Wow, this is what I have been doing.
I have made a bot too; it is mainly based on memory reading, but has good navigation. I a working packet reader, but I can't figure out the encryption. I would help you, just PM me.
Search found 21 matches
- Sun Sep 20, 2009 8:04 pm
- Forum: Runes of Magic
- Topic: Packet Editing Runes of Magic
- Replies: 15
- Views: 7421
- Sat Sep 19, 2009 7:46 am
- Forum: Runes of Magic
- Topic: Packet Editing Runes of Magic
- Replies: 15
- Views: 7421
Re: Packet Editing Runes of Magic
It died. The people that PM'ed me stopped communicating. And I stopped once school started.
I would pick it back up with someone. But Aion starts soon, and I have a guild I am expected to power level in.
I would pick it back up with someone. But Aion starts soon, and I have a guild I am expected to power level in.
- Sun Sep 06, 2009 9:10 am
- Forum: Runes of Magic
- Topic: Druid screenshots
- Replies: 11
- Views: 3046
Re: Druid screenshots
Well I got the 2 classes in late December/early January. Then I didn't really play them until a month or so ago. I am leveling a warden/mage now.
- Sat Sep 05, 2009 8:57 am
- Forum: Runes of Magic
- Topic: Druid screenshots
- Replies: 11
- Views: 3046
Re: Druid screenshots
No, you don't get baned. I was leveling mine up a month ago.
I haven't been checking but when I was last on they didn't have skill names, making it hard...
I haven't been checking but when I was last on they didn't have skill names, making it hard...
- Sun Aug 23, 2009 5:16 pm
- Forum: Runes of Magic
- Topic: Packet Editing Runes of Magic
- Replies: 15
- Views: 7421
Re: Packet Editing Runes of Magic
Ok, I will work on it some more. I think that I am getting closer... I will post any new updates.
- Sun Aug 23, 2009 5:14 pm
- Forum: Runes of Magic
- Topic: Using talent points
- Replies: 7
- Views: 4127
Re: Using talent points
Yeah, but you don't always know where the skill window will be. There might be different monitor resolutions, or they could have moved it. I have tried to scan for the pixels, but haven't made accurate enough code yet. I am trying to find the actual function now...
- Tue Aug 18, 2009 2:20 pm
- Forum: Runes of Magic
- Topic: Using talent points
- Replies: 7
- Views: 4127
Using talent points
I am wondering what people do about using talent points? At low levels those are needed to help level up, unless you stay at your computer I don't see how a level 1 - 20 bot could be possible...
- Tue Aug 18, 2009 12:58 pm
- Forum: Runes of Magic
- Topic: Questions on Banning
- Replies: 18
- Views: 4323
Re: Questions on Banning
Ok, I don't really play anymore so I am going to bot on my main... There are also less people in higher level areas...
- Tue Aug 18, 2009 8:05 am
- Forum: Runes of Magic
- Topic: Questions on Banning
- Replies: 18
- Views: 4323
Re: Questions on Banning
Do they perma ban or give temp bans first?
- Wed Aug 12, 2009 4:13 pm
- Forum: Game cheating & modding
- Topic: Aion anyone?
- Replies: 31
- Views: 15061
Re: Aion anyone?
I don't think game guard will make anyone made, most people don't notice it. I have played a beta already, it is a fabulous game! I definitely recommend everyone playing the free trial.
- Wed Aug 12, 2009 1:30 pm
- Forum: Game cheating & modding
- Topic: Aion anyone?
- Replies: 31
- Views: 15061
Re: Aion anyone?
I already pre-ordered it, I plan to do some hacking or botting the day it comes out on a trial account. If anyone wants to help I think I can make a GG bypass.
- Mon Aug 10, 2009 1:40 pm
- Forum: Runes of Magic
- Topic: Packet Editing Runes of Magic
- Replies: 15
- Views: 7421
Re: Packet Editing Runes of Magic
That would make sense... And I just figured out that these are actually two packets! Stealth Ability: 3e 00 00 00 02 52 72 f4 f4 f4 e6 f4 ff ff d0 f4 f4 f4 dc f4 f4 f4 3c ed f9 f4 d6 4a a0 36 e8 8a bf b8 9d 3c cf 38 8d ad 84 b3 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 85 8c bf b8 26 00 00 00 ...
- Mon Aug 10, 2009 10:56 am
- Forum: Runes of Magic
- Topic: Packet Editing Runes of Magic
- Replies: 15
- Views: 7421
Re: Packet Editing Runes of Magic
Where? In the WSABUF? The WSABUF has a property called .len, that should be the first unsigned int, but it doesn't match the results I get... Maybe I forgot about it being unsigned...
- Sun Aug 09, 2009 12:21 pm
- Forum: Runes of Magic
- Topic: Packet Editing Runes of Magic
- Replies: 15
- Views: 7421
Re: Packet Editing Runes of Magic
This is the WSASend Function (from MSDN): int WSASend( __in SOCKET s, __in LPWSABUF lpBuffers, __in DWORD dwBufferCount, __out LPDWORD lpNumberOfBytesSent, __in DWORD dwFlags, __in LPWSAOVERLAPPED lpOverlapped, __in LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine ); Here is an example: WSASen...
- Sun Aug 09, 2009 9:16 am
- Forum: Runes of Magic
- Topic: Packet Editing Runes of Magic
- Replies: 15
- Views: 7421
Re: Packet Editing Runes of Magic
I have, it doesn't work correctly. I have made made a program for analyzing packets and data from Runes of Magic. I need to (1) figure out if they have encryption, (2) find the unencrypted location or reverse the encryption, (3) make some packet filters. I am wondering if anyone has some experience ...
- Sat Aug 08, 2009 5:58 pm
- Forum: Runes of Magic
- Topic: Packet Editing Runes of Magic
- Replies: 15
- Views: 7421
Packet Editing Runes of Magic
Has anyone done any packet editing of Runes of Magic? I tried awhile ago with WPE Pro, but it doesn't hook WSASend correctly. I recently made a WSASend hook for Runes of Magic, and have the code necessary to analyze packets and other information needed. I was wondering if anyone would like to help m...
- Sat Jun 13, 2009 6:08 pm
- Forum: Runes of Magic
- Topic: Detect cursor change?
- Replies: 28
- Views: 7196
Re: Detect cursor change?
I know that this may be advanced, and too slow for lua... But you could put all the pixels on the screen into an array (800x600 res might be good). You could even do just every 5 pixels or whatever. Then search for the area with the most grey color and click there to mine tin ore. A "hotspot&qu...
- Sat Jun 13, 2009 5:44 pm
- Forum: Runes of Magic
- Topic: Navigation System
- Replies: 1
- Views: 1398
Navigation System
I have been working on my own bot for Runes of Magic using C++. It is fully functional now, I am just working on some waypoints to get from 1 to 20. I had to make my own navigation system, and it seems like it could have some potential... What I did was map the path from where you start in the game ...
- Mon Jun 08, 2009 10:16 pm
- Forum: Runes of Magic
- Topic: Charactor Rotation & In Battle Addys
- Replies: 4
- Views: 1730
Re: Charactor Rotation & In Battle Addys
Yes, that explains it! Thank you!
- Mon Jun 08, 2009 9:47 pm
- Forum: Runes of Magic
- Topic: Charactor Rotation & In Battle Addys
- Replies: 4
- Views: 1730
Re: Charactor Rotation & In Battle Addys
Thanks that explains the rotation. And I know the battle flag is a byte, but I will try again.