Search found 98 matches

by Nero
Sun Oct 16, 2011 11:17 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: course of terror WP
Replies: 449
Views: 114212

Re: course of terror WP

Yes, the swimhack works as it's supposed to - I actually use it in a few files outside of malatina, such as skipping 1st boss on KS - but my problem is that while using your waypoint, sometimes it's flying in a way that makes the gate which spawns mobs appear. Seeing as my characters were created to...
by Nero
Sun Oct 16, 2011 10:49 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: course of terror WP
Replies: 449
Views: 114212

Re: course of terror WP

I meant the teleport one, written by rock5 - sadly, the 'swimmer' had the tendency to uncover quite a bit of nearby seals, and most of my characters die in a few hits from the clowns, so I thought I'd give it a go with rock5's version. Now that I thought about it - if you are close to the seal witho...
by Nero
Sun Oct 16, 2011 10:34 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: course of terror WP
Replies: 449
Views: 114212

Re: course of terror WP

Say, that teleport function that you wrote is up to date? Tried to run it twice and client crashed almost instantly. So, is it my fault?
by Nero
Sun Oct 16, 2011 9:59 am
Forum: Runes of Magic
Topic: Anyone have minigames Waypoints?
Replies: 190
Views: 39313

Re: Anyone have minigames Waypoints?

Scrap it entirely - me being stupid
by Nero
Thu Oct 13, 2011 8:36 am
Forum: Runes of Magic
Topic: RoM server Patch 4.0.3. - The Mighty Shield.
Replies: 502
Views: 104214

Re: RoM server Patch 4.0.3. - The Mighty Shield.

Finally got few minutes for myself. Updated everything, all of it is working. Still, I noticed that - > Bot has huge problems with gathering, sometimes it needs four tries before it will start to gather, > Performance seems terrible - I assume that's because of the amount of 'memory freezing' that s...
by Nero
Fri Oct 07, 2011 2:27 pm
Forum: Runes of Magic
Topic: RoM server Patch 4.0.3. - The Mighty Shield.
Replies: 502
Views: 104214

Re: RoM server Patch 4.0.3. - The Mighty Shield.

Honestly, I feel bad for you guys-all that work for nothing. Is there anything that's actually been improved over the old, macro version? Personally, I'm happy that macros come back - will save me quite a lot of work as I've been busy so didn't update anything yet, and few friends are back now that ...
by Nero
Wed Oct 05, 2011 11:56 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Cleanbag userfunction 2.5
Replies: 112
Views: 35295

Re: Cleanbag userfunction

Thanks for the quick reply.

So, to make it short - using Item:delete(50000) will delete item with ID 50,000 as long as I have it in my bag?

Thanks for the idea of checking out lootfilter - would probably help me in it
by Nero
Wed Oct 05, 2011 11:35 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Cleanbag userfunction 2.5
Replies: 112
Views: 35295

Re: Cleanbag userfunction

Say, how does this function deletes those items? It looks like it's via item:delete() when certain requirements are met. Problem is - I didn't found any such function on wiki, and putting it into search option didn't really give me anything useful. How should I go about it when I would want to delet...
by Nero
Wed Oct 05, 2011 2:40 am
Forum: Runes of Magic
Topic: RoM server Patch 4.0.3. - The Mighty Shield.
Replies: 502
Views: 104214

Re: RoM server Patch 4.0.3. - The Mighty Shield.

Cmon guys, they're working their asses off so that we can use it without any inconvenience, and you cannot wait for a few hours? Least we can do is wait (and preferably learn to find addresses on out own for the future).

Patience is a virtue - seriously.
by Nero
Tue Oct 04, 2011 12:26 pm
Forum: Runes of Magic
Topic: RoM server Patch 4.0.3. - The Mighty Shield.
Replies: 502
Views: 104214

Re: RoM server Patch 4.0.3. - The Mighty Shield.

Hmm.. Am I the only one finding it sad, that we, botters, will probably bot again in a few days, and people playing legit will get assraped by Frog? I just fail to understand their reasoning. And to lower stats of items that already exist for quite some time now, and alot of people spend $$ on refin...
by Nero
Sat Oct 01, 2011 11:57 am
Forum: Runes of Magic
Topic: cyclops lair - problem with mob-names
Replies: 11
Views: 2437

Re: cyclops lair - problem with mob-names

1. Go to runesdatabase.com 2. Find relevant npc and open his page (i.e. www. runesdatabase.com /npc/ 101348 /zurhidon-protector) 3. Number in the link is your ID. To change your code, you also need to lose " 's, as in settings.profile.mobs = {"Protector de Zurhidon"}; goes into settin...
by Nero
Sat Sep 24, 2011 3:42 am
Forum: Runes of Magic
Topic: instance crash client before relog
Replies: 12
Views: 3244

Re: instance crash client before relog

RoM at 200k? :shock: This I gotta try.


Out of curiosity, anyone knows how is that memory cleaner working? I mean, RoM is a different process altogether, and it's simply.. shaving off 500k of it's memory usage?
by Nero
Sat Sep 24, 2011 3:35 am
Forum: Runes of Magic
Topic: how to set my profile effecintly
Replies: 15
Views: 3428

Re: how to set my profile effecintly

TBH, botting with relatively low lvl in KS, with no healing spells is simply inefficient, as you usually will spend more on repairs than you'll make from loot. <skill name="MAGE_ESSENCE_OF_MAGIC" hotkey="MACRO" priority="40" inbattle="false" /> I've got this l...
by Nero
Fri Sep 23, 2011 9:41 am
Forum: Runes of Magic
Topic: Optimising KS (looting) etc, etc - questions, and lots of it
Replies: 12
Views: 3160

Re: Optimising KS (looting) etc, etc - questions, and lots o

@Kanta - it has, in fact, worked. At least 90% mobs are looted, so I feel that's good enough. You're the man! As for loading an entire new profile - didn't manage to get it to work. Shame, because changing things like fighting only certain mobs at certain waypoints is very inefficient. Oh well, can'...
by Nero
Mon Sep 05, 2011 7:45 am
Forum: Runes of Magic
Topic: Use Heal instead of Potions
Replies: 5
Views: 1378

Re: Use Heal instead of Potions

<option name="HP_LOW" value="85" /> <option name="MP_LOW_POTION" value="50" /> <option name="HP_LOW_POTION" value="70" /> <option name="USE_HP_POTION" value="best" /> <!-- potion select strategy: best|minstack --> <opti...
by Nero
Mon Sep 05, 2011 7:34 am
Forum: Runes of Magic
Topic: Optimising KS (looting) etc, etc - questions, and lots of it
Replies: 12
Views: 3160

Re: Optimising KS (looting) etc, etc - questions, and lots o

Yet again, your efforts are appreciated. 2) isn't quite what I was looking for, but based on your DoD script and a bit of tinkering, I've turned it into something satisfying. This point is as clear as it gets to me. and 3) - Jesus Christ on a pogo stick, I want to hurt something. I've fought with it...
by Nero
Mon Sep 05, 2011 2:23 am
Forum: Runes of Magic
Topic: Optimising KS (looting) etc, etc - questions, and lots of it
Replies: 12
Views: 3160

Re: Optimising KS (looting) etc, etc - questions, and lots o

Thank you guys very much for the answers. #3 is pretty much explained. However : 1) My profile looks like this <!-- Loot settings --> <option name="LOOT" value="true" /> <option name="LOOT_ALL" value="true" /> <!-- Loot all nearby dead mobs after combat --> <o...
by Nero
Sun Sep 04, 2011 1:15 pm
Forum: Runes of Magic
Topic: Optimising KS (looting) etc, etc - questions, and lots of it
Replies: 12
Views: 3160

Optimising KS (looting) etc, etc - questions, and lots of it

Hello ladies and gents, Some nice forum you've got there, with surprisingly good community. That said, let's get to business : 1) I've managed to do ALOT with basic KS scripts, and it runs pretty much flawlessly... with one major problem. Bot doesn't really loot some mobs , even though it should. It...