Search found 42 matches
- Fri May 25, 2012 9:36 am
- Forum: Runes of Magic
- Topic: How to get bots working together.
- Replies: 3
- Views: 1159
How to get bots working together.
I think the title says it all lol. What I'm thinking about doing is setting one of the bots to wonder and setting the radius to 0 putting the help name of the other bot on the profile and have the wondering bot follow the other one. Any better ideas?
- Mon Sep 12, 2011 8:52 pm
- Forum: Runes of Magic
- Topic: CoT tele waypoint
- Replies: 3
- Views: 1300
Re: CoT tele waypoint
got it, thanks guys works fine.
- Mon Sep 12, 2011 1:44 pm
- Forum: Runes of Magic
- Topic: CoT tele waypoint
- Replies: 3
- Views: 1300
CoT tele waypoint
Hey wassup guys, I've got the latest revision and I noticed that my course of terror waypoint file whenever it tried to activate the swimhack rom crashes anybody got any clue?
- Tue Sep 06, 2011 10:34 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: MountSpeedhack ( some code for userfunction addon)
- Replies: 8
- Views: 4880
Re: MountSpeedhack ( some code for userfunction addon)
should make a macro to turn it on and off in game.
- Mon Sep 05, 2011 8:39 am
- Forum: Runes of Magic
- Topic: Autologin Acc Cycling from Bot
- Replies: 14
- Views: 5898
Re: Autologin Acc Cycling from Bot
is there a newer version?
- Sun Sep 04, 2011 11:01 am
- Forum: Runes of Magic
- Topic: Autologin Acc Cycling from Bot
- Replies: 14
- Views: 5898
Re: Autologin Acc Cycling from Bot
Also for me, idk if my settings are wrong for auto login, but when it logs out it just relogs the same character.
- Sun Sep 04, 2011 10:25 am
- Forum: Runes of Magic
- Topic: Autologin Acc Cycling from Bot
- Replies: 14
- Views: 5898
Re: Autologin Acc Cycling from Bot
I'm testing your scripts now I know having gmmonitor running interferes with it probably something to do with logging in and logging out addresses changing or something.
- Thu Aug 25, 2011 3:10 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 264211
Re: Rock5's Millers Ranch Scripts
Govinda=D lol they dont freakin care unless you're making a big disturbance(I was on my rogue farming guard dog meat 24/7 making 20M a day from that bot) lol and I had players saying the GMs said I wasn't a bot. I had another character that didnt have GM detect on it tho and I left it up one night g...
- Thu Aug 25, 2011 10:52 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 264211
Re: Rock5's Millers Ranch Scripts
That's why I have about 7 diff accounts that I bot on and once seller which is exactly that just a seller so the only way they can get me is if they trace my IP while i'm on my seller back to my bots because I try to keep my bots running 24/7 but if I were to log off all my bots and get on my seller...
- Thu Aug 25, 2011 10:43 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 264211
Re: Rock5's Millers Ranch Scripts
I don't think that has anything to do with it. 9 times out of 10 tho, if you sell your eggs on your bot they will get you.
- Wed Aug 24, 2011 10:59 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 264211
Re: Rock5's Millers Ranch Scripts
I'll try disabling the teleport first and see if that does anything, but I really liked that function :'(
- Wed Aug 24, 2011 10:48 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 264211
Re: Rock5's Millers Ranch Scripts
Yeah, I've restarted them multiple times I did however change my client.config.ini to the settings below it stopped functioning properly shortly after could this be the reason? [display] windowed width=100 windowed height=100 fullscreen width=1024 fullscreen height=768 windowed mode=1 quality=1 [ui]...
- Wed Aug 24, 2011 10:38 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 264211
Re: Rock5's Millers Ranch Scripts
It thinks they're stuck and it doesn't continue after the time is up, it continues to assume all hens are stuck on every character/bot. I tried an older version of MRC that works well enough but it's not as efficient as your was.
- Wed Aug 24, 2011 10:24 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 264211
Re: Rock5's Millers Ranch Scripts
Hey, MRC optimized version runs for maybe 10 minutes and then all hens are stuck, was running well a couple days ago with 4+ clients.
- Fri Aug 05, 2011 4:21 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 174229
Re: GM detection and banning chance reduction
Lisa you're the best, this program I believe has saved my farming rogue from getting banned lol I know it has.
- Mon Aug 01, 2011 6:59 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 174229
Re: GM detection and banning chance reduction
Hey I'm testing it, and it logs out while near the testchar but does not pause or respond to the whispers.
- Tue Jul 26, 2011 8:39 pm
- Forum: Runes of Magic
- Topic: Official new patch topic 4.0.1
- Replies: 185
- Views: 51654
Re: Official new patch topic 4.0.1
In the meantime i've been experimenting with romeo's multihack the speed hack is nice and the tele/mountain climber but you die frequently for no reason I know this is off topic, I apologize for responding to it. Hacking will never be foolproof. You are modifying code on your computer side that doe...
- Tue Jul 26, 2011 8:38 pm
- Forum: Runes of Magic
- Topic: Official new patch topic 4.0.1
- Replies: 185
- Views: 51654
Re: Official new patch topic 4.0.1
I'll wait for an update for the bot. & I definitely appreciate the people who work on this in their spare time=D.
- Tue Jul 26, 2011 7:18 pm
- Forum: Runes of Magic
- Topic: Official new patch topic 4.0.1
- Replies: 185
- Views: 51654
Re: Official new patch topic 4.0.1
you die frequently for no reason The most common cause of this, is unknowingly having nofall enabled. I've rebooted the GUI and it still does it, but that's what it seems like. It just won't seem to turn off. I'm running version 11 is there a better version I could use and if so could post a link w...
- Tue Jul 26, 2011 5:40 pm
- Forum: Runes of Magic
- Topic: Official new patch topic 4.0.1
- Replies: 185
- Views: 51654
Re: Official new patch topic 4.0.1
yeah I think i'll just for the svn update, I can change it manually but that's too much work lol. But I definitely wanna give some thanks to the guys that put in the hard work for us!!! In the meantime i've been experimenting with romeo's multihack the speed hack is nice and the tele/mountain climbe...