Search found 665 matches

by botje
Tue Nov 27, 2012 10:34 am
Forum: Runes of Magic
Topic: Patch 5.0.5
Replies: 79
Views: 21682

Re: Patch 5.0.5

weird, still errors when i use the update.lua O.o
by botje
Tue Nov 27, 2012 10:33 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Cleanbag userfunction 2.5
Replies: 112
Views: 43052

Re: Cleanbag userfunction 2.0

updated to version 2.0

recipies and cards are getting used now, if you dont have them.
by botje
Tue Nov 27, 2012 10:22 am
Forum: Runes of Magic
Topic: Patch 5.0.5
Replies: 79
Views: 21682

Re: Patch 5.0.5

cool, atleast it runs and kills :P
by botje
Tue Nov 27, 2012 10:11 am
Forum: Runes of Magic
Topic: Patch 5.0.5
Replies: 79
Views: 21682

Re: Patch 5.0.5

the one you posted works, but if you run update, it errors.

i also notice it does'nt use my housemaid potion.
by botje
Tue Nov 27, 2012 9:26 am
Forum: Runes of Magic
Topic: Patch 5.0.5
Replies: 79
Views: 21682

Re: Patch 5.0.5

i noticed the update on normal bot, can we get one for RC too?
by botje
Tue Nov 27, 2012 6:46 am
Forum: Runes of Magic
Topic: any code to detect if a card is owned?
Replies: 13
Views: 2848

Re: any code to detect if a card is owned?

cool, then its indeed easy, thanx ^^
by botje
Tue Nov 27, 2012 6:32 am
Forum: Runes of Magic
Topic: any code to detect if a card is owned?
Replies: 13
Views: 2848

Re: any code to detect if a card is owned?

i could not find that on the recipe one O.o
by botje
Tue Nov 27, 2012 6:25 am
Forum: Runes of Magic
Topic: any code to detect if a card is owned?
Replies: 13
Views: 2848

Re: any code to detect if a card is owned?

now all i need is a way to use the recipe color to keep everything from that color upwards and my cleanbag is done :)

thanx rock ^^
by botje
Tue Nov 27, 2012 4:21 am
Forum: Runes of Magic
Topic: any code to detect if a card is owned?
Replies: 13
Views: 2848

Re: any code to detect if a card is owned?

and what exactly does it return? i cant seem to get that from your function, true/false, or 1/2 or???
by botje
Tue Nov 27, 2012 3:04 am
Forum: Runes of Magic
Topic: any code to detect if a card is owned?
Replies: 13
Views: 2848

Re: any code to detect if a card is owned?

nice rock :) function CleanBag(sellprize, rarity, drop) inventory:update(); if sellprize == nil then sellprize = 750 end; if rarity == nil then rarity = 1 end; if drop == nil then drop = false end; for i, item in pairs(inventory.BagSlot) do if item.SlotNumber >= settings.profile.options.INV_AUTOSELL...
by botje
Mon Nov 26, 2012 1:27 pm
Forum: Runes of Magic
Topic: any code to detect if a card is owned?
Replies: 13
Views: 2848

any code to detect if a card is owned?

as title, any snippets that help me detect if a monster card is owned or not?

thanx in advance
by botje
Wed Nov 21, 2012 6:40 am
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 119014

Re: Heads up! Big update comming. Public Release RC1 ready.

i have that same thing for a while now lisa, its very frustrating xd
by botje
Tue Nov 20, 2012 5:14 am
Forum: Runes of Magic
Topic: how far rombot has come
Replies: 2
Views: 1219

Re: how far rombot has come

lol, thats ancient xd
by botje
Mon Nov 19, 2012 8:41 am
Forum: Runes of Magic
Topic: How to detect a recipe is learned or not? --solved--
Replies: 7
Views: 1900

Re: How to detect a recipe is learned or not? --solved--

hmm... dont recipe's have like the same rarity as other items?

so i can use

Code: Select all

and item.Quality < rarity then
this?
by botje
Mon Nov 19, 2012 4:11 am
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 119014

Re: Heads up! Big update comming. Public Release RC1 ready.

well, by allowing users to add their own code in the profile function, they could adapt yes?

but hee, was just a thingy i thought off :P
by botje
Mon Nov 19, 2012 3:43 am
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 119014

Re: Heads up! Big update comming. Public Release RC1 ready.

ok, i used the updated files, and it still does the whole pause thing while hitting white damage. but it is less frequent then before. also, i was wondering if we can get a profile function added for a failed cast, most of the time it has it with ranged pulling, due to a little mount in front of me,...
by botje
Fri Nov 16, 2012 7:15 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Goblin Mines - Phirius Potion farm
Replies: 43
Views: 18957

Re: Goblin Mines - Phirius Potion farm

oh i did ^^

i just set the range to 200, so nobody in the vicinity is there i port in.

on our server its actually busy there xd
by botje
Fri Nov 16, 2012 4:52 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Goblin Mines - Phirius Potion farm
Replies: 43
Views: 18957

Re: Goblin Mines - Phirius Potion farm

may i suggest you add

Code: Select all

if CountPlayers() > 1 then
		   print("Waiting till it's less crowded")
		   repeat
			  yrest(15000)
		   until 2 > CountPlayers(nil,true) 
		end
so we dont get noticed :3
by botje
Fri Nov 16, 2012 8:43 am
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 119014

Re: Heads up! Big update comming. Public Release RC1 ready.

also, seems only to happen to my lvl 72 in rorazan, low alts in silverspring dont seem to have it...
by botje
Fri Nov 16, 2012 7:31 am
Forum: RoM Bot revision notes
Topic: Changelog 745 (RC3)
Replies: 384
Views: 119014

Re: Heads up! Big update comming. Public Release RC1 ready.

that should have been onleave combat xd

and no, all is fine, and used to work before RC1

just 1 client, no other games running.