Search found 77 matches
- Thu Mar 24, 2011 11:30 am
- Forum: Runes of Magic
- Topic: Idea: RoMbot + MultiHack (keypress collaboration)
- Replies: 84
- Views: 27894
Re: Idea: RoMbot + MultiHack (keypress collaboration)
--9BC394+598+EC+B4 <<-- OFFSETS local staticcharbase_address = 0x9BC394 offsets = {0x598, 0xEC, 0xB4}; local active = 3; function memoryfreeze() memoryWriteIntPtr(getProc(), staticcharbase_address, offsets, active); --swim = memoryReadIntPtr(getProc(), staticcharbase_address, offsets); --printf(&qu...
- Thu Mar 24, 2011 11:15 am
- Forum: Runes of Magic
- Topic: Idea: RoMbot + MultiHack (keypress collaboration)
- Replies: 84
- Views: 27894
Re: Idea: RoMbot + MultiHack (keypress collaboration)
That's the actual address, i wonder what's going on, why it wont freeze. I see i change it with my source code, i've put printf statements in memoryfreeze() too, so i get the value 3-changed successfully. probably some other value too needs changing as it resets it to 0. Hmmm.... back to the drawing...
- Thu Mar 24, 2011 11:02 am
- Forum: Runes of Magic
- Topic: Idea: RoMbot + MultiHack (keypress collaboration)
- Replies: 84
- Views: 27894
Re: Idea: RoMbot + MultiHack (keypress collaboration)
I just tried print(memoryReadIntPtr(getProc(), 0x9bc394, {0x598,0xec, 0xb4})) and it printed 3 so the above should work. It showed 3 in water? That's how it's supposed to behave, when out of water it should show 0. I think. :S Now it doesn't work, i'll post my little code but will need to find out ...
- Thu Mar 24, 2011 10:08 am
- Forum: Runes of Magic
- Topic: Idea: RoMbot + MultiHack (keypress collaboration)
- Replies: 84
- Views: 27894
Re: Idea: RoMbot + MultiHack (keypress collaboration)
All that is left now to do is register a timer for this and we have a working fly function with a single function call ;) I've managed to read and write successfully into memory offset i need. ---------------- EDIT: OK, I've look into the timer Functions. newTimer("my_timer"); this will se...
- Thu Mar 24, 2011 9:22 am
- Forum: Runes of Magic
- Topic: Idea: RoMbot + MultiHack (keypress collaboration)
- Replies: 84
- Views: 27894
Re: Idea: RoMbot + MultiHack (keypress collaboration)
Here's the code --==<< Tsutomu's Swimhack function >>==-- --==<< By Tsutomu Version 1.0a >>==-- --==<< Requirements: Rom bot. >>==-- --==<< Usage: flyon(); OR flyoff(); >>==-- -- When u need to activate the flyhack you put "flyon();" without quotes inside the waypoint -- When u don't need ...
- Thu Mar 24, 2011 8:02 am
- Forum: Runes of Magic
- Topic: Idea: RoMbot + MultiHack (keypress collaboration)
- Replies: 84
- Views: 27894
Re: Idea: RoMbot + MultiHack (keypress collaboration)
This is my current code for RoMbot swimhack (fly) function. I have few problems, all people of knowledge please help. I'm not sure if i'm writing and reading mem values exactly, and also how to freeze the actual offset to a value. Also how to unfreeze. Is "proc" the right name from rombot ...
- Thu Mar 24, 2011 7:18 am
- Forum: Memory editing software
- Topic: [Tutorial] Finding pointers & offsets (Cheat Engine)
- Replies: 35
- Views: 176012
Re: [Tutorial] Finding pointers & offsets (Cheat Engine)
You can take a look at the Perfect World script I posted in the scripts section. It uses a pointer to a character pawn, which contains pointers to the actual data. You have 'staticbase' pointing to 'charptr_addr', which points to HP, MP, etc. staticbase_ptr = 0x00903804; staticbase_offset = 0x20; c...
- Thu Mar 24, 2011 6:34 am
- Forum: Runes of Magic
- Topic: Problem with purgatory usage
- Replies: 6
- Views: 1657
Re: Problem with purgatory usage
Thanks for the info, i already set up Discharge range to 60. Still the same, i think you are right and i must change the waypoint type "on the fly".
Thanks again.
Thanks again.
- Thu Mar 24, 2011 5:27 am
- Forum: Runes of Magic
- Topic: Which parameters are server-side, which client-side?
- Replies: 4
- Views: 1558
Re: Which parameters are server-side, which client-side?
Would be interesting if RoMBot would give us the possibility to use increase/decrease speed, swimhack-fly, and wallclimb. Setting on and off those from within a waypoint file is just unhuman-unbot superpower. I just posted few mins ago a topic concerning this, and if some of advanced users can do so...
- Thu Mar 24, 2011 5:20 am
- Forum: Runes of Magic
- Topic: Idea: RoMbot + MultiHack (keypress collaboration)
- Replies: 84
- Views: 27894
Idea: RoMbot + MultiHack (keypress collaboration)
FlyHack , Wallclimb hack and SpeedHack are working and downloadable - Usage of FlyHack : put the file in rom/userfunctions folder and in your waypoints define where you want to start flying, by putting a call to the function "fly();" (must be inside waypoint! like all other code) When you...
- Thu Mar 24, 2011 5:10 am
- Forum: Runes of Magic
- Topic: Problem with purgatory usage
- Replies: 6
- Views: 1657
Re: Problem with purgatory usage
I've worked out the lightning stuff, by switching it from 75 min dist to 0 i think, it is in my profile. But discharge and purge are not. The problem is that my character's not stopping at the exact waypoint, as it rushed towards the mobs. I've tried distance 60, 70, 80 and 90, all of them and still...
- Thu Mar 24, 2011 5:04 am
- Forum: Runes of Magic
- Topic: Rock5's ToDo list
- Replies: 88
- Views: 35360
Re: Rock5's ToDo list
Yes, that's an idea, but isn't nowhere near quality of implementation of OnWaypoint-OnArrive whatever, as it fires up somewhere we don't know where, it is different every time it's used, what we need is an Event based on position not time. We can fire that time based event every 0.5 seconds and it'd...
- Thu Mar 24, 2011 4:38 am
- Forum: Runes of Magic
- Topic: Rock5's ToDo list
- Replies: 88
- Views: 35360
Re: Rock5's ToDo list
Suggestion: A "OnArrived" event would be highly appreciated! It would give a lot of power to the script. I know that there is a place in each script to put what it should do after coming to the point, BUT this would be the same generic action for all waypoints. In scripts with a lot of way...
- Thu Mar 24, 2011 4:25 am
- Forum: Runes of Magic
- Topic: Waypoint file - keyboardPress(VK_SPACE); problem
- Replies: 2
- Views: 1703
Re: Waypoint file - keyboardPress(VK_SPACE); problem
Jesus, embarrasing.
Thank you, and excuse for the trouble.
Thank you, and excuse for the trouble.
- Thu Mar 24, 2011 4:23 am
- Forum: Runes of Magic
- Topic: Problem with purgatory usage
- Replies: 6
- Views: 1657
Re: Problem with purgatory usage
Here's the entire profile <?xml version="1.0" encoding="utf-8"?> <profile> <options> <!-- profil 1 --> <!-- At the pioneer village. Use demo.xml waypoint file --> <option name="HP_LOW" value="65" /> <option name="MP_LOW_POTION" value="50" /...
- Thu Mar 24, 2011 4:10 am
- Forum: Runes of Magic
- Topic: Waypoint file - keyboardPress(VK_SPACE); problem
- Replies: 2
- Views: 1703
Waypoint file - keyboardPress(VK_SPACE); problem
I have a problem with using this code inside waypoint section (not using outside or inside waypoint S so that's not the issue) I use this function: <!-- # 1 --><waypoint x="2690" z="1857" y="723">keyboardPress(VK_SPACE); </waypoint> <!-- # 2 --><waypoint x="2729&qu...
- Thu Mar 24, 2011 2:25 am
- Forum: Runes of Magic
- Topic: Problem with purgatory usage
- Replies: 6
- Views: 1657
Problem with purgatory usage
I'm using Lightning as my distance magic but it doesn't get cast so nevermind (i wanted that only use purgatory and discharge). BUT, what is the problem that my character comes to the waypoint where from it should cast lightning (less than 50 away from mobs but still unnoticed) and continues to clos...