pointer, you should get 0x007835B4 + 0x128 (296 decimal). See if you've got this right. There has got to be, at some point, a static pointer. However, in some instances, it may be very difficult to find the correct pointer, and different lookup...
- Wed Jun 11, 2008 12:49 am
- Forum: Memory editing software
- Topic: [Tutorial] Finding pointers & offsets (Cheat Engine)
- Replies: 35
- Views: 172599
Re: [Tutorial] Finding pointers & offsets (Cheat Engine)
You should try asking on the cheat engine forum. What game are you working on, anyways?
- Tue Jun 10, 2008 5:00 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145596
Re: Shaiya bot
That error basically means you're using an undeclared or undefined variable at that line number. I've inspected the code, and have found your problem. The script expects buffx_time where x is 1-4. -- Set a buff to 0 if you don't want to use it buff1_time = minutesToTimer(2); buff1_time = minutesToTi...
- Tue Jun 10, 2008 4:03 am
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145596
Re: Shaiya bot
That looks like the old addresses to me. Are you sure you installed the newest version of the script properly?