Search found 6 matches

by sEbola
Fri Dec 16, 2011 3:18 pm
Forum: Runes of Magic
Topic: --=== Official patch 4.0.6.2476 topic ===--
Replies: 49
Views: 11121

Re: --=== Official patch 4.0.6.2476 topic ===--

I've updated via SVN files, but still have same error:

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9:14pm - D:/micromacro/scripts/classes/player.lua:2099: attempt to perform arithmetic on field 'Speed' (a nil value)
Any suggestions? :)
by sEbola
Thu Nov 24, 2011 10:39 am
Forum: Runes of Magic
Topic: *** PATCH 4.0.5 ****
Replies: 114
Views: 56230

Re: *** PATCH 4.0.5 ****

In V2.0 symptoms are same, as I wrote earlier.
And found next: inventory:itemTotalCount(id); returns always 0
by sEbola
Thu Nov 24, 2011 10:27 am
Forum: Runes of Magic
Topic: *** PATCH 4.0.5 ****
Replies: 114
Views: 56230

Re: *** PATCH 4.0.5 ****

Moving, shopping, talking with NPC - OK
Problem is with pet crafting:

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Bad egg slot given to EGGPET_CRAFT_SLOT in profile.
and when bot take/loot item - game crashes:

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4:23pm - D:/micromacro/scripts/classes/pawn.lua:218: bad argument #1 to 'readfunc' ((null))
Testing V2.0... :)
by sEbola
Sat Mar 12, 2011 6:42 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 49884

Re: optimizing golden eggs profit

thanks for it, i hope u got a nice day :) but i have no idea where to put or how to use your funciton because of no understanding for all the story here :) of course... simplest way: open file with waypoints, and in section <OnLoad> put functions, and in first waypoint set speed. Everything should ...
by sEbola
Sat Mar 12, 2011 9:38 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 49884

Re: optimizing golden eggs profit

Because teleport function not always work, i suggest use that small code: function setSpeed(speed) local playerAddress = memoryReadIntPtr(getProc(), addresses.staticbase_char, addresses.charPtr_offset); if playerAddress ~= 0 then memoryWriteFloat(getProc(), playerAddress + 0x40, speed); end end func...
by sEbola
Sat Mar 12, 2011 7:38 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 49884

Re: optimizing golden eggs profit

my problem: the char feeds the hens till all are in the house. Then there is an endless loop, my char goes from house to hen spot (where no hens are) and back from hens to house all the time. Anyone wants to help :) ? In line 124: while player:target_Object("Ranch Hen",1250+lagtime,nil,tr...