Search found 145 matches
- Mon Apr 04, 2022 3:47 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 301678
Re: Version 7.4.0.2897 progress
since some months rom bot takes ages for me to load and once it is loaded, it does not do anything :( Which game version are you running? Have you done a full update by downloading the full, latest package here and overwriting all your files? I use to pull the bot from git directly. Might be issue ...
- Sun Apr 03, 2022 8:20 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 301678
Re: Version 7.4.0.2897 progress
since some months rom bot takes ages for me to load and once it is loaded, it does not do anything
- Sun May 10, 2020 3:47 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 301678
Re: Version 7.4.0.2897 progress
I'm not sure what the purpose of: and inventory:itemTotalCount(0) is in that context. You should not have any items with ID 0, so that statement will evaluate to false and never run the body of the statement (to use the item). As such, it's just immediately exiting the loop. Try removing that part ...
- Thu Dec 26, 2019 12:05 pm
- Forum: Runes of Magic
- Topic: READ FOR COMMUNITY
- Replies: 42
- Views: 20154
Re: READ FOR COMMUNITY
Thank you Administrator for all your effort!
It's wonderful that you're doing all this for all of us who are not skilled enought!
- Fri Dec 13, 2019 5:09 pm
- Forum: Runes of Magic
- Topic: rombot not work
- Replies: 40
- Views: 17965
Re: rombot not work
Hi,
rom is a very old game already.
Most of the skilled people in this forum left a long time ago.
It seems like addresses changed and I think there is a tutorial on how to find those
viewtopic.php?f=21&t=2580
rom is a very old game already.
Most of the skilled people in this forum left a long time ago.
It seems like addresses changed and I think there is a tutorial on how to find those
viewtopic.php?f=21&t=2580
- Tue Oct 08, 2019 12:24 pm
- Forum: Runes of Magic
- Topic: help macro open glorious victory package sw
- Replies: 3
- Views: 4345
Re: help macro open glorious victory package sw
you can call it from commandline or just in <onload> of any Waypoint file...
- Thu Aug 01, 2019 1:59 am
- Forum: Runes of Magic
- Topic: help macro open glorious victory package sw
- Replies: 3
- Views: 4345
Re: help macro open glorious victory package sw
Code: Select all
while inventory:itemTotalCount(206770) > 0 and inventory:itemTotalCount(0) > 0 do
inventory:useItem(206770);
end
- Thu Aug 01, 2019 1:57 am
- Forum: Runes of Magic
- Topic: Sell / Verkaufen
- Replies: 1
- Views: 2120
Re: Sell / Verkaufen
player:merchant(npcid)
in profile of the current char make settings for what to sell
that's it
in profile of the current char make settings for what to sell
that's it
- Thu Jun 29, 2017 8:57 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Mirror wp samples. ver 5
- Replies: 19
- Views: 26477
Re: Mirror wp samples. ver 5
Hi, my char is able to solo them usually if it does not get stuck somewhere. For the water dragon i have added a routine in my userprofile that will cast DoT Spell on the bugs when they are in combat with me and have their protection buff on. This usually works if i fail to 1-hit them.# for hoto i'm...
- Sun Jun 04, 2017 7:15 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Mirror wp samples. ver 5
- Replies: 19
- Views: 26477
Re: Mirror wp samples. ver 5
Hi,
I did not have a look at your script but maybe you can answer this:
Is there a way to automatically join a mirror world?
I made waypoints for all instances but I have to manually enter all the time
I did not have a look at your script but maybe you can answer this:
Is there a way to automatically join a mirror world?
I made waypoints for all instances but I have to manually enter all the time
- Tue May 31, 2016 5:16 pm
- Forum: Runes of Magic
- Topic: Read Conversations with NPC
- Replies: 4
- Views: 2480
Re: Read Conversations with NPC
Easy but I would need to be at the computer.
While the bot does all the minigames, I can do something else
While the bot does all the minigames, I can do something else
- Thu May 26, 2016 12:14 pm
- Forum: Runes of Magic
- Topic: Read Conversations with NPC
- Replies: 4
- Views: 2480
Re: Read Conversations with NPC
works like a charm!
Thank you!
Thank you!
- Tue Apr 26, 2016 4:51 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Item Shop
- Replies: 4
- Views: 2940
Re: Item Shop
It was completely reworked-
For me it is actually not working at the moment...
For me it is actually not working at the moment...
- Thu Apr 21, 2016 4:17 pm
- Forum: Runes of Magic
- Topic: Read Conversations with NPC
- Replies: 4
- Views: 2480
Read Conversations with NPC
Hello all, I have not made scrips for a while and well I can not remember if it is possible to read the text messages that NPCs show when talking to them. I tried to make a new file for the current musical event but for the Musical Scale Challange I fail to read the sequence. It is written in the re...
- Sun Apr 10, 2016 5:36 am
- Forum: Runes of Magic
- Topic: possible to edit class function from within waypoint onLoad section? Yes it is!
- Replies: 6
- Views: 3147
Re: possible to edit class function from within waypoint onLoad section? Yes it is!
I can recommend to check for distance and do a teleport if the chest is not too far away.
Before teleport save your position as local and teleport back once you opended the chest.
Does not always work but it's okay
Before teleport save your position as local and teleport back once you opended the chest.
Does not always work but it's okay
- Sun Oct 26, 2014 2:49 pm
- Forum: Runes of Magic
- Topic: Getting a weird error
- Replies: 7
- Views: 2298
Re: Getting a weird error
Maybe your Drill Ground has a different level so that's why it has a different id?sauhard wrote:And abt drill ground i'll try in few minutes
Or you are not close enought?
- Mon Oct 20, 2014 4:45 pm
- Forum: Runes of Magic
- Topic: Can not find the correct EventMonitor
- Replies: 11
- Views: 3730
Re: Can not find the correct EventMonitor
Well, I fiddled around this problem by simply using timed interactions. Not nice but works okay (mostly). Now a new question came to my mind: How can I check if an NPC offers a Specific Dialog item? so how can I see if "bllla" is an Option in the dialog that can be used with ChoiceOptionBy...
- Mon Oct 13, 2014 4:06 pm
- Forum: Runes of Magic
- Topic: Can not find the correct EventMonitor
- Replies: 11
- Views: 3730
Re: Can not find the correct EventMonitor
Hey
It does not drop to the chat window it's just bubbles with text boxes...
It is the story telling troupe manager event. And in fact what he says is also not in any event except his start message...
Would be nice to find the Monitor, if not: i'll try to fiddle around by using timings...
It does not drop to the chat window it's just bubbles with text boxes...
It is the story telling troupe manager event. And in fact what he says is also not in any event except his start message...
Would be nice to find the Monitor, if not: i'll try to fiddle around by using timings...
- Sun Oct 12, 2014 3:45 pm
- Forum: Runes of Magic
- Topic: Can not find the correct EventMonitor
- Replies: 11
- Views: 3730
Re: Can not find the correct EventMonitor
Where did you get your long list? I assumed you were aware of the rom wiki. Here is the events list. http://runesofmagic.gamepedia.com/List_of_Events Mine is from some thread here in the forum :) Thanks! Edit: tried many more but could not find the correct one... Is there a chance that adding many ...
- Sun Oct 12, 2014 12:56 pm
- Forum: Runes of Magic
- Topic: Can not find the correct EventMonitor
- Replies: 11
- Views: 3730
Re: Can not find the correct EventMonitor
I don't know. You seem to have the testing method down at least. I think you have to try different events until you find the right one. Maybe the public event messages, the ones that start with PE_ ? Or maybe if you think about it you can think of another way to do it without without monitoring the...