Lootit! did not seem to have that option that I could see.
But Loot-O-Matic did work for me. Thanks.
Search found 79 matches
- Thu Jan 02, 2014 4:32 pm
- Forum: Runes of Magic
- Topic: Can bot set LootMethod?
- Replies: 3
- Views: 1543
- Thu Jan 02, 2014 11:20 am
- Forum: Runes of Magic
- Topic: Can bot set LootMethod?
- Replies: 3
- Views: 1543
Can bot set LootMethod?
I know there is an API:SetLootMethod which has: method String - set the loot method of the party. "alternate" = Dice Loot, "master" = Master Looter, "freeforall" = Free for all name String - Set the master looter if method = master , its case sensitive. If the method is...
- Tue Oct 08, 2013 2:45 pm
- Forum: Runes of Magic
- Topic: Not enough memory error since new patch...
- Replies: 34
- Views: 11085
Re: Not enough memory error since new patch...
Yes, I didn't know there was a new version of Micromacro. That has SOLVED the issue. Thanks so much.
- Tue Oct 08, 2013 8:51 am
- Forum: Runes of Magic
- Topic: Not enough memory error since new patch...
- Replies: 34
- Views: 11085
Re: Not enough memory error since new patch...
I am continuing to have this problem. I can no longer bot past a few hours. When I watch the processes on my computer I see that micromacro.exe starts out with 15k memory and then over time it grows well past 1.5 gigs! At that point the program just crashes. Yes, I do run 2 instances of micromacro, ...
- Mon Oct 07, 2013 4:47 pm
- Forum: Runes of Magic
- Topic: Not enough memory error since new patch...
- Replies: 34
- Views: 11085
Re: Not enough memory error since new patch...
I am getting this error. It cause the bot to stop and then in mid-battle I die.
I have 8 gigs of ram. Is it normal for micromacro.exe to use 1.4 to 1.8 gigs of ram? That seems extremely excessive. Runes of magic only uses 900k ram.
I have 8 gigs of ram. Is it normal for micromacro.exe to use 1.4 to 1.8 gigs of ram? That seems extremely excessive. Runes of magic only uses 900k ram.
- Sun Oct 06, 2013 3:56 pm
- Forum: Runes of Magic
- Topic: Lyliya's Magic House New mini game
- Replies: 25
- Views: 11009
Re: Lyliya's Magic House New mini game
I am getting an error. I have tried it twice and both times got the same error.
[string "..."]:47: attempt to perform arithmetic on field 'pawnFading_o
ffset' (a nil value)
NVM......
I updated to 765, and it is working now. Thanks
[string "..."]:47: attempt to perform arithmetic on field 'pawnFading_o
ffset' (a nil value)
NVM......
I updated to 765, and it is working now. Thanks
- Mon Jun 17, 2013 12:14 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Syrbal Pass Daily quest - A Little Refreshment
- Replies: 29
- Views: 13295
Re: Syrbal Pass Daily quest - A Little Refreshment
Thanks rock5! That was the solution I was looking for. It now does the quest fast. You must use my userfunction and just add it to your Waypoint. I included both. USERFUNCTION: -- Function to Change Channels function ALRPP() repeat queststate = getQuestStatus("A Little Refreshment","D...
- Sun Jun 16, 2013 8:16 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Syrbal Pass Daily quest - A Little Refreshment
- Replies: 29
- Views: 13295
Re: Syrbal Pass Daily quest - A Little Refreshment
It doesnt matter what distance you are from the NPC. As long as you have it targeted you can use the Energy Drink. Its the same as the wedding food, when you want to place some you can just target 1 of the spots and use it from any range and it will work. Correct. However, when I have it target an ...
- Sat Jun 15, 2013 2:44 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Syrbal Pass Daily quest - A Little Refreshment
- Replies: 29
- Views: 13295
Re: Syrbal Pass Daily quest - A Little Refreshment
I am also working on this script, but my Function code was a lot simpler but worked way slower than yours. I am working on making it target 10 different NPCs in the area without moving. I will explain further after showing you my first attempt: function ALR() repeat queststate = getQuestStatus("...
- Thu Jun 13, 2013 11:19 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swim, Speed and wall hacks
- Replies: 208
- Views: 73377
Re: Swim, Speed and wall hacks
no, you're not. The server get's millions or billions of such messages every day. I dont think you can get banned for that... If that is the case , why couldn't I find a single person posting about this issue? It is a scary message. How do you know that it receives millions of these messages? Why i...
- Wed Jun 12, 2013 12:30 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swim, Speed and wall hacks
- Replies: 208
- Views: 73377
Re: Swim, Speed and wall hacks
I just used these functions and received this following message: "Client Data Mistake. Reported to server" I searched on forums and didn't find anything. In the waypoint, I was swimming in the air above mobs. Obviously not possible without this hack. So am I in jeopardy of being banned whe...
- Mon Dec 03, 2012 9:15 pm
- Forum: Runes of Magic
- Topic: Need bot to quit game with relog lua installed
- Replies: 3
- Views: 1490
Need bot to quit game with relog lua installed
I have an account that does dailies on all 8 accounts. To do that it needs to have "relog" function enabled. But when it gets to the last character, it relogs the last character back into game. Is there something I can put in the Last characters waypoint to have the game completely close o...
- Mon Dec 03, 2012 9:02 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104800
Re: Malatina's survival
<skills_priest> <skill name="PRIEST_SOUL_SOURCE" hotkey="MACRO" priority="110" inbattle="true" hpper="15" /> <skill name="PRIEST_URGENT_HEAL" hotkey="MACRO" priority="100" hpper="50" /> <skill name="PRIES...
- Mon Dec 03, 2012 4:47 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Malatina's survival
- Replies: 409
- Views: 104800
Re: Malatina's survival
I hate to ask this but I can't find anyone else having this issue in the forums. I can't seem to get the bot to cast Purgatory Fire. The bot even says that it found it as an AOE spell. But it never uses it, instead it only tries Flame, which when clearing mobs isn't enough time to complete the event...
- Mon Dec 03, 2012 4:28 pm
- Forum: Runes of Magic
- Topic: Ostrich Nurse
- Replies: 67
- Views: 13164
Re: Ostrich Nurse
Yes, thank you guys for working on this. It was very fun to read how you guys work together!
- Sat Dec 01, 2012 10:53 am
- Forum: Runes of Magic
- Topic: Ostrich Nurse
- Replies: 67
- Views: 13164
Ostrich Nurse
So is there a way for the bot to do the Ostrich Nurse quest? I am not good are writing waypoints using the chatmonitor function. Could someone write a script for that quest? Here are the "phrases" that correspond with the action needed: -# >>> alt+1 #- >>> alt+2 *! >>> alt+3 ** >>> alt+4 '...
- Mon Nov 26, 2012 11:22 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146685
Re: GM detection and banning chance reduction
Yes, that works, Thanks so much!
- Mon Nov 26, 2012 2:26 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146685
Re: GM detection and banning chance reduction
Okay, so to get it to load without errors I just added this to the following of the file:
end
I am not sure if that was correct, but it loaded at least.
However, it doesn't seem to do anything. Nothing happens in game. I am running the gmdetect and this function at the same time.
end
I am not sure if that was correct, but it loaded at least.
However, it doesn't seem to do anything. Nothing happens in game. I am running the gmdetect and this function at the same time.
- Mon Nov 26, 2012 2:14 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146685
Re: GM detection and banning chance reduction
make a userfunction and have this as it's code function monitorwhispers() function CheckWhispers() local time, moreToCome, name, msg = EventMonitorCheck("chwhispers", "4,1") if msg ~= nil then -- you got whispered ResponseTable = { [1] = "Sorry, got to go", [2] = "...
- Sat Nov 24, 2012 1:18 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146685
Re: GM detection and banning chance reduction
I have looked in this topic and have not found where this request.
I want to bot to act like EVERYONE that whispers me is a GM and spits back a response and then logs out.
I don't want even friends to know I might be botting.
How can I have the bot logout when anyone whispers me while botting?
I want to bot to act like EVERYONE that whispers me is a GM and spits back a response and then logs out.
I don't want even friends to know I might be botting.
How can I have the bot logout when anyone whispers me while botting?