Search found 69 matches

by Buster99
Fri Feb 01, 2013 2:20 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's BuyFromItemShop userfunction
Replies: 123
Views: 36146

Re: Rock5's BuyFromItemShop userfunction

Trying your suggestion... I am starting to go back to idea of it being mail function error. After mailing items to my main I am getting the "please close mail box" error in game. The mailbox doesnt seem to be closing sometimes. Using this line in my script: UMM_SendByNameOrId("charNam...
by Buster99
Fri Feb 01, 2013 9:46 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's BuyFromItemShop userfunction
Replies: 123
Views: 36146

Re: Rock5's BuyFromItemShop userfunction

The itemshop does not stay open on the screen. But then again, when it purchases the items we don't see the itemshop at all on screen (hidden) so was just wondering if it stays "open" even though can't see it. I know I am reaching here. I ran through a whole account, 8 chars, with no crash...
by Buster99
Thu Jan 31, 2013 4:58 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's BuyFromItemShop userfunction
Replies: 123
Views: 36146

Re: Rock5's BuyFromItemShop userfunction

Rock (or anyone who can assist of course), I am using this userfunction to purchase Purifieds for my characters that farm phirus tokens. Function works great until it logs in next character. Game completely crashes when it attempts to purchase from itemshop. Works perfect first time but almost alway...
by Buster99
Tue Jan 29, 2013 6:08 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Noobbotter's World Traveler Userfunction
Replies: 96
Views: 25446

Re: Noobbotter's World Traveler Userfunction

Ayren to Silverfall is broken. Just goes back and forth from Ayren to Obsidian in continuous loop. OP fixed this but then somehow your update hasn't carried it forward.

Thanks much for your work on this...very helpful.
by Buster99
Thu Jan 17, 2013 6:59 pm
Forum: Runes of Magic
Topic: Bloody Battlefield trouble
Replies: 53
Views: 9773

Re: Bloody Battlefield trouble

Good news and bad news . . . Good: No more memory errors....YAAAAAY Bad: Can't get script to attack mobs. (two pieces of info...(1) when I first start the script it attacks 2-3 mobs...but as soon as it moves to next WP, never again; (2) You canot recall in this area because of being "engaged in...
by Buster99
Thu Jan 17, 2013 9:43 am
Forum: Runes of Magic
Topic: Bloody Battlefield trouble
Replies: 53
Views: 9773

Re: Bloody Battlefield trouble

Rock, did you forget to attach the file? Or am I missing it? Looking forward to testing it. To answer the question of the script I was using to attack...it is a simple 6 WP file. The Bloody Battlefield is unique in that you can stand in one spot and just attack mobs that are already aggroed on NPC's...
by Buster99
Wed Jan 16, 2013 1:51 pm
Forum: Runes of Magic
Topic: Bloody Battlefield trouble
Replies: 53
Views: 9773

Re: Bloody Battlefield trouble

Funny, I was just getting ready to post the EXACT same problem as OP and saw this thread. I am using RC3. I tried the debug option...it worked by killing about 5 mobs (remember these mobs are already in combat with NPCs)...but then it stopped attacking mobs completely and started spamming memory err...
by Buster99
Wed Jan 16, 2013 2:32 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Malatina's survival
Replies: 409
Views: 103887

Re: Malatina's survival

Thank you again for the quick and precise answers.

I have it working now. I deleted the three survival files and reinstalled and I created a new profile making sure I was using your RC3 profile default.
by Buster99
Mon Jan 14, 2013 10:11 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Malatina's survival
Replies: 409
Views: 103887

Re: Malatina's survival

Dwarf, Warlock, Lvl 72. Using Rock's RC3 "beta" Using newst survival scripts (version 2.71) I cannot get my warlock to kill the initial trash mobs. My character hovers and does not attack. I have to manually kill mobs. THEN the rest of the script runs perfectly, including killing the mobs ...
by Buster99
Mon Jan 07, 2013 12:05 pm
Forum: Runes of Magic
Topic: Force script to start at first WP not closest?
Replies: 2
Views: 1031

Re: Force script to start at first WP not closest?

Perfect.

Thanks Rock!
by Buster99
Mon Jan 07, 2013 11:58 am
Forum: Runes of Magic
Topic: Quest useItem when Mob low health - Help
Replies: 5
Views: 1444

Re: Quest useItem when Mob low health - Help

I am still having a little problem with this part of script. The code works fine but have a logistic problem. The quest mob is dieing too fast because I am using a warlock DOT skill and I am having skills level up automatically as I level. So, two questions: 1. Is there a way to use the levelupSkill...
by Buster99
Mon Jan 07, 2013 11:48 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's QuestLog Class
Replies: 61
Views: 22088

Re: Rock5's QuestLog Class

Rock, the problem was on my end. It is working fine. TY
by Buster99
Mon Jan 07, 2013 11:45 am
Forum: Runes of Magic
Topic: Force script to start at first WP not closest?
Replies: 2
Views: 1031

Force script to start at first WP not closest?

When I am running a script and then load another path there are times when the bot takes me to "closest" WP instead of starting with my frist WP written in script.

Is there way to prevent this? I simply want script to always start at WP #1.

Thanks
by Buster99
Tue Jan 01, 2013 3:56 pm
Forum: Runes of Magic
Topic: Quest useItem when Mob low health - Help
Replies: 5
Views: 1444

Quest useItem when Mob low health - Help

I have a quest where I have to: 1. Attack a quest mob until mob is below 35% health. 2. Use item in backpack on mob to "catch" it. 1. I have searched and cannot find out how to get mob health and then stop attacking so I can use item before killing mob. 2. I am pretty sure I can get this p...
by Buster99
Tue Jan 01, 2013 10:32 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's QuestLog Class
Replies: 61
Views: 22088

Re: Rock5's QuestLog Class

I will just keep checking back here for an update.

Thanks much and Happy New Year. :)
by Buster99
Mon Dec 31, 2012 5:15 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's QuestLog Class
Replies: 61
Views: 22088

Re: Rock5's QuestLog Class

I am having all kinds of troubles using getQuestStatus in the Dwarf starting zone quests. I am using it the exact same way I do in other scripts in other zones, which continue to work flawlessly. I can not get it to return a "complete" so the script just continues to kill the quest mobs en...
by Buster99
Sat Feb 11, 2012 9:50 pm
Forum: Runes of Magic
Topic: How to change profile skill during script?
Replies: 1
Views: 750

How to change profile skill during script?

I want to be able to use Phantom Stab, a Rogue Set Item Skill, at a specific spot in my script. So couple probs for me: 1. Phantom Stab is not set up in the Database/Skills rogue section. I may be able to set it up myself if I knew how to get the skill id. I know how to get item id's but not skill o...
by Buster99
Sun Jan 29, 2012 7:52 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: party chat monitoring
Replies: 32
Views: 13250

Re: party chat monitoring

I am having another problem with the multi-character option. It works fine ONLY on the first time through. Script ran great with 2 characters but trying to add a 3rd it isn't working. I am still starting and stopping the eventparty. I can't figure out why it only works the FIRST time through the scr...
by Buster99
Wed Jan 25, 2012 11:36 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: party chat monitoring
Replies: 32
Views: 13250

Re: party chat monitoring

Thanks Lisa, I got it to work after reading your other posts. I had failed to download:

http://rom.curse.com/downloads/rom-addo ... 03fix.aspx