Search found 1047 matches
- Fri Nov 06, 2009 2:19 pm
- Forum: Runes of Magic
- Topic: SVN 394 / new exp function give error player.lua 1514
- Replies: 4
- Views: 1571
Re: SVN 394 / new exp function give error player.lua 1514
More information is needed. How often does this happen? How do you reproduce it? Apparently, one (or both) of the values is a string, so what does it contain? I can only assume it is a blank string, therefor it cannot be converted to a number. In this case, it will need to assume default values. I'...
- Fri Nov 06, 2009 12:34 pm
- Forum: Runes of Magic
- Topic: Aggros Issue
- Replies: 25
- Views: 5814
Re: Aggros Issue
i WAS in a group, but i definitely had a monster on me OK. Perhaps there are two problems? First: You will get the 'waiting on aggressive ...' message if one group member is attacking something because then you are 'in fight'. The bot is not designed for that. Second: There is a mob hitting you. No...
- Fri Nov 06, 2009 12:25 pm
- Forum: Runes of Magic
- Topic: errors Portaling
- Replies: 3
- Views: 1174
Re: errors Portaling
ive been using yrest and have not got an error so i figured that was the way to go ill try the update thing if i start to get errors with this. thanks=P and YES! you can change classes outside house! that will make handing dailies in on my lower lvl secondary classes very easy! streamline or the fu...
- Fri Nov 06, 2009 12:14 pm
- Forum: Runes of Magic
- Topic: SVN 395: Autosell with check for durability and stats
- Replies: 42
- Views: 11593
SVN 395: Autosell with check for durability and stats
With SVN 395 there are new options to check the durability and stats of items before you sell them. So you can avoid to sell high valued items with a very high durability or with very good stats. Use the profile options: <option name="INV_AUTOSELL_NOSELL_DURA" value="110" /> <opt...
- Fri Nov 06, 2009 5:57 am
- Forum: Runes of Magic
- Topic: database.lua:121: attempt to call global 'cprintf_ex' (a nil
- Replies: 7
- Views: 2199
Re: database.lua:121: attempt to call global 'cprintf_ex' (a nil
No it didn't. I have MM Version 1.0 Beta 7 from here.ginokid wrote:It was the MM I always had.
I just reinstalled the newest and still the same error.
Does this happen to you?
- Fri Nov 06, 2009 5:51 am
- Forum: Runes of Magic
- Topic: database.lua:121: attempt to call global 'cprintf_ex' (a nil
- Replies: 7
- Views: 2199
Re: database.lua:121: attempt to call global 'cprintf_ex' (a nil
Version: 394 Woke up and the bot was stopped. I attempted to restart it and got this error. I reinstalled SVN update and reupdated ROM, didnt help. Fri Nov 06 05:40:23 2009 : ...ngs/gino/Desktop/micromacro/scripts/rom/database.lua:121: attempt to call global 'cprintf_ex' (a nil value) Fri Nov 06 05...
- Fri Nov 06, 2009 4:58 am
- Forum: Runes of Magic
- Topic: SVN 394 / new exp function give error player.lua 1514
- Replies: 4
- Views: 1571
SVN 394 / new exp function give error player.lua 1514
Now I get the second time a 'player.lua:1514: attempt to compare number with string' error. Seems that there should be some more check to avoid wrong data from RoMScript? I was sitting on front of the PC. Don't touching the keyboard and see that error happens while my character was in the middle of ...
- Fri Nov 06, 2009 12:26 am
- Forum: Runes of Magic
- Topic: Aggros Issue
- Replies: 25
- Views: 5814
Re: Aggros Issue
im getting this while harvesting recently, exactly as the above post describes You have the recent SVN? There should be no problem like this??! Perhaps you are in a group? Then you will get aggro but no mob is coming to you. So leave the group. Or what's the reason that you get aggro and no mob is ...
- Fri Nov 06, 2009 12:22 am
- Forum: Runes of Magic
- Topic: stop after killing a mob while other mobs hits it.
- Replies: 1
- Views: 726
Re: stop after killing a mob while other mobs hits it.
i bot with Warrior and when it has 3+ mobs on him, he kills 1 and 3 seconds later target another one. Is this normal or am I doing something wrong? i want him to target the other mob hitting him right away after looting instead of standing there and take a beating/die. Is it possible for this? than...
- Wed Nov 04, 2009 9:21 am
- Forum: Runes of Magic
- Topic: Help with Exit Game
- Replies: 3
- Views: 1400
Re: Help with Exit Game
Is there a way to exit the game entirely? when you use any exit game function a window pops up and ask accept or cancel. I want to use this when I run the bot for a time period and then it should exit. I want it to exit to my desktop not to character selection. In case I run multi clients 1 farming...
- Wed Nov 04, 2009 8:12 am
- Forum: Runes of Magic
- Topic: problem with the bot..
- Replies: 4
- Views: 1412
Re: problem with the bot..
Yes.Tyrismido wrote:thast by using the TortoiseSVN-1.6.6.17493-win32-svn-1.6.6 as wiki guide says right?
- Wed Nov 04, 2009 8:08 am
- Forum: Runes of Magic
- Topic: Only loot certain mobs
- Replies: 3
- Views: 1317
Re: Only loot certain mobs
Into your profilestarcraftfan87 wrote:cool, thanks for the quick reply. Sorry but I'm a real noob at this where exactly would i put this code.
Code: Select all
<onLeaveCombat>
local target = player:getTarget();
if( target.Name ~= "didadu") then
player:clearTarget();
end
</onLeaveCombat>
- Wed Nov 04, 2009 8:06 am
- Forum: Runes of Magic
- Topic: problem with the bot..
- Replies: 4
- Views: 1412
Re: problem with the bot..
Hello am not sure if this was posted before but I dont really mean to flame or spam.. so what happens is this .. when my character gets more than 3 mobs on him he bascily kill the one he has on target then he after the target is died he doesnt go back to the monsters on him , no he actuly goes to a...
- Wed Nov 04, 2009 6:45 am
- Forum: Runes of Magic
- Topic: Only loot certain mobs
- Replies: 3
- Views: 1317
Re: Only loot certain mobs
I was just wondering if there was a code i could use in the profile xml to make it so the bot only loots certain mobs in a list. You could use the event 'onLeaveCombat'. Check the mobname and do a 'player:clearTarget();' if you don't want to loot them. local target = player:getTarget(); if( target....
- Wed Nov 04, 2009 3:48 am
- Forum: Runes of Magic
- Topic: Add skill in Action Bar?
- Replies: 2
- Views: 1241
Re: Add skill in Action Bar?
So I have 3 questions so far :) Is it possible to call/use a skill that isn't in the action bar? Is it possible to add a skill in the action bar? (without using the mouse) Is there a function "random()" I can use here? (I know there is one with sleep, but that's not what I need) #1, yes. ...
- Wed Nov 04, 2009 2:08 am
- Forum: Runes of Magic
- Topic: Havrest / Level / Quest waypoints.
- Replies: 7
- Views: 3554
Re: Havrest / Level / Quest waypoints.
Bot goes to waypoint. See monster and kill. And kill other nearby monsters, before actually moving to the next waypoint? What my bot currently does is that, it kills, ignores other non-aggros/aggros not attacking bot, move back to waypoint, and then move back to the same group of monsters, kill one...
- Tue Nov 03, 2009 3:20 pm
- Forum: Runes of Magic
- Topic: Time Stamp
- Replies: 2
- Views: 1166
Re: Time Stamp
It's used in player:sleep.S3v3n11 wrote:I have the bot print different things to the console and would like to tag the entries with the date/time.
Anyone have example code for this?
Thanks!
Or try
Code: Select all
printf( os.date().." text" );
- Tue Nov 03, 2009 2:01 pm
- Forum: Runes of Magic
- Topic: MACRO test failure? Please read here!!!
- Replies: 51
- Views: 65482
Re: MACRO test failure? Please read here!!!
Set your language to english. There are probmlems with the API communication with spanish.mcqueen wrote:My version is Spanish language.
- Tue Nov 03, 2009 11:07 am
- Forum: Runes of Magic
- Topic: How to: using waypoint files (Examples: DQ running, multi )
- Replies: 108
- Views: 138062
Re: How to: using waypoint files (Examples: DQ running, multi )
No.wizzyslo wrote:I didn't find code for change primary class with secondary class. Is this code exist?
- Tue Nov 03, 2009 8:50 am
- Forum: Runes of Magic
- Topic: How to: using waypoint files (Examples: DQ running, multi )
- Replies: 108
- Views: 138062
Re: How to: using waypoint files (Examples: DQ running, multi )
I know for this code but I had little problem with targeted NPC. Always has come to the NPC and go forward. Bot never toked reword. You don't need to use keyboardPress( key.VK_J ); yrest(1000); ... keyboardPress( key.VK_1 ); yrest(1000); --attack button-- if you use that function. That's supported ...