Search found 79 matches
- Sun Sep 11, 2011 11:19 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's craftItem function
- Replies: 34
- Views: 13488
Re: Rock5's craftItem function
I get an error saying Failed to craft. Make sure you are near the correct crafting tools. even tho it just finished processing a stack and is standing in the same spot. Any ideas? I'm using the latest SVN of both micromacro and rombot. Also, what's up with all the *s? *******************************...
- Sun Sep 11, 2011 10:09 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 255449
Re: Rock5's Mail Mods
you have multiple links to UltimateMailMod.zip in the first post. which one is the newest?
thanks
thanks
- Fri Sep 09, 2011 1:43 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's craftItem function
- Replies: 34
- Views: 13488
Re: Rock5's craftItem function
yes, after it processes one stack of each resource it goes and sleeps. i press delete and it will go around and process one more stack. i would like it to process everything the first time.
- Fri Sep 09, 2011 7:13 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's craftItem function
- Replies: 34
- Views: 13488
Re: Rock5's craftItem function
Is this the new updated version? It's only processing one stack herb, ore, and wood instead of all in my bags. I'm using the provided logarcraft.xml
thanks
thanks
- Fri Sep 09, 2011 2:20 am
- Forum: Runes of Magic
- Topic: Still lots of ID errors.
- Replies: 10
- Views: 2354
Re: Still lots of ID errors.
so EVERYBODY else doesnt have any ID errors anymore? its just me then? O.o Botje I had a ton that came through but didn't get a screenshot and hasn't happened again since. It was after the the SVN update, and I haven't done a update.lua yet. edit: it was in the same zone as your post, so maybe some...
- Tue Sep 06, 2011 10:21 pm
- Forum: Runes of Magic
- Topic: patch 4.0.2.2436 on 7 sept 11, official forum topic
- Replies: 52
- Views: 15580
Re: patch update 7/9/11, official forum post. patch 4.0.2.24
just wondering... why update.lua doesn't fix these addresses?
thanks
thanks
- Thu Sep 01, 2011 11:44 pm
- Forum: Runes of Magic
- Topic: OMG quit jumping mid-cast
- Replies: 14
- Views: 2234
Re: OMG quit jumping mid-cast
it's not only the jumping that is annoying but all other party members stop attacking once the warden's pet takes aggro. all of my files are current. it seems that the warden's pet isn't considered a party member or something. even tho i have it set to ks, and i have the pet added for assisting... w...
- Thu Sep 01, 2011 4:36 pm
- Forum: Runes of Magic
- Topic: OMG quit jumping mid-cast
- Replies: 14
- Views: 2234
Re: OMG quit jumping mid-cast
even adding "Spirit of the Oak" and "Spirit_of_the_Oak" to my friends list in the profiles doesn't seem to help any.
- Thu Sep 01, 2011 7:36 am
- Forum: Runes of Magic
- Topic: OMG quit jumping mid-cast
- Replies: 14
- Views: 2234
Re: OMG quit jumping mid-cast
i'm using the newest version of the bot even with anti_ks set to false the chars are still jump cancelling casts and my mage that is in the party with my warden stops attacking. both chars anti_ks set to false Fight finished. Killed 1 Valley Marauder. (fight #1 / runtime 2 minutes) Clearing target. ...
- Wed Aug 31, 2011 6:15 pm
- Forum: Runes of Magic
- Topic: OMG quit jumping mid-cast
- Replies: 14
- Views: 2234
Re: OMG quit jumping mid-cast
lol so i'm in a party now with two of my chars and they both jump when the warden's pet gets aggro. this is silly. i really don't see a need for this.
- Wed Aug 31, 2011 2:17 pm
- Forum: Runes of Magic
- Topic: Wait until I'm done casting before moving
- Replies: 7
- Views: 1431
Re: Wait until I'm done casting before moving
nothing special, just keeps on pulling... Engaging enemy [Cow Beetle] in combat. Moving in | Suggested range: 50 | Distance: 50 Use MACRO: WARDEN_CHARGED_CHOP => Cow Beetle (582/582) Use MACRO: WARDEN_POWER_OF_THE_=> Cow Beetle (553/582) Use MACRO: WARDEN_ELVEN_PRAYER => Cow Beetle (495/582) Use MAC...
- Wed Aug 31, 2011 1:51 pm
- Forum: Runes of Magic
- Topic: Wait until I'm done casting before moving
- Replies: 7
- Views: 1431
Re: Wait until I'm done casting before moving
it's empty
Code: Select all
<onLeaveCombat><![CDATA[
-- Additional Lua code to execute after killing an enemy
]]></onLeaveCombat>
- Wed Aug 31, 2011 1:50 pm
- Forum: Runes of Magic
- Topic: Knight Range Pulling with Shock
- Replies: 11
- Views: 2527
Re: Knight Range Pulling with Shock
kk, i'll test it out in about 5 more levels...
thanks for the help
thanks for the help
- Wed Aug 31, 2011 1:49 pm
- Forum: Runes of Magic
- Topic: OMG quit jumping mid-cast
- Replies: 14
- Views: 2234
Re: OMG quit jumping mid-cast
kk, but it's interrupting the cast when i lose aggro instead of when i take aggro. i'll get used to it i guess, but it's annoying lol.
thanks
thanks
- Wed Aug 31, 2011 1:40 pm
- Forum: Runes of Magic
- Topic: Wait until I'm done casting before moving
- Replies: 7
- Views: 1431
Re: Wait until I'm done casting before moving
it finally was successful in summoning the pet. it looks like if mobs are still around in combat radius it will keep attacking them and interrupting the cast while out of combat. but once all the mobs are gone within range it will complete summon before resuming to the next waypoint. which really su...
- Wed Aug 31, 2011 1:20 pm
- Forum: Runes of Magic
- Topic: Knight Range Pulling with Shock
- Replies: 11
- Views: 2527
Re: Knight Range Pulling with Shock
no idea why it would try to pull with a heal. especially a skill with autouse="false"
but now when i play on my druid side, how to i get it to range pull = true?
but now when i play on my druid side, how to i get it to range pull = true?
- Wed Aug 31, 2011 1:12 pm
- Forum: Runes of Magic
- Topic: OMG quit jumping mid-cast
- Replies: 14
- Views: 2234
Re: OMG quit jumping mid-cast
yes, it looks like after i pull my pet then takes aggro and i jump when it does and interrupt my cast. why would i want to interrupt my cast when my pet pulls aggro?
- Wed Aug 31, 2011 1:07 pm
- Forum: Runes of Magic
- Topic: Wait until I'm done casting before moving
- Replies: 7
- Views: 1431
Wait until I'm done casting before moving
I've got my warden set to summon his pet out of combat in case it dies. But the bot just keeps going and pulling more mobs and breaking the cast. Can we make it wait until casts are done? <skill name="WARDEN_SUMMON_SPIRIT_OF_THE_OAK" hotkey="MACRO" priority="1" inbattle...
- Wed Aug 31, 2011 1:01 pm
- Forum: Runes of Magic
- Topic: Knight Range Pulling with Shock
- Replies: 11
- Views: 2527
Re: Knight Range Pulling with Shock
<?xml version="1.0" encoding="utf-8"?> <profile> <options> <!-- Try the bot with a new char mage --> <!-- At the pioneer village. Use demo.xml waypoint file --> <option name="HP_LOW" value="85" /> <option name="MP_LOW_POTION" value="50" />...
- Wed Aug 31, 2011 12:47 pm
- Forum: Runes of Magic
- Topic: OMG quit jumping mid-cast
- Replies: 14
- Views: 2234
OMG quit jumping mid-cast
so I'm trying out a few caster classes and the bot is always jumping mid-cast while in combat and breaking the cast. so annoying. is there a way to stop this? it's not every cast, but usually the first cast. specifically it's on my warden right now when he casts charged chop. thanks edit: seems to d...