Search found 274 matches

by grande
Sun Dec 02, 2012 10:22 am
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

Maybe something like this, but then how do I change it to move on to the next character set once a match is made? This part has to be changed, right? local wish = string.match(msg,"['#!%*%-]+") repeat local time, moreToCome, msg = EventMonitorCheck("Test", "1") if msg a...
by grande
Sun Dec 02, 2012 10:10 am
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

So how would I modify this: if msg and string.match(msg, RoMScript("TEXT(\"SC_2012THANKS_NPC_121493_SYSTEM_14\")")) then -- "The ostrich tells you its wish:" to include these: SC_2012THANKS_NPC_121493_SYSTEM_06 SC_2012THANKS_NPC_121493_SYSTEM_07 SC_2012THANKS_NPC_121493...
by grande
Sun Dec 02, 2012 10:02 am
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

From the Rom-DB extractor, discerned: -# (is from) SC_2012THANKS_NPC_121493_SYSTEM_06 I don't think that's necessary as I doubt it changes in other languages But SC_2012THANKS_NPC_121493_SYSTEM_14 only prints "The ostrich tells you its wish:" The others, 6-10 need to be monitored and acte...
by grande
Sun Dec 02, 2012 9:36 am
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

From the Rom-DB extractor, discerned: -# (is from) SC_2012THANKS_NPC_121493_SYSTEM_06 #- SC_2012THANKS_NPC_121493_SYSTEM_07 *! SC_2012THANKS_NPC_121493_SYSTEM_08 ** SC_2012THANKS_NPC_121493_SYSTEM_09 '* SC_2012THANKS_NPC_121493_SYSTEM_10 Seems like that would plug into what rock posted earlier... bu...
by grande
Sun Dec 02, 2012 1:43 am
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

Thanks again Lisa. Bed time here. I'll take another whack at it in a few hours.
by grande
Sun Dec 02, 2012 1:31 am
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

Lisa, can you please show me what the code looks like when you ran all those tests? These are all the chat_msg options that I see available for me to try (--exclude the ones I bet are not it): --CHAT_MSG_CHANNEL_JOIN --CHAT_MSG_CHANNEL_LEAVE --CHAT_MSG_CHANNEL CHAT_MSG_COMBAT CHAT_MSG_EMOTE CHAT_MSG...
by grande
Sun Dec 02, 2012 12:50 am
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

Are you getting it to print the messages with the monitoring? If so it should be pretty simple after that. No, that's what I'm trying to understand since the previous examples I can recall don't actually printing the full system message... it just prints what the test tells it to print. I'm thinkin...
by grande
Sun Dec 02, 2012 12:04 am
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

Thanks, but how do we make it read the string from the game Notice: The string is random. Should this change in the event monitor to include some variance/random symbols that actually print? if string.find(msg,"The time is up. Please get your reward from Ostrich Nurse") then That quote is ...
by grande
Sat Dec 01, 2012 11:51 pm
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

lol, hope Cindy understands that. I think I'm sitting at the kids table wondering what the adults are talking about ;/
by grande
Sat Dec 01, 2012 11:22 pm
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

I'm lost. Seems like the action at the WP1 of accepting to care for the ostrich would kick off the stuff in the onload section. All I can think is to make extra waypoints below to call out various functions. frankensteined version of Cindy's script: <?xml version="1.0" encoding="utf-8...
by grande
Sat Dec 01, 2012 11:13 pm
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

Here's the alt+1 piece of the puzzle: keyboardPress( key.VK_1, key.VK_ALT ); so this part of cindy's script would be: function respondto(ostrichcmd) --TODO: optimize this with a table? if ostrichcmd == "-#" then keyboardPress( key.VK_1, key.VK_ALT ); elseif ostrichcmd == "#-" the...
by grande
Sat Dec 01, 2012 9:37 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Autumn Banquet
Replies: 34
Views: 15087

Re: Autumn Banquet

Did you try the loot again feature?

Code: Select all

 <option name="LOOT_AGAIN"         value="500*math.random(8)" />
Also, now I'm confused. Is it attacking the bandits just fine or is there an issue with that?
by grande
Sat Dec 01, 2012 9:26 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Autumn Banquet
Replies: 34
Views: 15087

Re: Autumn Banquet

Hmm neither above or below worked.. also the loot doesnt work, I got characters running two feet from dead body, not looting :( Should look just like this: settings.profile.options.TARGET_LEVELDIF_ABOVE=75 The "player.Level - 1;" code must be for non-profile type scripting... you're too s...
by grande
Sat Dec 01, 2012 7:27 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Autumn Banquet
Replies: 34
Views: 15087

Re: Autumn Banquet

Ostrich Nurse work in progress, need help with missing parts, see TODO's in code I think the answer is somewhere between here: http://solarstrike.net/phpBB3/viewtopic.php?f=21&t=3783&p=41812&hilit=EventMonitorCheck&sid=ca60efcf824eee960d61342f8c331a38#p41812 and here: http://solarst...
by grande
Sat Dec 01, 2012 6:58 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Autumn Banquet
Replies: 34
Views: 15087

Re: Autumn Banquet

Oops, sorry bout that. Probably something like, settings.profile.options.TARGET_LEVELDIF_ABOVE=75 in the onload section. That 'should' work... just going off previous tips from the master: http://solarstrike.net/phpBB3/viewtopic.php?f=21&t=4193&p=42600&hilit=settings+profile&sid=26e9...
by grande
Sat Dec 01, 2012 6:41 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Autumn Banquet
Replies: 34
Views: 15087

Re: Autumn Banquet

Hi Cindy. My profile looks like this for mob level:

Code: Select all

		<!-- Attack monsters 75 levels above or 75 below your level -->
		<option name="TARGET_LEVELDIF_ABOVE" value="75" />
		<option name="TARGET_LEVELDIF_BELOW" value="75" />
by grande
Sat Dec 01, 2012 5:24 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Autumn Banquet
Replies: 34
Views: 15087

Re: Autumn Banquet

Here's another simple script for the Autumn Banquet. This is the kill bandit for 5 ostrich eggs. For your profile, make sure min/max mob level is set to be good for your level. Also make sure the max target range is extended a bit.. i'd say 250 or 300. This uses the galloping gale potion if you don'...
by grande
Sat Dec 01, 2012 4:29 pm
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

Okay, has to be something from this: http://www.troubleshooters.com/codecorn/lua/luastring.htm Maybe in the "Splitting by Character Position" and "Finding Substring" section near the bottom of the page. Should be able to split the 3/6, 5/10, and 7/14 character positions and then ...
by grande
Sat Dec 01, 2012 4:14 pm
Forum: Runes of Magic
Topic: Ostrich Nurse
Replies: 67
Views: 12861

Re: Ostrich Nurse

It also increases the difficulty by incrementing the number of two-part symbols by two each time. Starts with three buttons to push, then five, then seven. Example: ***!** ***!*!-##- #-*!#-**#-*!'* so first line would need alt+4, alt+3, alt+4 Second line: alt+4, alt+3, alt+3, alt+1, alt+2 etc.. lol
by grande
Sat Dec 01, 2012 2:17 pm
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 99315

Re: Heads up! Big update comming. Public Release RC2 ready.

I got over my cooldown issues by deleting cooldowns from most of my skills listed in the profile (I only left in cooldown times for wound attack and vampire arrows). Just a question though, are the "undercut cooldown by..." messages now omitted or should I still be seeing them in the curre...