Search found 119 matches
- Sat Jun 04, 2011 4:26 pm
- Forum: Runes of Magic
- Topic: Arcane Transmutor
- Replies: 9
- Views: 3013
Arcane Transmutor
Im working on full automatic crafting mana stones by bot with lvl 10 chars but have some problems. To make unbound teleport runes I going to use macro PickupBankItem(bankindex); To sand teleport runes/mana stones back to main character is allrdy done mail function. Ty to Rock5. To move item in arcan...
- Fri Apr 15, 2011 3:57 am
- Forum: Runes of Magic
- Topic: Where to start to make a KS farming & Additional mage Elite
- Replies: 21
- Views: 6922
Re: Where to start to make a KS farming & Additional mage El
KS farming is pritty nice. I got around 2kk in 3h which mean 1 run is take 20min and got around 250k/per run that mean 5 full backpacks and I'm farming only to 3rd boss (offen script crash there). Same problem I have with loading screen wich I fix it with: yrest(30000); player:update(); Have little ...
- Tue Mar 22, 2011 5:51 am
- Forum: Runes of Magic
- Topic: got banned today...
- Replies: 6
- Views: 2435
Re: got banned today...
Not only router but modem to and dont think you can change only if you are prity good hacker.rambo66 wrote: Does the router have any ID (name ? MAC adress?) ?
- Wed Feb 23, 2011 5:25 am
- Forum: Runes of Magic
- Topic: Operation party network bot
- Replies: 9
- Views: 3566
Re: Operation party network bot
Nice work. I didnt test your code but I see only one problem. Your code is fallowing tank with RoMScript("FollowUnit('party"..partyleaderIndex.."');"); that mean all other bots are fallowing tank like "choo choo train". It must look like some one is powerlvling geared c...
- Mon Feb 21, 2011 5:12 am
- Forum: Runes of Magic
- Topic: party boting: targeting
- Replies: 3
- Views: 1140
Re: party boting: targeting
Becouse I had so much problems, good to know.
- Sun Feb 20, 2011 8:08 pm
- Forum: Runes of Magic
- Topic: party boting: targeting
- Replies: 3
- Views: 1140
party boting: targeting
Working on on party boting for 6ppl but have problem that bots are not target same target or target wich is allrdy attacked. If I put ANTI_KS true or false is same dont attack same target. Teste with player:findTarget() and player:fight() and still if is target allrdy attacked he dont attack. All th...
- Sun Feb 20, 2011 4:26 pm
- Forum: Runes of Magic
- Topic: aggro freeze
- Replies: 5
- Views: 1492
Re: aggro freeze
Works much better only add ")" before "then" in >>waypoint.Type ~= WPT_TRAVEL then<< toke me prity long time to find what is wrong
- Sun Feb 20, 2011 12:54 pm
- Forum: Runes of Magic
- Topic: aggro freeze
- Replies: 5
- Views: 1492
Re: aggro freeze
I updated bot and have next problem. When i start bot he said next:
This can be found in function.lua on line 525
What that mean I dont get it?
Code: Select all
An edit box in game has focus. Please close it before restarting the bot.
What that mean I dont get it?
- Sat Feb 19, 2011 11:40 am
- Forum: Runes of Magic
- Topic: aggro freeze
- Replies: 5
- Views: 1492
aggro freeze
When i'm going to bot with team i have problem with aggro freeze. If my character attack 1st its averything ok. If someone else attack before me and get in combat then my client freeze to leave combat and MM masssage is: We get aggro. Stop moving to waypoint and wait for target. Waiting on aggressiv...
- Sat Jan 29, 2011 4:39 am
- Forum: Runes of Magic
- Topic: Accepting the price for the Teleporter, need help
- Replies: 3
- Views: 1072
Re: Accepting the price for the Teleporter, need help
Try with this:
Code: Select all
sendMacro("StaticPopup_OnClick(StaticPopup1, 1);");
- Sun Jan 09, 2011 1:01 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: My little helper
- Replies: 41
- Views: 14560
Re: My little helper
Code: Select all
player:cast("MAGE_PURGATORY_FIRE"); yrest(1000);
- Sat Jan 08, 2011 9:22 am
- Forum: Runes of Magic
- Topic: Memento farming - concept - Dalanis Dungeon
- Replies: 255
- Views: 101358
Re: Memento farming - concept - Dalanis Dungeon
Can somebody tell me how this function works
Is posible to use in waypoint or only in player.lua?
What kinde of value return?
Code: Select all
self:findNearestNameOrId()
What kinde of value return?
- Thu Jan 06, 2011 3:55 am
- Forum: Runes of Magic
- Topic: Memento farming - concept - Dalanis Dungeon
- Replies: 255
- Views: 101358
Re: Memento farming - concept - Dalanis Dungeon
I got idea about synchroniz bots.
What about make function to scan party members names and compare targets in area and when are all together than go to next waypoint
What about make function to scan party members names and compare targets in area and when are all together than go to next waypoint
- Wed Jan 05, 2011 7:01 am
- Forum: Runes of Magic
- Topic: Memento farming - concept - Dalanis Dungeon
- Replies: 255
- Views: 101358
Re: Memento farming - concept - Dalanis Dungeon
Code: Select all
sendMacro('ResetInstance()')
- Tue Jan 04, 2011 4:12 pm
- Forum: Runes of Magic
- Topic: Memento farming - concept - Dalanis Dungeon
- Replies: 255
- Views: 101358
Re: Memento farming - concept - Dalanis Dungeon
Must be like that.
Code: Select all
sendMacro('SetInstanceLevel("easy")')
- Tue Jan 04, 2011 3:53 am
- Forum: Runes of Magic
- Topic: Memento farming - concept - Dalanis Dungeon
- Replies: 255
- Views: 101358
Re: Memento farming - concept - Dalanis Dungeon
Had some idea for farming DoD and WA if had more ppl. I can help you with invite player wich i'm using it for farming FA,KS,necro. sendMacro("LeaveParty();"); yrest(1000); sendMacro('InviteByName("alt_name")'); For accept team is macro to but I dont using it becouse too much time...
- Mon Dec 20, 2010 1:34 pm
- Forum: Runes of Magic
- Topic: SVN r544 for game version 3.0.7.2322
- Replies: 117
- Views: 29798
Re: SVN r544 for game version 3.0.7.2322
I'm using normal version and had bugged 2x normal version but fixed with this copy. Forgot that i delited slim becouse of crashes normal version dont crash for me wich slim crashing all the time. I had idea last patch was problem in texture and with downloaded and reinstall game didnt work then frie...
- Mon Dec 20, 2010 4:16 am
- Forum: Runes of Magic
- Topic: SVN r544 for game version 3.0.7.2322
- Replies: 117
- Views: 29798
Re: SVN r544 for game version 3.0.7.2322
I dont have idea wich file doing problems with stuck at 67% but i fixed with copy file from working client.
If somebudy have same problem only copy files to Runes of magic folder and must works.
http://www.2shared.com/file/zZAtjaec/fix.html
Hope this help.
If somebudy have same problem only copy files to Runes of magic folder and must works.
http://www.2shared.com/file/zZAtjaec/fix.html
Hope this help.
- Sun Dec 19, 2010 3:59 am
- Forum: Runes of Magic
- Topic: Finding and looting dead bodies
- Replies: 56
- Views: 13342
Re: Finding and looting dead bodies
Tested next code but dont works function lootBodies() repeat player:update() if inventory:itemTotalCount(1) then local Lootable = player:findEnemy(false, nil, evalTargetLootable) if Lootable and player.Battling == false then player:target(Lootable) player.TargetPtr = Lootable.Address player:loot() e...
- Sat Dec 18, 2010 12:01 pm
- Forum: Runes of Magic
- Topic: Finding and looting dead bodies
- Replies: 56
- Views: 13342
Re: Finding and looting dead bodies
Wich function is to move to next waypoint?
Tested as:
player:moveTo( CWaypoint(waypoint.X, waypoint.Z), true ); rly not works
and
player:moveTo( CWaypoint(nX, nZ), true ); works somehow but dont go to next waypoint.
help pls
Tested as:
player:moveTo( CWaypoint(waypoint.X, waypoint.Z), true ); rly not works
and
player:moveTo( CWaypoint(nX, nZ), true ); works somehow but dont go to next waypoint.
help pls