Search found 42 matches

by aspart
Fri May 25, 2012 9:36 am
Forum: Runes of Magic
Topic: How to get bots working together.
Replies: 3
Views: 1159

How to get bots working together.

I think the title says it all lol. What I'm thinking about doing is setting one of the bots to wonder and setting the radius to 0 putting the help name of the other bot on the profile and have the wondering bot follow the other one. Any better ideas?
by aspart
Mon Sep 12, 2011 8:52 pm
Forum: Runes of Magic
Topic: CoT tele waypoint
Replies: 3
Views: 1300

Re: CoT tele waypoint

got it, thanks guys works fine.
by aspart
Mon Sep 12, 2011 1:44 pm
Forum: Runes of Magic
Topic: CoT tele waypoint
Replies: 3
Views: 1300

CoT tele waypoint

Hey wassup guys, I've got the latest revision and I noticed that my course of terror waypoint file whenever it tried to activate the swimhack rom crashes anybody got any clue?
by aspart
Tue Sep 06, 2011 10:34 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: MountSpeedhack ( some code for userfunction addon)
Replies: 8
Views: 4880

Re: MountSpeedhack ( some code for userfunction addon)

should make a macro to turn it on and off in game.
by aspart
Mon Sep 05, 2011 8:39 am
Forum: Runes of Magic
Topic: Autologin Acc Cycling from Bot
Replies: 14
Views: 5898

Re: Autologin Acc Cycling from Bot

is there a newer version?
by aspart
Sun Sep 04, 2011 11:01 am
Forum: Runes of Magic
Topic: Autologin Acc Cycling from Bot
Replies: 14
Views: 5898

Re: Autologin Acc Cycling from Bot

Also for me, idk if my settings are wrong for auto login, but when it logs out it just relogs the same character.
by aspart
Sun Sep 04, 2011 10:25 am
Forum: Runes of Magic
Topic: Autologin Acc Cycling from Bot
Replies: 14
Views: 5898

Re: Autologin Acc Cycling from Bot

I'm testing your scripts now I know having gmmonitor running interferes with it probably something to do with logging in and logging out addresses changing or something.
by aspart
Thu Aug 25, 2011 3:10 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 264211

Re: Rock5's Millers Ranch Scripts

Govinda=D lol they dont freakin care unless you're making a big disturbance(I was on my rogue farming guard dog meat 24/7 making 20M a day from that bot) lol and I had players saying the GMs said I wasn't a bot. I had another character that didnt have GM detect on it tho and I left it up one night g...
by aspart
Thu Aug 25, 2011 10:52 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 264211

Re: Rock5's Millers Ranch Scripts

That's why I have about 7 diff accounts that I bot on and once seller which is exactly that just a seller so the only way they can get me is if they trace my IP while i'm on my seller back to my bots because I try to keep my bots running 24/7 but if I were to log off all my bots and get on my seller...
by aspart
Thu Aug 25, 2011 10:43 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 264211

Re: Rock5's Millers Ranch Scripts

I don't think that has anything to do with it. 9 times out of 10 tho, if you sell your eggs on your bot they will get you.
by aspart
Wed Aug 24, 2011 10:59 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 264211

Re: Rock5's Millers Ranch Scripts

I'll try disabling the teleport first and see if that does anything, but I really liked that function :'(
by aspart
Wed Aug 24, 2011 10:48 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 264211

Re: Rock5's Millers Ranch Scripts

Yeah, I've restarted them multiple times I did however change my client.config.ini to the settings below it stopped functioning properly shortly after could this be the reason? [display] windowed width=100 windowed height=100 fullscreen width=1024 fullscreen height=768 windowed mode=1 quality=1 [ui]...
by aspart
Wed Aug 24, 2011 10:38 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 264211

Re: Rock5's Millers Ranch Scripts

It thinks they're stuck and it doesn't continue after the time is up, it continues to assume all hens are stuck on every character/bot. I tried an older version of MRC that works well enough but it's not as efficient as your was.
by aspart
Wed Aug 24, 2011 10:24 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 264211

Re: Rock5's Millers Ranch Scripts

Hey, MRC optimized version runs for maybe 10 minutes and then all hens are stuck, was running well a couple days ago with 4+ clients.
by aspart
Fri Aug 05, 2011 4:21 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 174229

Re: GM detection and banning chance reduction

Lisa you're the best, this program I believe has saved my farming rogue from getting banned lol I know it has.
by aspart
Mon Aug 01, 2011 6:59 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 174229

Re: GM detection and banning chance reduction

Hey I'm testing it, and it logs out while near the testchar but does not pause or respond to the whispers.
by aspart
Tue Jul 26, 2011 8:39 pm
Forum: Runes of Magic
Topic: Official new patch topic 4.0.1
Replies: 185
Views: 51654

Re: Official new patch topic 4.0.1

In the meantime i've been experimenting with romeo's multihack the speed hack is nice and the tele/mountain climber but you die frequently for no reason I know this is off topic, I apologize for responding to it. Hacking will never be foolproof. You are modifying code on your computer side that doe...
by aspart
Tue Jul 26, 2011 8:38 pm
Forum: Runes of Magic
Topic: Official new patch topic 4.0.1
Replies: 185
Views: 51654

Re: Official new patch topic 4.0.1

I'll wait for an update for the bot. & I definitely appreciate the people who work on this in their spare time=D.
by aspart
Tue Jul 26, 2011 7:18 pm
Forum: Runes of Magic
Topic: Official new patch topic 4.0.1
Replies: 185
Views: 51654

Re: Official new patch topic 4.0.1

you die frequently for no reason The most common cause of this, is unknowingly having nofall enabled. I've rebooted the GUI and it still does it, but that's what it seems like. It just won't seem to turn off. I'm running version 11 is there a better version I could use and if so could post a link w...
by aspart
Tue Jul 26, 2011 5:40 pm
Forum: Runes of Magic
Topic: Official new patch topic 4.0.1
Replies: 185
Views: 51654

Re: Official new patch topic 4.0.1

yeah I think i'll just for the svn update, I can change it manually but that's too much work lol. But I definitely wanna give some thanks to the guys that put in the hard work for us!!! In the meantime i've been experimenting with romeo's multihack the speed hack is nice and the tele/mountain climbe...