Search found 191 matches
- Tue Jan 25, 2011 11:01 am
- Forum: Runes of Magic
- Topic: Suggestion for waitForLoadingScreen function
- Replies: 1
- Views: 781
Suggestion for waitForLoadingScreen function
I have been farming instance for some time now and have noticed that sometimes my alt might disconnect. So when my char is in instance it can't get out cause it is not in party and mobs will spawn back after certain time and kills me. So my temporary solution was logout if we wait more than 180 seco...
- Sun Jan 23, 2011 3:08 pm
- Forum: Runes of Magic
- Topic: Warrior skills missing
- Replies: 0
- Views: 1371
Warrior skills missing
Founded out that few skills are missing for warrior. I am not sure if these are well written but have been working for me. Warrior / rogue splitting chop skill. <skill name="WARRIOR_SPLITTING_CHOP" range="50" rage="15" cooldown="15" type="damage" tar...
- Sun Jan 23, 2011 1:27 pm
- Forum: Runes of Magic
- Topic: Battlemonk skill fixes
- Replies: 0
- Views: 1403
Battlemonk skill fixes
Skill name is written wrong in skills.xml. It should be like this: <skill name="PRIEST_FIGHTING_SPIRIT_COMBINATION" mana="30" range="50" cooldown="6" /> No cooldown for skill: <skill name="PRIEST_POWER_BUILD_UP" mana="40" cooldown="30&...
- Sat Jan 22, 2011 7:40 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 329689
Re: Autologin revisited
Hey, hope this isn't too stupid of a question. this function is very helpful, but this addon gets quite annoying when I play normally cause I can't switch characters, but instead am logged instantly back into the character I just came from. is there any way to allow normal switching of characters (...
- Fri Jan 21, 2011 10:45 am
- Forum: Runes of Magic
- Topic: How do I in-put correct Numberpad keys to VK_*???
- Replies: 5
- Views: 1374
Re: How do I in-put correct Numberpad keys to VK_*???
You have same hotkey assigned twice and it won't like it.
- Fri Jan 21, 2011 2:10 am
- Forum: Runes of Magic
- Topic: Pawn.lua Error - Please help
- Replies: 17
- Views: 7951
Re: Pawn.lua Error - Please help
Finally got that pawn.lua error. I added logout when it finds nil value and bot would stop working. So when it happened it logged out and i didn't die and that was what i hoped for. There was also post where some added checks for nil values and i have those added also. Dunno if it helps but haven't ...
- Thu Jan 20, 2011 3:15 am
- Forum: Runes of Magic
- Topic: Pawn.lua Error - Please help
- Replies: 17
- Views: 7951
Re: Pawn.lua Error - Please help
I thought that was just error message. I placed logout above it and removed "" from logout. Going to test it now to see how its working.
- Thu Jan 20, 2011 2:52 am
- Forum: Runes of Magic
- Topic: Pawn.lua Error - Please help
- Replies: 17
- Views: 7951
Re: Pawn.lua Error - Please help
I was trying to set player:logout("true"); to pawn.lua... if( self.Alive == nil or self.HP == nil or self.MaxHP == nil or self.MP == nil or self.MaxMP == nil or self.MP2 == nil or self.MaxMP2 == nil or self.Name == nil or self.Level == nil or self.Level2 == nil or self.TargetPtr == nil or ...
- Thu Jan 20, 2011 2:09 am
- Forum: Runes of Magic
- Topic: Pawn.lua Error - Please help
- Replies: 17
- Views: 7951
Re: Pawn.lua Error - Please help
Would it be possible to logout or teleport if we get this error?
- Wed Jan 19, 2011 2:52 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: UseFood + useHousemaidPotions = useGoodie !!!
- Replies: 47
- Views: 15180
Re: UseFood + useHousemaidPotions = useGoodie !!!
I have tried with few housemaid items and seems to work just fine. I found few bugs from there that i fixed. Missing 1 letter from maid food and changed cast time for scarlet love and remove few guessed comments so you see what i changed. Seems that its not required to set buff name to all. What ite...
- Tue Jan 18, 2011 5:58 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: UseFood + useHousemaidPotions = useGoodie !!!
- Replies: 47
- Views: 15180
Re: UseFood + useHousemaidPotions = useGoodie !!!
I think i started getting those after lvl 80 but i don't use those much. Scarlet love is sometimes usefull for me. But mostly i just use speed, luck and foods.
- Tue Jan 18, 2011 2:40 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: UseFood + useHousemaidPotions = useGoodie !!!
- Replies: 47
- Views: 15180
Re: UseFood + useHousemaidPotions = useGoodie !!!
I haven't tested that but can say that Pungent Vileness potion has instant cast and Scarlet something have 2 second cast i think.
- Mon Jan 17, 2011 3:41 pm
- Forum: Runes of Magic
- Topic: using skills without keybinds
- Replies: 7
- Views: 2048
Re: using skills without keybinds
so in the keybind part just "VK_MACRO"? or "MACRO" and it will just go straight to skill book? what about the macro the game uses to test stuff in game default to key "0" can u make it just use frommacro window instead <skill name="PRIEST_URGENT_HEAL" hotkey=...
- Sat Jan 15, 2011 11:59 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: housemaid potions and foods
- Replies: 10
- Views: 4941
Re: housemaid potions and foods
Post your work when you combine these.
- Sat Jan 15, 2011 11:25 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: housemaid potions and foods
- Replies: 10
- Views: 4941
Re: housemaid potions and foods
I don't mind merging our works and it would be nice if my work will improve bot ![Smile :)](./images/smilies/icon_e_smile.gif)
But still i am not sure if this contains all potions / foods if it matters.
![Smile :)](./images/smilies/icon_e_smile.gif)
But still i am not sure if this contains all potions / foods if it matters.
- Fri Jan 14, 2011 8:53 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: housemaid potions and foods
- Replies: 10
- Views: 4941
Re: housemaid potions and foods
Code has been optimized.
- Fri Jan 14, 2011 12:24 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: housemaid potions and foods
- Replies: 10
- Views: 4941
housemaid potions and foods
This addon helps using potions and foods got from housemaids. These lines can be placed for example in onLeaveCombat so it will use it after combat. useHousemaidPotions("speed"); useHousemaidPotions("frog"); useHousemaidPotions("luck"); useHousemaidPotions("clearTh...
- Sat Jan 01, 2011 6:27 pm
- Forum: Runes of Magic
- Topic: House maid potions and food
- Replies: 6
- Views: 2609
Re: House maid potions and food
My latest file for using those potions and foods.
- Wed Dec 08, 2010 7:11 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 62988
Re: Rock5's Fusion Control Functions
Is is possible to use any item in inventory? I noticed that you select item by id but i have many different items and i would just like to transmute them all.
Edit: Never mind... I had "Use item whitelist" checked. This is working well![Smile :)](./images/smilies/icon_e_smile.gif)
Edit: Never mind... I had "Use item whitelist" checked. This is working well
![Smile :)](./images/smilies/icon_e_smile.gif)
- Wed Dec 08, 2010 5:13 pm
- Forum: Runes of Magic
- Topic: Leveling
- Replies: 2
- Views: 930
Re: Leveling
You can do multiple waypoints and for example after 2 levels it goes to use different waypoint. But i don't see it is worth enough to do all waypoints unless i plan to do multiple characters and want them to be at certain lvl or place.