Search found 57 matches
- Thu Oct 29, 2009 5:32 pm
- Forum: Runes of Magic
- Topic: bad argument #1 to 'sprintf' <got nil>
- Replies: 17
- Views: 4650
Re: bad argument #1 to 'sprintf' <got nil>
thank you heaps for the speedy SVN update. I try it now and let you know if run into any more weird errors Just a note: the macro test sending the macro to my macro hotkey is now coming up! which is fine as it used to always but for the last few SVN updates, this never came up lolz. Thats changed too?
- Thu Oct 29, 2009 5:23 pm
- Forum: Runes of Magic
- Topic: bad argument #1 to 'sprintf' <got nil>
- Replies: 17
- Views: 4650
Re: bad argument #1 to 'sprintf' <got nil>
Glad it wasnt just me, I couldnt see any1 else reporting this error either lolz. Would making a waypoint and changing to waypoint instead of wander for time being fix this temporarily?
- Thu Oct 29, 2009 5:20 pm
- Forum: Runes of Magic
- Topic: bad argument #1 to 'sprintf' <got nil>
- Replies: 17
- Views: 4650
Re: bad argument #1 to 'sprintf' <got nil>
cprintf(cli.green, "We overrun waypoint #%d, skip it and move on to #%d\n",currentWp.wpnum, nextWp.wpnum); Thats the requested line. Using revision 389 SVN. I always update, deleted all files and updated again and updated profiles also. Works fine till i get that message. Im currently usin...
- Thu Oct 29, 2009 5:07 pm
- Forum: Runes of Magic
- Topic: bad argument #1 to 'sprintf' <got nil>
- Replies: 17
- Views: 4650
Re: bad argument #1 to 'sprintf' <got nil>
after bout 5-10 mins i get exactly this line
scripts\rom\bot.lua:616: bad argument #1 to 'sprintf' <got nil>
Still cant seem to get it fixed
scripts\rom\bot.lua:616: bad argument #1 to 'sprintf' <got nil>
Still cant seem to get it fixed
- Wed Oct 28, 2009 11:02 pm
- Forum: Runes of Magic
- Topic: bad argument #1 to 'sprintf' <got nil>
- Replies: 17
- Views: 4650
Re: bad argument #1 to 'sprintf' <got nil>
ive redone the svn checkout and only kept profiles and waypoints i still get error. works for 5 - 10 mins then i get the error. I redone a new profile and still happens
- Wed Oct 28, 2009 9:03 pm
- Forum: Runes of Magic
- Topic: bad argument #1 to 'sprintf' <got nil>
- Replies: 17
- Views: 4650
bad argument #1 to 'sprintf' <got nil>
Not sure how to fix this
- Tue Aug 04, 2009 8:16 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
updated via svn, after 5 mins, I get an error code 299, pawn.lua file:99:bad argument #1 to gsub (string expected, got nil)
- Fri Jul 31, 2009 4:45 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
do the hotkeys work yet for other skill bars or is it still the one
- Wed Jul 29, 2009 9:48 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
Mines doing the same, I only bot 1 char as not greedy. have quad core, can run 7 clients no lag if i wanted. I manually updated player address again, worked slightly better but doing the same. Not sure how it looks to other players
- Tue Jul 28, 2009 9:27 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
i reinstalled the micro program, and did update via SVN etc, still not working
- Fri Jul 17, 2009 2:51 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
<skill name="PRIEST_REGENERATE" priority="110" hpper="50" inbattle="false" /> <skill name="PRIEST_URGENT_HEAL" priority="120" hpper="30" inbattle="false" /> Just curious, inbattle="false, doesnt this mean you won't ...
- Thu Jul 16, 2009 8:56 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
<skill name="KNIGHT_ENHANCED_ARMOR" mana="20" manainc="2.0" cooldown="120" type="buff" target="self" /> Curious about some of these spells, eg the char will always cast this in turn, if I change the cooldown, will it not cast this till the ...
- Mon Jul 13, 2009 8:50 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
auto logout? I presume this is set after a time the player is just standing there
also can you force it to loot each target regardless if another mob is attacking or not
also can you force it to loot each target regardless if another mob is attacking or not
- Fri Jul 10, 2009 10:26 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
troubles with the priority. If used on say priest HEAL, i created another line below the normal cast, seems to work, however when it has to spam that eg in the case of a pker, it bugs out and wont heal at all resulting in dying. Also once, not sure how, i had a skill on another bar and it somehow ca...
- Wed Jul 01, 2009 1:46 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
i thought of this too but was on enemies that dont debuff/stun etc. I tested in a few dif places
- Wed Jul 01, 2009 1:15 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
done that, all i can see is a sand scorpion or 2 around me, and nope not pked, now have over 500k debt lolz. forgot to add, I heal a lot and have high defence, I never died not even with 5 enemies on me. I even watched the bot take on 5 once and hp never hit half. I have heals set at hp 90% for this...
- Wed Jul 01, 2009 1:07 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 958625
Re: RoM bot
Love the bot, got most of it working and understand most of it. The only thing I cannot work out why and cannot find any info on this, is I leave my bot on, come back and not sure why (small chance and only happens sometimes) is i'm dead. I tested around the sand scorpions, and put into info not to ...