Search found 4 matches

by Iyfgf
Wed Feb 17, 2016 7:07 am
Forum: Runes of Magic
Topic: Code for Search for friends if they are online or not
Replies: 1
Views: 1169

Re: Code for Search for friends if they are online or not

You can probably use the AskPlayerInfo(player) Lua call to get the information you need.

-IY
by Iyfgf
Wed Dec 09, 2015 12:24 pm
Forum: Runes of Magic
Topic: function playalarm(_adjust) add more sounds.
Replies: 2
Views: 1420

Re: function playalarm(_adjust) add more sounds.

To be compatible we just need to check for optional argument, something like the following. -iyfgf function playalarm(_adjust, _sound) -- usage -- playalarm() -- default volume -- playalarm(10) -- a little louder then default -- playalarm(-10) -- a little softer then default, max of -20 _adjust = _a...
by Iyfgf
Sun Nov 29, 2015 3:13 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Wander waypoints
Replies: 1
Views: 1972

Wander waypoints

Usually the bot wander aimlessly (randomly) around when it' is going in wander mode, I have modified it to go for next mob within our wander radius if any. Otherwise the functionality is as before. Attached is a new version of classes/waypointlist_wander.lua Best regard Iyfgf Update: Turns out playe...
by Iyfgf
Sat Sep 12, 2015 8:03 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Memory decomposition of skills
Replies: 0
Views: 9065

Memory decomposition of skills

For those that are interested, attached is a script to read out skills from memory. For testing try one of the following: s = FindSkill(id) PrintSkill(s) -or- s = FindSkill(id) DumpTableEntry(s) -or- PrintMySkills() Ex: Command> s = FindSkill(491142) Command> PrintSkill(s) Skill name : Tactical Atta...