Search found 8 matches
- Sat Jun 09, 2012 2:10 am
- Forum: RoM general
- Topic: Some drop tests
- Replies: 20
- Views: 5478
Re: Some drop tests
Thinking about kkulesza theory. In Redhill there are a level 65 mob, the Domesticated Boshi, i kill it with a 58 level knight with no problems and the boshis give me 2-3 production runes each kill. With honor party it gives me 0-1. Probably means that the honor party makes the drop be as if my knigh...
- Fri Jun 08, 2012 4:48 am
- Forum: RoM general
- Topic: Some drop tests
- Replies: 20
- Views: 5478
Re: Some drop tests
Kkulesza, i edited my previous post to remark the points. The first post probably was unclear
- Thu Jun 07, 2012 3:20 pm
- Forum: RoM general
- Topic: Some drop tests
- Replies: 20
- Views: 5478
Re: Some drop tests
My numbers: Normal Party (Rogue 70 in Kalin with a Mage 70 in his home): 3 loot III runes + Housemaid pot = 640k gold per hour. Stops before the jump for locatha, usually not full. Going any further doesn't give me more gold per hour. Honor Party (Rogue 70 in Kalin with a Mage 1 in his home: 3 loot ...
- Mon May 28, 2012 10:06 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 56637
Re: Rock5's Ultra Model files
Thanks for your great work. I can let the computer unnatended making the elven daily with 3 accounts full of chars one after another with no errors. Before this adition, I needed to restart the client for nearly each account and that made me doubt when the time of the "tier squad" come. I'...
- Thu Oct 06, 2011 4:06 am
- Forum: Runes of Magic
- Topic: RoM server Patch 4.0.3. - The Mighty Shield.
- Replies: 502
- Views: 104766
Re: RoM server Patch 4.0.3. - The Mighty Shield.
Hello all 648 gives makes me having targeting issues, the bot says that is targeting something but there is no target, no combat and no casting. Checked with a clean bot also. Back to 647. Still testing, when my partner comes will check partying, i'll post some feedback when we try it. Thanks you al...
- Sun Aug 14, 2011 2:01 pm
- Forum: Runes of Magic
- Topic: farming in turns
- Replies: 5
- Views: 1654
Re: farming in turns
Thanks you all. The rotation, i think, is necessary to have two characters farming, may be that after juicing brains (mine and others) the gold per hour shows no chage at all. I'll check the proposal of SpiralIV i think it must work for sure. And it can be the solution for a memento party waypoint t...
- Sat Aug 13, 2011 3:00 pm
- Forum: Runes of Magic
- Topic: farming in turns
- Replies: 5
- Views: 1654
Re: farming in turns
Well, now that we all know your machine... any serious suggestion?
Can anyone can point me to an "isinparty" function howto? Any way to synchronize a party?
Can anyone can point me to an "isinparty" function howto? Any way to synchronize a party?
- Fri Aug 12, 2011 11:14 am
- Forum: Runes of Magic
- Topic: farming in turns
- Replies: 5
- Views: 1654
farming in turns
Hello. First of all congrats for the hard work. Well, i'm trying kalin farming in turns. My computer can't move more than two instances of the game. The idea is that one character waits, probably with sleep() before entering KS while other character farms, when the other character exits from kalin r...