Search found 6991 matches

by lisa
Thu Sep 24, 2015 7:26 pm
Forum: Runes of Magic
Topic: Update problem
Replies: 1
Views: 1582

Re: Update problem

http://www.solarstrike.net/phpBB3/viewt ... =21&t=6158
Topic already started for the issue.
by lisa
Wed Sep 23, 2015 6:11 pm
Forum: Runes of Magic
Topic: Patch 6.4, currencyBase_offset
Replies: 36
Views: 17262

Re: Patch 6.4, currencyBase_offset

I don't have an official client so yeah I can't help with the update, weird since arcadia is patch 8.0 and it still works fine.
by lisa
Tue Sep 22, 2015 9:50 pm
Forum: Runes of Magic
Topic: skill elite 60 warrior/mage help
Replies: 12
Views: 7413

Re: skill elite 60 warrior/mage help

ok so yeah in skills database needs to be <skill name="WARRIOR_LIGHTNING_BURN_WEAPON" id="490062" range="0" type="buff" casttime="0" cooldown="0" target="self" buffname="500162" /> As for WARRIOR_ELECTRICAL_RAGE the bot ...
by lisa
Mon Sep 21, 2015 11:19 pm
Forum: Runes of Magic
Topic: Delay with grab HP from client
Replies: 8
Views: 2942

Re: Delay with grab HP from client

One thing to consider is that maybe on the server the hp updates quickly but it's the client that updates at set intervals. With the gate scenario it is a long time between updates, might be a special case but the gate might be say 50k HP and with my damage that should be dead in 4-5 seconds but th...
by lisa
Mon Sep 21, 2015 3:47 am
Forum: Runes of Magic
Topic: Delay with grab HP from client
Replies: 8
Views: 2942

Re: Delay with grab HP from client

yeah game seems to update HP on a set timer, if you have ever slapped a siege war castle gate in game it only updates HP every 10 seconds.
by lisa
Mon Sep 21, 2015 12:44 am
Forum: RoM Bot revision notes
Topic: 785 Changelog
Replies: 94
Views: 38348

Re: 785 Changelog

Have you considered your game files might be corrupted and maybe do a fresh install because I don't get any of the errors you seem to have quite regularly.
by lisa
Fri Sep 18, 2015 8:17 pm
Forum: Runes of Magic
Topic: Delay with grab HP from client
Replies: 8
Views: 2942

Re: Delay with grab HP from client

Ok so I took a healer and agroed about 8 high lvl mobs, they were hitting me extremely fast but I was watching my HP on screen and it wasn't adjusting with every hit, seemed to be just under a second but I can't time that accurately from looking but here are my times and they are around 1second each...
by lisa
Fri Sep 18, 2015 7:58 pm
Forum: Runes of Magic
Topic: Delay with grab HP from client
Replies: 8
Views: 2942

Re: Delay with grab HP from client

Ok forget that way to test, go agro yourself a pile of mobs that can hit you, the more you can handle the better, each hit will change HP, then you can run this function, of course a healer would be best suited for this job. function lisa_hptest() local lasttime = getTime() local timestable={} local...
by lisa
Fri Sep 18, 2015 7:14 pm
Forum: Runes of Magic
Topic: Delay with grab HP from client
Replies: 8
Views: 2942

Re: Delay with grab HP from client

If you are purely trying to test how quickly hp is updated then you would need to alter the test to only have those variables. If I was to test this I would use a time difference check, use a regenerate skill and print the time difference when the hp changes. Obviously you would need to have your HP...
by lisa
Mon Sep 14, 2015 9:00 pm
Forum: Runes of Magic
Topic: warrior/mage question in skills
Replies: 1
Views: 991

Re: warrior/mage question in skills

well firstly topic moved out of userfunction section of forum.

As to your question I think it has been discussed in another topic that the ID for the buff is wrong.
viewtopic.php?f=21&t=4634#p63014
by lisa
Sun Sep 13, 2015 10:49 pm
Forum: RoM general
Topic: combine scripts
Replies: 2
Views: 1920

Re: combine scripts

The easiest to use is the function

Code: Select all

loadPaths("filenamehere")
example

Code: Select all

loadPaths("survivalr5")
That will tell the bot to use the waypoint file named survivalr5.xml
by lisa
Sat Sep 12, 2015 5:41 pm
Forum: Runes of Magic
Topic: is target in party?
Replies: 3
Views: 1541

Re: is target in party?

Also untested, should work fine for a party, I believe they changed how memory works for raids but I can't remember.

Code: Select all

player:updateTargetPtr()
local target = CPawn(player.TargetPtr)
if target and target.InParty == true then 
--means your target is in your party.

end
by lisa
Tue Sep 08, 2015 4:34 am
Forum: Runes of Magic
Topic: Heffner Camp Daily - Earn A Reputation
Replies: 13
Views: 5497

Re: Heffner Camp Daily - Earn A Reputation

I was thinking of using bot for heffner camp dailies. :D Can anybody here help me with complete script for the daily. :P I tried using 1 script but that does not work, it just accept the quest from the npc and stand there for ages and does nothing. :mrgreen: So anybody can help ?? You used to be ab...
by lisa
Sun Sep 06, 2015 1:12 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's "Invaders from the Sea" - For Elite Skills
Replies: 125
Views: 54442

Re: Rock5's "Invaders from the Sea" - For Elite Skills

didn't we get the skill names from memory or maybe even just an in game function for the names of the extra action bar? --=== Added ===-- /script SendSystemChat(GetExtraActionInfo(2)) That returns the icon for the skill. obviously the arg is the spot the skill is in that you want to know about. --==...
by lisa
Sat Sep 05, 2015 6:48 pm
Forum: Runes of Magic
Topic: ROM daily Research Expert with daily reset ticket
Replies: 4
Views: 2115

Re: ROM daily Research Expert with daily reset ticket

I guess I'll post mine then, this daily is very very very obvious when botted because the NPC is not targeted when you click the bottles and when you play manually the NPC is ALWAYS your target. So yeah bot this daily at your own risk and it is risky, if GM's are active on your server you will proba...
by lisa
Fri Sep 04, 2015 5:11 pm
Forum: Runes of Magic
Topic: skill elite 60 warrior/mage help
Replies: 12
Views: 7413

Re: skill elite 60 warrior/mage help

If the skill ID changed then maybe the buff ID changed too ?
by lisa
Wed Sep 02, 2015 8:15 pm
Forum: Runes of Magic
Topic: Undefined Player.Class1
Replies: 12
Views: 4028

Re: Undefined Player.Class1

Can you check the character is fully loaded before the error appears on MM?

If so then the isn't that of timing but more likely of the proc value not set to the new window, like rock said
by lisa
Tue Sep 01, 2015 8:35 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 255436

Re: Rock5's Mail Mods

I'll be honest I haven't read first topic to see if this has been implemented since I last downloaded function but. When the mail is delayed can you add in a check for the splash screen message to say if recipient mailbox is full or not, then return something if it is. Right now when mail box is ful...
by lisa
Tue Aug 25, 2015 7:00 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 152058

Re: GM detection and banning chance reduction

This userfunction doesn't work as it used to because they have changed how they do things, locking topic.
If blubblab wants to continue he can make up a new topic for it.
His latest file posted is here
http://www.solarstrike.net/phpBB3/viewt ... 549#p58549
by lisa
Tue Aug 25, 2015 4:02 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 152058

Re: GM detection and banning chance reduction

little_Fan wrote:the bot detects now every player as a gm, how can i turn it off?
topic was started 4 years ago and the last post was 9 months ago, pretty good chance this no longer works as intended.