Search found 4474 matches
- Fri May 09, 2008 5:40 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145183
Re: Shaiya bot
Well, there is no place to learn to script well. It's just something you pick up from experience as you learn from your mistakes. Just make sure you follow the typical "rules" of programming, such as proper indentation (either spaces or tabs, you will see I prefer spaces), consistent namin...
- Thu May 08, 2008 11:15 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 145183
Re: Shaiya bot
If you have GameGuard running, then there's your problem. Go back to page 1 and download the no GG patch. Without it, MicroMacro cannot obtain a proper handle to the game, which means that the handle passed to memoryRead* functions will be nil, resulting in an error.
- Thu May 08, 2008 8:24 pm
- Forum: MicroMacro scripts
- Topic: World of Kungfu Bot (Updated)
- Replies: 71
- Views: 49295
Re: World of Kungfu Bot (Updated)
Window name is irrelevant. You can select the window from the executable. proc = openProcess( findProcessByExe("GongfuClient.exe") ); Also, you can use the tutorials here to help you lookup the new pointer. The offset is probably the same, but the pointer itself often changes across differ...
- Mon May 05, 2008 11:30 am
- Forum: MicroMacro scripts
- Topic: Shaiya - ZS Shaiya Bot
- Replies: 77
- Views: 27796
Re: Shaiya - ZS Shaiya Bot
I can certainly see how this could make things easier to edit/add onto. It'll be interesting to see how you get it all to work, at the least. I'd say go for it, if you can get it to work easily. If it's too much work, I wouldn't worry about it too much.
- Mon Apr 28, 2008 11:58 am
- Forum: MicroMacro scripts
- Topic: Mythos BOT!
- Replies: 2
- Views: 2615
Re: Mythos BOT!
Never heard of it. And their website is poorly designed, so I cannot even get the screenshots to load. Anyways, I've decided to start a free game list (see the off topic section), and have added this to it. Can you tell us anything more about the game?
- Mon Apr 28, 2008 11:51 am
- Forum: Off topic
- Topic: Free game list
- Replies: 9
- Views: 12409
Free game list
As the title would imply, here's a list of free games. RPG Lunia Tales of Pirates Mythos Shaiya DOMO Nos Tale Perfect World Neo Steam Rohan Sho Online (Found by jskyb) Fiesta Online Secret of the Solstice Pheonix Dynasty Cabal - US/Canada Cabal - Europe Archlord Florensia Legend of Golden Plume Rune...
- Sat Apr 26, 2008 10:08 pm
- Forum: MicroMacro scripts
- Topic: [Request] Nostale Online Scripts -UPDATED-
- Replies: 8
- Views: 7511
Re: [Request] Nostale Online Scripts -UPDATED-
use potions when needed(wouldnt stop using potions though-not sure why) Can you be more specific? Would it just use, say, 15 potions at once, or would it continuously use potions for no reason what-so-ever? If the former, try setting a variable that will disable potion using for some amount of time...
- Sat Apr 26, 2008 3:07 pm
- Forum: MicroMacro scripts
- Topic: [Request] Nostale Online Scripts -UPDATED-
- Replies: 8
- Views: 7511
Re: [Request] Nostale Online Scripts -UPDATED-
Try removing the attach() line; I doubt this will help, but it's worth a shot. Chances are, the game has some sort of protection, such as GameGuard. This needs to be disabled first. I'm stumped! Using the old minimacro I was able to set the bot to kill monsters using Was this code for the same game?
- Sat Apr 26, 2008 12:39 pm
- Forum: Memory editing software
- Topic: [Tutorial]Finding addresses with ArtMoney (Exact values)
- Replies: 2
- Views: 7881
Re: [Tutorial]Finding addresses with ArtMoney (Exact values)
ArtMoney is used to find memory locations for online games, not modify them. MicroMacro needs to know where to find the variables in order to make use of them. Look at the Perfect World bot, for example...it uses pure memory reading/writing in order to target and attack monsters, use HP/MP potions a...
- Sat Apr 26, 2008 12:35 pm
- Forum: Off topic
- Topic: Tool that converts the mouse axis?
- Replies: 5
- Views: 3347
Re: Tool that converts the mouse axis?
What I meant with "Snapping the mouse back" wasn't to snap back the view ingame, I meant the mouse position because the script would only stand still if the mouse was in the center, if I had the mouse a bit left it would constantly send the LEFT key The fix I applied to the script should ...
- Sat Apr 26, 2008 11:16 am
- Forum: Off topic
- Topic: Tool that converts the mouse axis?
- Replies: 5
- Views: 3347
Re: Tool that converts the mouse axis?
JoyToKey is a good one, the only problem I seem to have it only works Gamepad -> Mouse/Keyboard. I would need Mouse -> Keyboard. I'm almost certain that JoyToKey supports this. I used it briefly for RE4. It turns out that using the mouse in RE4 made it almost impossible to control, so I just stuck ...
- Sat Apr 26, 2008 10:46 am
- Forum: MicroMacro scripts
- Topic: [Request] Nostale Online Scripts -UPDATED-
- Replies: 8
- Views: 7511
Re: [Request] Nostale Online Scripts -UPDATED-
System error code 998: Invalid access to memory location. 0xAFEB28 is a valid handle. 0x80000000 is (probably) and invalid memory location. In fact, addresses like 022575EC are probably dynamic, so you actually might need to use a pointer here. I'd first suggest downloading the newer version of Micr...
- Fri Apr 25, 2008 5:14 pm
- Forum: Off topic
- Topic: Tool that converts the mouse axis?
- Replies: 5
- Views: 3347
Re: Tool that converts the mouse axis?
There is a program called JoyToKey that can do this. It could also be done in MicroMacro by checking the mickeys and translating it into keyboard presses simply by using a series of if statements, but JoyToKey is probably more suited to your needs. JoyToKey: http://www.electracode.com/4/joy2key/JoyT...
- Thu Apr 24, 2008 12:58 pm
- Forum: MicroMacro scripts
- Topic: Perfect World bot & multi-client
- Replies: 53
- Views: 22750
Re: Perfect World bot & multi-client
Probably just a problem with the keymap, I guess. In 0.98, the keymap will be moved into a module system, so that people won't have to mess with it to get it to work with their keyboard layouts. If you open pw.lua, and go to function get_monster_list(), you'll see some mention of key.VK_INSERT. Just...
- Thu Apr 24, 2008 12:52 pm
- Forum: MicroMacro scripts
- Topic: [Request] Nostale Online Scripts -UPDATED-
- Replies: 8
- Views: 7511
Re: [Request] Nostale Online Scripts -UPDATED-
if( math.random(100) > 92 ) then if( math.random(100) >= 50 ) then <<what do these do? Math.random(max) generates a random number between 0 and max. So by using "if( math.random(100) > 92)", it will have a 92% chance of triggering. Since this isn't your desired behavior, just remove that ...
- Wed Apr 23, 2008 1:28 pm
- Forum: Memory editing software
- Topic: [Tutorial] Finding pointers & offsets (Cheat Engine)
- Replies: 35
- Views: 171861
[Tutorial] Finding pointers & offsets (Cheat Engine)
Step 1: Find the current address for whatever you want to get the pointer & offset of. In this tutorial, I'll be using max HP as an example. I first found my max HP by searching my current max HP, adding/removing equipment with + Max HP on it, and filtering the results. Add that address to your...
- Wed Apr 23, 2008 10:21 am
- Forum: Memory editing software
- Topic: [Tutorial] Finding pointers & offsets (ArtMoney)
- Replies: 10
- Views: 13711
Re: [Tutorial] Finding pointers & offsets
Is there any other way to reduce the number of addresses/pointers. Read this post to see how it's done in Cheat Engine. It's not as simple, but it's effective. I'm still in the process of writing a proper tutorial, so if this confuses you, then just wait till you see the new tutorial added to the m...
- Wed Apr 23, 2008 7:19 am
- Forum: MicroMacro scripts
- Topic: Perfect World bot & multi-client
- Replies: 53
- Views: 22750
Re: Perfect World bot & multi-client
So is your problem that pressing INSERT doesn't add the monster to your monster list, or that it won't cycle targets from your monster list?
- Tue Apr 22, 2008 4:56 am
- Forum: MicroMacro scripts
- Topic: Perfect World bot & multi-client
- Replies: 53
- Views: 22750
Re: Perfect World bot & multi-client
Could you try using all of the different target offsets? Perhaps it will then behave correctly. It may be that they have patched the previous method, and a new one needs to be hacked into place.
- Mon Apr 21, 2008 5:17 am
- Forum: MicroMacro scripts
- Topic: Perfect World bot & multi-client
- Replies: 53
- Views: 22750
Re: Perfect World bot & multi-client
What class are you? If not using a magic class, make a skill combo that will first cast some spell, and then use regular attack. If you only use the regular attack, it doesn't want to work. I'm not sure why. As for the targeting issue, I'm not entirely sure. First try targeting a monster, and copy i...