Search found 32 matches

by alkirah
Tue Feb 14, 2012 12:40 pm
Forum: Runes of Magic
Topic: Patch 4.0.8.2498
Replies: 19
Views: 3929

Re: Patch 4.0.8.2498

for the swim address, I basicly got it from olly, went to location 44E190 then used binary search to find same function in new exe.
by alkirah
Tue Feb 14, 2012 11:22 am
Forum: Runes of Magic
Topic: Patch 4.0.8.2498
Replies: 19
Views: 3929

Patch 4.0.8.2498

Committed to rev 697.
by alkirah
Tue Jan 17, 2012 1:23 pm
Forum: Runes of Magic
Topic: --=== Official patch 4.0.7.2482 topic ===--
Replies: 20
Views: 6161

Re: --=== Official patch 4.0.7.2482 topic ===--

update, you are right on that picture, but the svn haven't been updated

partyMemberList_address = 0x9EEBE8, works
by alkirah
Tue Jan 17, 2012 1:03 pm
Forum: Runes of Magic
Topic: --=== Official patch 4.0.7.2482 topic ===--
Replies: 20
Views: 6161

Re: --=== Official patch 4.0.7.2482 topic ===--

I can confirm that party does not work, at least checkparty() function isn't working :)

tables was 0x28, tested here before posting that question earlier.

I just don't know how to find that partyMemberList_address =)
by alkirah
Tue Jan 17, 2012 10:27 am
Forum: Runes of Magic
Topic: Request for Lisa or Rock5
Replies: 2
Views: 938

Request for Lisa or Rock5

Tutorial for finding those addresses would be appreciated, got all the other one using what posted on forum but can't figure out a way to find those charClassInfoBase eggPetBaseAddress itemSetSkillsBase partyMemberList_address rentBagBase staticEquipBase -- found how staticInventory staticbase_char ...
by alkirah
Fri Dec 23, 2011 9:51 am
Forum: Runes of Magic
Topic: Speedhack for mounts
Replies: 2
Views: 1104

Re: Speedhack for mounts

thanks, i'll give it a try

should have searched before posting eh? ;)

confirmed working, only thing is that function resets to 82 for normal but in fact, it is 80.
by alkirah
Fri Dec 23, 2011 9:14 am
Forum: Runes of Magic
Topic: Speedhack for mounts
Replies: 2
Views: 1104

Speedhack for mounts

Hi, does anyone checked if it was possible to do the speed hack with mount? Current one isn't working when mounted but it would be nice having it with mounts too. Mount speed (including buffs) is @ 0x9d1d54 Unmounted = 1 With 60% mount 1.60 with flying rune disk 1.75 flying rune disk+galloping gale=...
by alkirah
Fri Dec 23, 2011 9:08 am
Forum: Runes of Magic
Topic: Communication between 2+ bots
Replies: 3
Views: 1054

Re: Communication between 2+ bots

sometimes clients gets stuck somewhere and takes several seconds (up to 30) to unstuck. so the "ok" thing in party chat might just not work if not @waypoint7 scanning for it. on the other hand, lootthreshold will be resetted only after party reforming and resetted to the start value so I g...
by alkirah
Fri Dec 23, 2011 8:54 am
Forum: Runes of Magic
Topic: Communication between 2+ bots
Replies: 3
Views: 1054

Re: Communication between 2+ bots

I think I found a way using the LootThreshold thing :)

just in case someone else was looking for a way

if anyone else have an idea/better solution, go 4 it
by alkirah
Fri Dec 23, 2011 8:38 am
Forum: Runes of Magic
Topic: Communication between 2+ bots
Replies: 3
Views: 1054

Communication between 2+ bots

Hi, I am trying something with party. I want everyone to move to wp X (say 7 for exemple), then party1 (main character) will go kill something, I want others to wait till they receive an "ok" from the party1 character before going to wp8. Is there any communication possible between multipl...
by alkirah
Thu Dec 22, 2011 9:25 am
Forum: Runes of Magic
Topic: Adresses.lua - 4.0.6.2483
Replies: 4
Views: 1243

Adresses.lua - 4.0.6.2483

EDIT - Update From SVN, Lisa Committed the changes :)
by alkirah
Thu Dec 22, 2011 9:11 am
Forum: Runes of Magic
Topic: ----===== new revision of Patch 4.0.6.2483 =====----
Replies: 82
Views: 15046

Re: ----===== new revision of Patch 4.0.6.2483 =====----

Most of the address seem to have only moved -0x10

I do not have all what's needed to complete it but I can confirm that actionbarptr, moneyptr, inventorybagids, staticequipbase all moved by -0x10

Might helps you patch it faster :)
by alkirah
Thu Dec 15, 2011 1:16 am
Forum: Runes of Magic
Topic: --=== Official patch 4.0.6.2476 topic ===--
Replies: 49
Views: 11185

Re: --=== Official patch 4.0.6.2476 topic ===--

forget, restarting client fixed that
by alkirah
Wed Dec 14, 2011 11:42 am
Forum: Runes of Magic
Topic: --=== Official patch 4.0.6.2476 topic ===--
Replies: 49
Views: 11185

Re: --=== Official patch 4.0.6.2476 topic ===--

yup working fine here, no crashing at all, did a complete set of butterfly dailies
by alkirah
Wed Dec 14, 2011 10:37 am
Forum: Runes of Magic
Topic: --=== Official patch 4.0.6.2476 topic ===--
Replies: 49
Views: 11185

Re: --=== Official patch 4.0.6.2476 topic ===--

eu and AU back up, us still down. No sign of 3rd patch.
by alkirah
Wed Dec 14, 2011 10:01 am
Forum: Runes of Magic
Topic: --=== Official patch 4.0.6.2476 topic ===--
Replies: 49
Views: 11185

Re: --=== Official patch 4.0.6.2476 topic ===--

lol lisa ;)

they were finding adding 0x1010 too easy so they are messing with it :P

seriously, US server had a big lag issue do they are probably dealing with that

house maid was gone in t-bay too.
by alkirah
Wed Dec 14, 2011 9:54 am
Forum: Runes of Magic
Topic: --=== Official patch 4.0.6.2476 topic ===--
Replies: 49
Views: 11185

Re: --=== Official patch 4.0.6.2476 topic ===--

and US go down in 3 mins :P
by alkirah
Wed Dec 14, 2011 9:47 am
Forum: Runes of Magic
Topic: --=== Official patch 4.0.6.2476 topic ===--
Replies: 49
Views: 11185

Re: --=== Official patch 4.0.6.2476 topic ===--

Zoneid will be one of those 3 ... all 3 changes when changing zone.

0x9d2ace
0xa19ed8
0xa24642

like you said, 0xa19ed8 seems to have moved by 0x1010
by alkirah
Wed Dec 14, 2011 9:34 am
Forum: Runes of Magic
Topic: --=== Official patch 4.0.6.2476 topic ===--
Replies: 49
Views: 11185

Re: --=== Official patch 4.0.6.2476 topic ===--

inventorybagids
0x9E2ABC I guess (9e2af8-3c)