Search found 4220 matches

by Administrator
Sun Oct 18, 2020 10:10 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

Thanks. That confirms my suspicion; it's dying here: -- Move to tile moveto(tile) Presumably, `tile` is some object that does not adhere to the CWaypoint contract. Could you perhaps add some lines to print out what `tile` is at that location? Simply calling print and passing table is a good start. I...
by Administrator
Sat Oct 17, 2020 6:18 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

Onche: I wonder if it could be the call to moveto(tile) on line 223 of Haunted_onload.lua. The others seem to be surrounded in checks to make sure they exist but this one does no. It might also help if you add this line right above line 2882 (The waypoint:update() call in player.lua): printf(debug.t...
by Administrator
Thu Oct 15, 2020 8:31 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

Just yesterday, right after I downloaded the new version and ran the github thing. Try redownloading a fresh copy (use the link from the first post in this thread), overwrite all of your own files. Do not run any other updates. Does it still have the same problem? Sorry it took so long to test, but...
by Administrator
Thu Oct 15, 2020 1:10 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

Still didn't manage to make it work by walking only, bot just crashes so I can't help much more.
Could you give me some details to work off of?
by Administrator
Thu Oct 15, 2020 8:59 am
Forum: Runes of Magic
Topic: Unable to find 'actionBarPtr' HELP
Replies: 1
Views: 38

Re: Unable to find 'actionBarPtr' HELP

You're using a very old version of the scripts that no longer work.
by Administrator
Sun Oct 11, 2020 5:51 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

attempt to perform arithmetic on field 'pawnId_offset' (a nil value) i have this error now Post the whole error message. Without the traceback it's next to impossible to tell what's wrong. It would also help if you explained exactly what you were trying to do, and what was going on right before/dur...
by Administrator
Sun Oct 11, 2020 2:10 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

I just merged some of my changes into the master branch. You guys can now update with git and should have most features working.
by Administrator
Sun Oct 11, 2020 11:31 am
Forum: Runes of Magic
Topic: Swimhack
Replies: 2
Views: 68

Re: Swimhack

Very nice info. Thank you very much.

Were you able to get this to work as a Cheat Engine script, or did you custom-write a program to modify the memory?
by Administrator
Sun Oct 11, 2020 10:18 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

Waiting for the new brute-force tool results :P The results are in! This morning I had to make a few more corrections and refinements, and very happy with the results. Within a matter of minutes it turned up two addresses: 0x631b44 0x631b48 If you plug that in for addresses.memdatabase.base, it wou...
by Administrator
Sat Oct 10, 2020 5:30 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

I spent a few hours today on a small tool that will speed up this update process. Usually the memdatabase stuff is a huge pain in the butt to find the new address for. That's just a side-effect of it's branching complexity. The new tool will attempt to brute-force the memdatabase base address. Previ...
by Administrator
Fri Oct 02, 2020 9:53 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Splitwater Coast Daily- Clean Wounds Heal Faster/w resets
Replies: 10
Views: 8195

Re: Splitwater Coast Daily- Clean Wounds Heal Faster/w resets

That's unfortunate. I was hoping one of those values would have been different. There might be some other value stored in the pawn struct but I have no idea where or what data type it would be. You could try investigating with Cheat Engine; do you have any experience with that?
by Administrator
Sun Sep 27, 2020 12:50 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Splitwater Coast Daily- Clean Wounds Heal Faster/w resets
Replies: 10
Views: 8195

Re: Splitwater Coast Daily- Clean Wounds Heal Faster/w resets

Sorry; my mistake. Instead of

Code: Select all

player.findNearestNameOrId
, it should be

Code: Select all

player:findNearestNameOrId
by Administrator
Sun Sep 27, 2020 10:22 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

why i can't write long message ? Forbidden You do not have permission to access this page. Source IP: 123123123123123, forwarding for 123123123123 If you believe this is an error, please contact admin@solarstrike.net. who can fix this That's an automatic exploit protection thing from my host. It's ...
by Administrator
Fri Sep 25, 2020 4:01 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

1-how to kick offline ppl in party with simple command I don't know. Probably would be best to have this as an actual game addon. 2-how can i add at start from bot "/z or /s +word" for autoinvite when dailies up or say to bot click on macro in 1 position of bar Presumably, you could just send that ...
by Administrator
Fri Sep 25, 2020 3:45 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Splitwater Coast Daily- Clean Wounds Heal Faster/w resets
Replies: 10
Views: 8195

Re: Splitwater Coast Daily- Clean Wounds Heal Faster/w resets

Ah. I see. Maybe this? local guard = player.findNearestNameOrId("Put the guard's name here"); if guard ~= nil then local stance = memoryReadByte(getProc(), guard.Address + addresses.game_root.pawn.stance); local attackableFlags = memoryReadInt(getProc(), guard.Address + addresses.game_root.pawn.atta...
by Administrator
Thu Sep 24, 2020 9:12 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Splitwater Coast Daily- Clean Wounds Heal Faster/w resets
Replies: 10
Views: 8195

Re: Splitwater Coast Daily- Clean Wounds Heal Faster/w resets

Now it is used: player:target_Object(123623) -- Wounded Guard five times to complete the mission If the guard is sit down, works, but if he is stand up you can't heal him. Is there any way to know if he is available or sit / stand up? Many thanks Hmm, you might be able to check the stance or attack...
by Administrator
Thu Sep 24, 2020 8:47 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

Sorry, I've been unavailable for the last week. nuk79: I took a look at the script you posted and I think I've got a quick fix for this. I basically just repurposed similar code out of the speedhack, but have not tested it myself. Please try the attached script and let me know if it works. JuiceDeli...
by Administrator
Sun Sep 20, 2020 9:35 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

Looks like that error came out of one of the waypoints that you're using, but that address was removed/renamed. Post a copy of it.
by Administrator
Mon Sep 07, 2020 9:04 am
Forum: Runes of Magic
Topic: 70 Elites
Replies: 4
Views: 279

Re: 70 Elites

Explain exactly what happens when it tries to turn the quest in, please. Is it an error? Does it print some notice that it couldn't be found and just continue onwards with the next step? Does it say it worked even though it did not? The more detail you can provide, the more likely a solution can be ...
by Administrator
Sun Sep 06, 2020 3:13 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 803
Views: 84037

Re: Version 7.4.0.2897 progress

Im getting an error when starting the bot: functions.lua:2664: bad argument #1 to 'memoryReadIntPtr' ((null)) I'm not able to reproduce that. When did this start happening for you? Just yesterday, right after I downloaded the new version and ran the github thing. Try redownloading a fresh copy (use...