Search found 274 matches

by grande
Wed Feb 15, 2012 8:01 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5's "fastLogin Revisited"
Replies: 914
Views: 313714

Re: rock5's "fastLogin Revisited"

nice, thx!
by grande
Wed Feb 15, 2012 1:41 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 222850

Re: Rock5's Millers Ranch Scripts

So far it's not a problem for me. Maybe I run some IP/MAC spoofing. They can ban all they want... they always ban the wrong people which is bad for their business. Maybe one day they'll wake up and smell the IT and let people be or lock down their own game to make it less enjoyable... yeah probably.
by grande
Wed Feb 15, 2012 12:23 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5's "fastLogin Revisited"
Replies: 914
Views: 313714

Re: rock5's "fastLogin Revisited"

rock5,

Would I just put the SetChannelForLogin(random); in place of RoMScript("}fastLoginRegSel=math.random(2) a={"); in my waypoint file??? Or does the SetChannelForLogin code go someplace else? Thank you. Thanks again for everything.
by grande
Tue Feb 14, 2012 9:35 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 222850

Re: Rock5's Millers Ranch Scripts

no to be off topic. just wondering if anyone has made a mail feature for millers. Here's what I did... Edited the MRC script to load a path when I get about 300 eggs: <!-- # 10 --><waypoint x="3926" z="3198">if inventory:itemTotalCount("Golden Egg") > 300 then loadPath...
by grande
Tue Feb 14, 2012 8:51 pm
Forum: Runes of Magic
Topic: Patch 4.0.8.2498
Replies: 19
Views: 3904

Re: Patch 4.0.8.2498

I was thinking it would be more something like duplicating: CharacterSelect_EnterWorld(); or: CharacterSelectEnterWorldButton_Update(); Seems like if you put a yrest(200); after CharacterSelectEnterWorldButton_Update(); and then repeated CharacterSelectEnterWorldButton_Update(); it may do a double c...
by grande
Tue Feb 14, 2012 8:43 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5's "fastLogin Revisited"
Replies: 914
Views: 313714

Re: rock5's "fastLogin Revisited"

would duplicating one of these entries help? CharacterSelect_EnterWorld(); or: CharacterSelectEnterWorldButton_Update(); Seems like if you put a yrest(200); after CharacterSelectEnterWorldButton_Update(); and then repeated CharacterSelectEnterWorldButton_Update(); it may do a double click.
by grande
Sun Feb 12, 2012 9:19 pm
Forum: Runes of Magic
Topic: how to start much clients
Replies: 21
Views: 4329

Re: how to start much clients

No one else having this problem or anyone have a solution? I click "Record Server" and it randomly drops it... WTF? Do you have account on more than one server? Are you switching between servers? I don't think fast_login supports changing servers. No sir, not trying to change servers at a...
by grande
Sat Feb 11, 2012 5:20 pm
Forum: Runes of Magic
Topic: how to start much clients
Replies: 21
Views: 4329

Re: how to start much clients

No one else having this problem or anyone have a solution? I click "Record Server" and it randomly drops it... WTF?
by grande
Fri Feb 10, 2012 11:19 pm
Forum: Runes of Magic
Topic: how to start much clients
Replies: 21
Views: 4329

Re: how to start much clients

I've been searching all over and struggling with this. I've seen a few others post about the problem where the server seems to come "unselected". It's totally random after logging out and back in but it seems to remember when switching manually between accounts. Maybe there is some reset t...
by grande
Sat Feb 04, 2012 2:24 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Waypoint files from Germangold
Replies: 9
Views: 10004

Re: Waypoint files from Germangold

what's with the tude, dude? hah... Found some help: http://www.rompros.com/waypoints/3086-l ... oints.html

Oh yeah, sorta need that lvl 20 to port over to heff/COO for the account
by grande
Sat Feb 04, 2012 1:44 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Waypoint files from Germangold
Replies: 9
Views: 10004

Re: Waypoint files from Germangold

Hi Germangold,

Have anything for 17-20? thx :-)
by grande
Sat Jan 21, 2012 10:40 pm
Forum: Runes of Magic
Topic: Pathing in Miller's Ranch - sticking abounds
Replies: 34
Views: 8780

Re: Pathing in Miller's Ranch - sticking abounds

slow and steady wins the race? I think perhaps keeping the runspeed at the normal speed may be advantageous.
by grande
Sat Jan 21, 2012 10:11 pm
Forum: Runes of Magic
Topic: macro to exchange golden eggs for enhancement potions?
Replies: 6
Views: 1939

Re: macro to exchange golden eggs for enhancement potions?

I used to hate clicking on that npc/option chain to get the friggin potions. Good Q&A!! just hope I remember it next time I go to purchase them again hahaha
by grande
Fri Jan 13, 2012 6:48 pm
Forum: Runes of Magic
Topic: error in micro-macro
Replies: 8
Views: 3676

Re: error in micro-macro

Thanks Lisa, i was low on sleep and low on cogitating power when I posted so I was basically asking what the rogue equivalent would be. I'm guessing and hoping this is right: Updated skills.lua to add Dagger Mastery after Wound Attack: <skill name="ROGUE_WOUND_ATTACK" id="490313"...
by grande
Thu Jan 12, 2012 10:29 pm
Forum: Runes of Magic
Topic: error in micro-macro
Replies: 8
Views: 3676

Re: error in micro-macro

Thank you again Lisa. The problem is definitley not with your userfunction. It was failing before I added the userfunctions in and continues to do the same thing: crash rombot after a level up. seems related to what Rock describes above
by grande
Thu Jan 12, 2012 9:48 pm
Forum: Runes of Magic
Topic: error in micro-macro
Replies: 8
Views: 3676

Re: error in micro-macro

I thought I had my problem solved where my L1-10 profile was crashing after each level but I was wrong. I found this thread and it sounds promising but I'm not sure how to fix it. My trouble is on the rogue side. Everytime I level and learn a new skill it seems to crash. Is there something similar I...
by grande
Wed Jan 11, 2012 11:57 pm
Forum: Runes of Magic
Topic: scripts\rom\bot.lua:537: Error in your profile: onLeaveComba
Replies: 4
Views: 1432

Re: scripts\rom\bot.lua:537: Error in your profile: onLeaveC

Thank you! That makes perfect sense. I was trying to add profiles (L1-10, but for some reason I was having other crash issues with that). When that failed omitted any load profile command because I thought it automagically used a default or named profile for the next character that would come in as ...
by grande
Wed Jan 11, 2012 11:09 pm
Forum: Runes of Magic
Topic: scripts\rom\bot.lua:537: Error in your profile: onLeaveComba
Replies: 4
Views: 1432

Re: scripts\rom\bot.lua:537: Error in your profile: onLeaveC

Well now the l1-10 bot seems to be doing fine... I don't really think I changed anything in the profile. I'm still puzzled about this over and over again in my other profiles (yes, I changed the combat stuff/reinstalled yada yada): Maximum range of range attack skills is less than COMBAT_DISTANCE 20...
by grande
Wed Jan 11, 2012 10:02 pm
Forum: Runes of Magic
Topic: scripts\rom\bot.lua:537: Error in your profile: onLeaveComba
Replies: 4
Views: 1432

scripts\rom\bot.lua:537: Error in your profile: onLeaveComba

I've reinstalled fresh twice. When I use the l1-10 profile I seem to get: some "leave combat" error. Seems to do it frequently when using autologin to change characters but then it will also do it randomly after some period of time but also seems like it may hinge around certain points in ...