Hey guys, i'm playing on a private Chapter 2 Server, which is running version 2.0.0.3 i've tried every rev between r418[2049] and r403[1961]. Running update.lua on every one of them.
Does anyone have any other suggestions for what i can try?
Search found 13 matches
- Sun Aug 25, 2019 7:37 am
- Forum: Runes of Magic
- Topic: [PH, RU, etc.] Unsupported client information
- Replies: 45
- Views: 54001
- Mon Jun 25, 2012 6:15 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10461
Re: Mini games for rerolls all in one
Could you post your current version of this?
I am really interested in this working on doing something like this myself but i would like to get your ideas and compare.
I am really interested in this working on doing something like this myself but i would like to get your ideas and compare.
- Sun Jun 24, 2012 1:57 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 56829
Re: Rock5's Ultra Model files
No I don't. I'm doing ks now, I don't see it. My model files are pretty extensive. I sort of narrowed it down to one or 2 files but I couldn't make it stable. In the end I removed both files and had to remove a folder as well to make it stable. Remove the following files. modelbot/fx/environment/ac...
- Sun Jun 24, 2012 6:54 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 56829
Re: Rock5's Ultra Model files
I dont know. There is nothing specific about this portal you can get into DoD without problems through the portal but when your try to get out it doesnt work.
- Sat Jun 23, 2012 4:31 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 56829
Re: Rock5's Ultra Model files
Just tested it and it looks great but i have one problem, in botmode you cannot get out of DoD through the starting portal, so 1st Boss farming not possible with this right now.
- Wed Feb 08, 2012 5:44 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Mini game - goblin's mine in Aslan. Solo bot WP
- Replies: 53
- Views: 25078
Re: Mini game - goblin's mine in Aslan. Solo bot WP
Could you explain to me how the not paying for the minigame works?
I looked at the code but i couldnt figure it out.
Thanks.
I looked at the code but i couldnt figure it out.
Thanks.
- Wed Feb 08, 2012 11:16 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Ancient Treasures waypoint
- Replies: 279
- Views: 63116
Re: Ancient Treasures waypoint
3.31 with the newest update works for me make sure you dont change
Code: Select all
local elemental = GetIdName(113614)
- Tue Feb 07, 2012 11:03 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Ancient Treasures waypoint
- Replies: 279
- Views: 63116
Re: Ancient Treasures waypoint
Works fine with the new update, thanks!
- Tue Feb 07, 2012 10:34 am
- Forum: RoM Bot revision notes
- Topic: 695 Changelog (the speedup update)
- Replies: 27
- Views: 8921
Re: 695 Changelog (the speedup update)
now that bot tries to be far more accurate I would say you just need to adjust your coords according. They may be to far from the actual portal and previously the bot would think it got to those coords even though it was 50 away still. Yes, i think this is exactly what happened i adjusted the waypo...
- Tue Feb 07, 2012 10:10 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Ancient Treasures waypoint
- Replies: 279
- Views: 63116
Re: Ancient Treasures waypoint
First of all nice that someone caught up on my idea and made it work this way, was going to do something like this myself but didnt had the time yet :). Now to a problem im also using the german client, the waypoint works fine in english. I tried changing local elemental = "Elementar.Kerzenleuc...
- Tue Feb 07, 2012 9:35 am
- Forum: RoM Bot revision notes
- Topic: 695 Changelog (the speedup update)
- Replies: 27
- Views: 8921
Re: 695 Changelog (the speedup update)
I also have kind of the same problem as metralla123 with this new update. When i use my bot for DoD farm he goes through the portal and after hes inside he still wants to go to the waypoint outside like he didnt recognized the portal. I tried using these 2 codes both worked before the update: waitFo...
- Tue Jan 24, 2012 2:27 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Ancient Treasures waypoint
- Replies: 279
- Views: 63116
Re: Ancient Treasures waypoint
It is 100% possible to do it from below you just have to fly abit higher under the candle thats how i do it when i do it manually.
Could you tell me whats the easier way is? And how can i tell the bot to use waypoints depending on where i spawn?
Could you tell me whats the easier way is? And how can i tell the bot to use waypoints depending on where i spawn?
- Tue Jan 24, 2012 11:41 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Ancient Treasures waypoint
- Replies: 279
- Views: 63116
Re: Ancient Treasures waypoint
Hi, i dont know if someones still working on this, but i found out a something pretty interesting. You can go through the wall at the beginning of this minigame using the teleport function in low steps and using "player:turnDirection(1)", turnDirection "refreshes" the player posi...