Search found 49 matches

by Rishijin
Sun Jul 05, 2009 8:54 pm
Forum: Everything else
Topic: Shaiya Fighter Bot
Replies: 221
Views: 73269

Re: Shaiya Fighter Bot

This has nothing to do with my other post, but I was looking at the script and I'm confused as to how the heck you found what the target's x, y, and z coords are in memory. Like what would the initial scan be? Do you just search all values and do equal to searches a few times, then get the target to...
by Rishijin
Sun Jul 05, 2009 8:18 pm
Forum: Packet Editors
Topic: Where to get WPE
Replies: 25
Views: 24087

Re: Where to get WPE

Is packet injection featured on micromacro? Could I use the netSendMessage function?
by Rishijin
Sun Jul 05, 2009 7:06 pm
Forum: MicroMacro general & support
Topic: Is it possible to edit memory values using micromacro?
Replies: 4
Views: 1826

Re: Is it possible to edit memory values using micromacro?

I can get into it now, thanks.
Before it was taking me here: http://solarstrike.net/
by Rishijin
Sun Jul 05, 2009 6:21 pm
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127262

Re: Shaiya[US] - Shaiya Bot ZS

Okay I ran into a problem using the waypoints. I got the editor, and seemingly set it up right, and created a new waypoint chart using the editor. I named the map what it is called in game, I set the dimensions to 2047, and saved it in data folder. When I run the bot, it has the following error when...
by Rishijin
Sun Jul 05, 2009 5:23 pm
Forum: Misc tools
Topic: ZS Waypoint Editor
Replies: 3
Views: 6807

Re: ZS Waypoint Editor

How does the bot know which map you are on in game?
by Rishijin
Sun Jul 05, 2009 4:05 pm
Forum: Packet Editors
Topic: Where to get WPE
Replies: 25
Views: 24087

Re: Where to get WPE

What are the advantages to using packets in a bot instead of memory?
by Rishijin
Sun Jul 05, 2009 3:17 pm
Forum: MicroMacro general & support
Topic: Is it possible to edit memory values using micromacro?
Replies: 4
Views: 1826

Is it possible to edit memory values using micromacro?

I've got this idea that it might be possible to use the addresses for everything instead of keystrokes. For example, if the memory changes to a specific value when you hit a certain button on your quick bar in a game, shouldn't you be able to write the memory for that instead of using virtual keyboa...
by Rishijin
Sat Jul 04, 2009 6:12 pm
Forum: Everything else
Topic: Shaiya Fighter Bot
Replies: 221
Views: 73269

Re: Shaiya Fighter Bot

When I start the bot it spams this at me. . WARNING: Failure reading memory from 0x103FDB0 at 0x7835b4 in memoryReadIntPtr() . Error code 299 (Only part of a ReadProcessMemory or WriteProcessMemory request was completed.) scripts\fighter.lua:721: attempt to perform arithmetic on global 'HP' (a nil v...
by Rishijin
Sat Jul 04, 2009 5:33 pm
Forum: Everything else
Topic: Shaiya[US] - Shaiya Bot ZS
Replies: 351
Views: 127262

Re: Shaiya[US] - Shaiya Bot ZS

It works fine for me, except that sometimes it buffs without regard to the fact that it just buffed. It's a nice bot for being macro based.

Now, the fighter bot which seems to be what other people are using instead of this...I can't get that one to work lol.