Search found 47 matches

by kumpel100
Wed Aug 19, 2009 3:22 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 925013

Re: RoM bot

Try updating to r162. It should be fixed now. TARGET_FRIEND = {key = _G.key.J, modifier = nil}, this was my error :( sry admin <skill name="PRIEST_SOUL_SOURCE" hotkey="VK_J" priority="110" inbattle="true" hpper="30" /> double key setting :(
by kumpel100
Wed Aug 19, 2009 12:36 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 925013

Re: RoM bot

dawm im a noob, thx for remove the image....

Svn 161 same error

http://img25.imageshack.us/img25/6373/errorsvn159.jpg
http://img5.imageshack.us/img5/6373/errorsvn159.jpg

error is now line 91
by kumpel100
Wed Aug 19, 2009 9:55 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 925013

Re: RoM bot

i got an error didnt know why, seems from the new version 159

<removed image--contained character name; error on settings.lua:90>



what reason had this error?

my old version runs without problems.
by kumpel100
Fri Jul 24, 2009 10:48 am
Forum: Runes of Magic
Topic: experiences with the new quickturn function svn 75
Replies: 5
Views: 2017

Re: experiences with the new quickturn function svn 75

i like the new movemend, i didnt notice anything negative.
the biggest problem i notice is the target system from rom self, if you didnt run straight to a mob you often miss it.
you didnt target the mob very close to you but attack an other while is straight to you, this looks very botish.
by kumpel100
Wed Jul 08, 2009 12:49 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 925013

Re: RoM bot

I might sound as a lazy f#%@ now (maybe i am :P ) But wouldn't it be great to make a topic with some harvesting waypoint scripts in it Because i think there are a lot of people who made one to use around pioneers village, but if only 1 person made it and shared it it would be great. Kind Regards Me...
by kumpel100
Fri Jul 03, 2009 1:51 pm
Forum: Runes of Magic
Topic: Use Urgent Heal, Regenerate, Imunity how to do inside.
Replies: 11
Views: 3527

Re: Use Urgent Heal, Regenerate, Imunity how to do inside.

Edit version: i addet alot of new code to makes my Mage/Priest close to Unkillable: Player LUA Line ~192-224 from the new SVN code overwrite the whole function CPlayer:checkPotions() with this code: Code: -- Check if you need to use Imunity, and use them. function CPlayer:checkImunity() self:checkPo...
by kumpel100
Mon Jun 29, 2009 4:06 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 925013

Re: RoM bot

i fixed my loot problem simply by increase the wait time after the mob should be death: player.lua a line up this -- Monster is dead (0 HP) but still targeted. -- Loot and clear target. is the yrest(100); yrest(100); change it to: yrest(1000); i change this every update we get and all time it fixes ...
by kumpel100
Sat Jun 27, 2009 1:12 pm
Forum: Runes of Magic
Topic: failure reading memory
Replies: 2
Views: 1710

Re: failure reading memory

sorry not this was cause my error i make a full reinstall, now all works fine.
by kumpel100
Sat Jun 27, 2009 12:16 pm
Forum: Runes of Magic
Topic: failure reading memory
Replies: 2
Views: 1710

failure reading memory

since today i got failure reading memory: yesterday same version runs without problems, any idear? i have used rom/update.lua http://img37.imageshack.us/img37/9318/errorfwb.th.jpg i found my bug its from here: http://www.solarstrike.net/phpBB3/viewtopic.php?f=21&t=360 i addet this line: if( not ...
by kumpel100
Tue Jun 23, 2009 11:53 am
Forum: Runes of Magic
Topic: Use Urgent Heal, Regenerate, Imunity how to do inside.
Replies: 11
Views: 3527

Re: Use Urgent Heal, Regenerate, Imunity how to do inside.

i like your idear, a good option would be use skills without use alot of hotkeys. something like: ingame macro: /cast Holy Aura /wait 1 /cast Urgent Heal /wait 1 /cast Urgent Heal /wait 1 or if you are Priest: /cast Holy Aura /wait 1 /cast Soul Source ; intant full HP 5min cooldown. best part would ...
by kumpel100
Mon Jun 22, 2009 3:34 pm
Forum: Runes of Magic
Topic: Modification: automatic logout after x min playtime
Replies: 8
Views: 3103

Re: Modification: automatic logout after x min playtime

should we insert indeet of that: end player:logout_check(); -- automatic logout check <<< INSTERT THAT LINE end end startMacro(main); better this: end if( settings.profile.options.USE_LOGOUT == true ) then player:logout_check(); -- automatic logout check <<< INSTERT THAT LINE end end end startMacro(...
by kumpel100
Mon Jun 22, 2009 2:46 pm
Forum: Runes of Magic
Topic: can i use CTRL+ SHIFT+ ALT+ Hottkeys?
Replies: 1
Views: 1425

can i use CTRL+ SHIFT+ ALT+ Hottkeys?

can i use CTRL+1 hotkeys or something like that?
by kumpel100
Mon Jun 22, 2009 1:24 pm
Forum: Runes of Magic
Topic: Modification: automatic logout after x min playtime
Replies: 8
Views: 3103

Re: Modification: automatic logout after x min playtime

that looks very great i will test it i used same in my Bot in a other Game with the special Feature " Shut down your machine after xx hours" that is an important Part !!! something like: <option name="LOGOUT_TIME" value="120" /> <option name="SHUT_DOWN_PC" val...
by kumpel100
Fri Jun 19, 2009 6:58 pm
Forum: Runes of Magic
Topic: Bug or worked as designed? running even if aggro
Replies: 9
Views: 3088

Re: Bug or worked as designed? running even if aggro

another is when the mob is death but you still have an DoT on you, you skip looting.
by kumpel100
Fri Jun 19, 2009 5:30 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 925013

Re: RoM bot

also when i cast my imunity first time i should add something like:

self.ImunityLastUseTime = os.time();

right?

P.s Problem Solved thx
by kumpel100
Fri Jun 19, 2009 4:22 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 925013

Help on Timer pls.

atm i try to add a Imunity function all works fine but there is something wrong with my timer what i did is: bot.lua line ~ 291 if( player.TargetPtr == 0 ) then player:checkPotions(); if( settings.profile.options.IMUNITY_USE == true ) then player:checkImunity(); end player:checkSkills(); end player....
by kumpel100
Sun Jun 14, 2009 1:02 pm
Forum: Runes of Magic
Topic: Detect cursor change?
Replies: 28
Views: 7207

Re: Detect cursor change?

I know that this may be advanced, and too slow for lua... But you could put all the pixels on the screen into an array (800x600 res might be good). You could even do just every 5 pixels or whatever. Then search for the area with the most grey color and click there to mine tin ore. A "hotspot&q...
by kumpel100
Sun Jun 14, 2009 11:50 am
Forum: Runes of Magic
Topic: Detect cursor change?
Replies: 28
Views: 7207

Re: Detect cursor change?

no way you have on every direction other colors thats why im using Cursor move with Cursor code detect. I'm thinking on a solution with mouse over and an ingame tooltip. The tooltip is attached to the mouse position or could be fixed on the screen. And you could detect specific letters in the toolt...