Search found 43 matches

by mschmitd
Wed Jul 27, 2011 11:35 am
Forum: Runes of Magic
Topic: Official new patch topic 4.0.1
Replies: 185
Views: 46999

Re: Official new patch topic 4.0.1

@Blackt3ars

Code: Select all

if obj and ( distance(self.X, self.Z, self.Y, obj.X, obj.Z, obj.Y ) > settings.profile.options.HARVEST_DISTANCE ) then
	obj == nil
end
You have only change this "obj == nil" to this "obj = nil" ?
by mschmitd
Wed Jul 27, 2011 5:47 am
Forum: Runes of Magic
Topic: Official new patch topic 4.0.1
Replies: 185
Views: 46999

Re: Official new patch topic 4.0.1

@Lisa


rentbagbase address is wrong
should be
0x9DDA44
not
0x9DDA64

I have changed the Adress and after them this Funktion works correct :D

"inventory:itemTotalCount(0) == 0 then"


Mike
by mschmitd
Wed Jul 27, 2011 5:02 am
Forum: Runes of Magic
Topic: Official new patch topic 4.0.1
Replies: 185
Views: 46999

Re: Official new patch topic 4.0.1

@Lisa <!-- # 79 --><waypoint x="2867" z="1987"> changeProfileOption("MAX_TARGET_DIST", 150); --if inventory:itemTotalCount(0) == 0 then --sendMacro("LeaveParty();"); --yrest(4000) --waitForLoadingScreen(); --player:update(); --__WPL:setWaypointIndex(__WPL:find...
by mschmitd
Wed Jul 27, 2011 4:54 am
Forum: Runes of Magic
Topic: Official new patch topic 4.0.1
Replies: 185
Views: 46999

Re: Official new patch topic 4.0.1

@Lisa I have install Rev 625 and this is the Code in the ks-script <!-- # 79 --><waypoint x="2867" z="1987"> changeProfileOption("MAX_TARGET_DIST", 150); if inventory:itemTotalCount(0) == 0 then sendMacro("LeaveParty();"); yrest(4000) waitForLoadingScreen(); p...
by mschmitd
Wed Jul 27, 2011 4:15 am
Forum: Runes of Magic
Topic: Official new patch topic 4.0.1
Replies: 185
Views: 46999

Re: Official new patch topic 4.0.1

Hi I there a Problem with the Bag ?? My KS-Script leave the Ini all the time the second Side of the Bag is Full !. This Options i use in my Script changeProfileOption("INV_AUTOSELL_ENABLE", true); changeProfileOption("INV_AUTOSELL_FROMSLOT", 18); changeProfileOption("INV_AUT...
by mschmitd
Tue Jul 26, 2011 8:17 am
Forum: Runes of Magic
Topic: Creating path after update - pawn.lua:226
Replies: 3
Views: 1194

Re: Creating path after update - pawn.lua:226

Hi

Also the bot does not work

I think we need to wait for Rock5+Lisa

The find a solution for this problem.


Greeting Mike
by mschmitd
Mon Jul 18, 2011 10:13 am
Forum: Runes of Magic
Topic: LOGOUT_WHEN_STUCK
Replies: 17
Views: 3206

Re: LOGOUT_WHEN_STUCK

@lisa

Thank you for this Information
I will try to implement this in my Profile

Mike
by mschmitd
Mon Jul 18, 2011 9:31 am
Forum: Runes of Magic
Topic: LOGOUT_WHEN_STUCK
Replies: 17
Views: 3206

Re: LOGOUT_WHEN_STUCK

@rock5

Perhaps you can change the Bot ?

If the bot stucks inside from a Ini you can use the

same like the wall hack userfunktion ? And after

the Char is on the correct Waypoint you can change

back to the normal funktion without the wall hack


Greetings Mike

sry for my bad English
by mschmitd
Mon Jul 18, 2011 7:35 am
Forum: Runes of Magic
Topic: LOGOUT_WHEN_STUCK
Replies: 17
Views: 3206

Re: LOGOUT_WHEN_STUCK

Yes i think you are right

The current Position of the player is a good idea :D
by mschmitd
Mon Jul 18, 2011 6:56 am
Forum: Runes of Magic
Topic: LOGOUT_WHEN_STUCK
Replies: 17
Views: 3206

Re: LOGOUT_WHEN_STUCK

@rock5

is there a possibility to find out the index of

the stuck-waypoint ?? I will send the number of this Waypoint

to my Party member for debugging, so i later can modified the

Way-Point Script.


Greetings Mike
by mschmitd
Mon Jul 18, 2011 6:07 am
Forum: Runes of Magic
Topic: LOGOUT_WHEN_STUCK
Replies: 17
Views: 3206

Re: LOGOUT_WHEN_STUCK

@rock5

Thanks for your quick Answer

I have modified the Code.

Greetings Mike
by mschmitd
Mon Jul 18, 2011 5:32 am
Forum: Runes of Magic
Topic: LOGOUT_WHEN_STUCK
Replies: 17
Views: 3206

Re: LOGOUT_WHEN_STUCK

@Botje

Thanks for your Help :)

Greetings Mike
by mschmitd
Mon Jul 18, 2011 5:24 am
Forum: Runes of Magic
Topic: LOGOUT_WHEN_STUCK
Replies: 17
Views: 3206

Re: LOGOUT_WHEN_STUCK

@Botje

I have advanced the code i hope this work

Greetings Mike
by mschmitd
Mon Jul 18, 2011 5:05 am
Forum: Runes of Magic
Topic: LOGOUT_WHEN_STUCK
Replies: 17
Views: 3206

Re: LOGOUT_WHEN_STUCK

@rock5 <onUnstickFailure><![CDATA[ local zoneid = RoMScript("GetZoneID()") if zoneid == 107 then -- Shrine of Kalin RoMScript("SendChatMessage(\"Leave the Ini\",\"PARTY\",0,\"CharName\")") ; sendMacro("LeaveParty();"); yrest(4000); waitForL...
by mschmitd
Mon Jul 18, 2011 4:44 am
Forum: Runes of Magic
Topic: LOGOUT_WHEN_STUCK
Replies: 17
Views: 3206

Re: LOGOUT_WHEN_STUCK

@Botje


Thanks for the Code example i think i can use this for my Problem :D


Greetings Mike
by mschmitd
Mon Jul 18, 2011 4:11 am
Forum: Runes of Magic
Topic: LOGOUT_WHEN_STUCK
Replies: 17
Views: 3206

LOGOUT_WHEN_STUCK

Hi I use the KS-Script for farming gold sometimes my char stuck in this Ini normaly the bot automatic logout and kill the client !! but in this case you need only a Automatic LeaveParty and a new Start from the KS-Script nearly the same as after Death. Is there a Solution for this Problem ?? Greetin...
by mschmitd
Thu Jul 07, 2011 5:24 am
Forum: Runes of Magic
Topic: Player Mount Command
Replies: 7
Views: 1717

Re: Player Mount Command

@Lisa

Thank you for you quick answer

Greetings Mike
by mschmitd
Wed Jul 06, 2011 12:51 pm
Forum: Runes of Magic
Topic: Player Mount Command
Replies: 7
Views: 1717

Player Mount Command

Hi all

If i want use the mount i use this Command

player:mount();

but which command i use for dismount ?

player:?????


Greetings Mike

sry for my bad english
by mschmitd
Sun Jun 26, 2011 10:23 am
Forum: Runes of Magic
Topic: 4.0.0 any issues/solutions (CHAPTER IV)
Replies: 300
Views: 67249

Re: 4.0.0 any issues/solutions (CHAPTER IV)

@Rock5 Yes you are right !! But after the first not working test for this i have changed back to the old skill.xml file And after the first test with your new files, It looked that it works In the moment i use this ID's for the Skills DRUIDE_RECOVER = 503797 is the old ID DRUIDE_SAVAGE_BLESSING = 62...
by mschmitd
Sun Jun 26, 2011 9:33 am
Forum: Runes of Magic
Topic: 4.0.0 any issues/solutions (CHAPTER IV)
Replies: 300
Views: 67249

Re: 4.0.0 any issues/solutions (CHAPTER IV)

@Rock5


Thanks for the short script i have used, and after i found

the problem i need to change in skill.xml the ID for DRUID_SAVAGE_BLESSING

the new working ID = 620454

Thank you very much for you Help !!!

Greetings Mike