Well it seems to be the simple case that you haven't selected "Click To Move" in the game options.
Cause character moves everywhere using the "W" key, but to harvest it clicks to move, so probably you don't have that option on.
Check it out.
Search found 9 matches
- Sun Jan 29, 2012 10:33 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226630
- Sun Jan 29, 2012 10:29 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104849
Re: Malatina's survival
It does work very well although it doesn't use my rogue skills anyway, it auto-attacks which is a great improvement for me since i had to do it all manually.
Thanks all for the help
Thanks all for the help
- Sat Jan 28, 2012 8:07 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104849
Re: Malatina's survival
Yup. I understood it. Just saying that it works perfect now for me and I'm guessing for rogues.
Tomorrow I'll try the way you wrote it Rock5 and I'll give feed back.
Thanks,
Kiff
Tomorrow I'll try the way you wrote it Rock5 and I'll give feed back.
Thanks,
Kiff
- Sat Jan 28, 2012 7:47 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104849
Re: Malatina's survival
Code: Select all
if player.Class1 == CLASS_WARRIOR or CLASS_ROGUE then Attack() end
Code: Select all
if player.Class1 == CLASS_WARRIOR or CLASS_ROGUE then -- because warriors move closer.
attackdistance = 20
Thanks All.
- Fri Jan 27, 2012 8:50 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104849
Re: Malatina's survival
Doesn't sound like it would fix cause you also have knight as a melee class and there seems to be no prob reported with them.
But i'll try it tomorrow (as malatina resets) and give you some feedback.
Thanks
But i'll try it tomorrow (as malatina resets) and give you some feedback.
Thanks
- Fri Jan 27, 2012 2:09 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104849
Re: Malatina's survival
No, I the use English client. Don't know if its relevant but, in the waypoint that runs the dailies in xaviera, it perfectlly attacks all mobs on sight except for butterflies that it only attack if they attack my char. I also tryed placing the name of the mob in the Attack list but it didn't fix the...
- Fri Jan 27, 2012 6:10 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104849
Re: Malatina's survival
Yes, I haven't had any problem with anyway point. Only this one doesn't attack at all.
- Thu Jan 26, 2012 4:43 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104849
Re: Malatina's survival
And for my problem any ideas?
- Tue Jan 24, 2012 8:50 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104849
Re: Malatina's survival
Hey there guys. Well this waypoint isn't working very well for me and I was wondering if there was anything I was doing wrong. Basically all the teleport, dig and loot are working fine, but I have to do all the fighting manually. This means I basically spam my shadowstab keyboard hotkey and it telep...