Search found 305 matches

by gloover
Tue Oct 18, 2011 12:34 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Fusion Control Functions
Replies: 187
Views: 70342

Re: Rock5's Fusion Control Functions

Jep, rock - have the same problem, after using fusion, the game crashes by changing a char or even when you close the game. (Critical Error) It seems to be a problem with this addon - same issue (crashes) if you try to use the addon manually.
by gloover
Tue Oct 04, 2011 7:21 am
Forum: Runes of Magic
Topic: RoM server Patch 4.0.3. - The Mighty Shield.
Replies: 502
Views: 127210

Re: RoM server Patch 4.0.3. - The Mighty Shield.

Hey, stay pation - the guys here will keep workin on this problem.

I can affirm: macros doesn't work - F(rog/uck)ster has patched them out!
by gloover
Mon Oct 03, 2011 8:16 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 289354

Re: Rock5's Mail Mods

Yea Rock, that was it!

Here the translation for DE.lua

Code: Select all

UMM_INBOX_LABEL_MAILCOUNT         = "Anzahl der Briefe:";
thanx again!
by gloover
Mon Oct 03, 2011 3:30 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 289354

Re: Rock5's Mail Mods

Yes Rock, I'm talking about yours last UMM 1.1 Ok, have tested again, did this: with char 1 opens the mailbox (was empty) and get those from the client. 1/2 call UMMMasterframe's OnUpdate, line: [string "?"]:145: attempt to concatenate global 'UMM_INBOX_LABEL_MAILCOUNT' {a nil value} 2/2 c...
by gloover
Sun Oct 02, 2011 4:44 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 289354

Re: Rock5's Mail Mods

Hey Rock, my UMM cause a problem with mass sending items. The bot go shopping and buy 52 items, then he's going to the mail box and should send a 13 items to 4 characters. here is my code. .. nameTable = {"toon1","toon2","toon3","toon4"} .. while inventory:get...
by gloover
Sun Oct 02, 2011 5:06 am
Forum: Misc tools
Topic: Lua IDE/debuger
Replies: 2
Views: 68542

Lua IDE/debuger

Hey guys.
wich lua IDE /debuger are U using?
Decoda, Luaeclipse and Dford Luacoding seems to be the best, but they are commercial and I dont know where to get those for free.
by gloover
Sat Oct 01, 2011 6:07 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Fusion Control Functions
Replies: 187
Views: 70342

Re: Rock5's Fusion Control Functions

Yea, thank u very much rock. I've edit the fusion.lua to SaveItem = { 203571, -- Brown Horse (1 Day) 201853, -- Peers Paket 227502, -- Excellent Belt 203038, -- Phirius Coins }, Have also modified the lua and kicked out the checking of player.level < 10 (security reason). callin with the Romscript F...
by gloover
Fri Sep 30, 2011 6:00 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Fusion Control Functions
Replies: 187
Views: 70342

Re: Rock5's Fusion Control Functions

Ok, I did it! thanx a lot guys.

Last question: "fusion" has an option "clearbag", so how can I clear the bag, excepting manastones, fusionstones AND Phirius Cons, with the bot?
by gloover
Wed Sep 28, 2011 2:23 pm
Forum: Runes of Magic
Topic: Renew <onload> by switching the waypoints
Replies: 4
Views: 1465

Renew <onload> by switching the waypoints

Hey guys, hello rock Now I know, why my bot sucks; all the functions loaded in <onload> </onload> by the first waypoint file will continuing even when I change the WP-file so it make some bad mistakes! For Example in the first WP-file <onload> if(player.Level >= 10) then loadPaths("A") end...
by gloover
Wed Sep 28, 2011 9:57 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Fusion Control Functions
Replies: 187
Views: 70342

Re: Rock5's Fusion Control Functions

yes, I've read this too. can u give an example code on how to fuse for exapmle 9 stones and 9 belts -> 9 stones tier 4 -> 3 stones tier 5-> 1 stone tier 6 and send this to another character. I've 8 characters on one account, getting 13 charges the bot write this in a file local charges = RoMScript(&...
by gloover
Wed Sep 28, 2011 8:18 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Fusion Control Functions
Replies: 187
Views: 70342

Re: Rock5's Fusion Control Functions

Hmm, nether Fusion_MakeMaxStones(227502, 9) nor Fusion_MakeMaxStones() seems to work :-(

Code: Select all

Making Mana stones...
Setting 'Use Item Whitelist' to true.
and nothing happens.

I have 9 fusion stones and 9 excellent belts in my inventory, whts wrong?
by gloover
Wed Sep 28, 2011 5:41 am
Forum: Runes of Magic
Topic: Problem with buying items.
Replies: 6
Views: 1362

Re: Problem with buying items.

Groovy! this one works now if (inventory:getItemCount(203038)) > 30 then player:target_NPC("Lehman"); sendMacro("ChoiceOption(1);");yrest(300); sendMacro("ChoiceOption(1);");yrest(300); while (inventory:itemTotalCount(203038) > 30) do inventory:storeBuyItem(1,1);yrest(1...
by gloover
Wed Sep 28, 2011 4:56 am
Forum: Runes of Magic
Topic: Problem with buying items.
Replies: 6
Views: 1362

Re: Problem with buying items.

Wait a second! You can exchange for attributes now? Since when has this been available? What are "Spirit Points"? Whaddayathink? Spirit points? I can nowhere detect this options! Lehman is the transmutor-NPC in the class-hall in Varanas. Selecting Lehmen I have as first option "Excha...
by gloover
Wed Sep 28, 2011 2:34 am
Forum: Runes of Magic
Topic: Problem with buying items.
Replies: 6
Views: 1362

Re: Problem with buying items.

Hi rock, yes, the store is open and even if i increase the yrest, it seems to ignore/skip this while-loop. I have defenitely more than 30 coins. This code if (inventory:getItemCount(203038)) > 30 then player:target_NPC("Lehman"); sendMacro("ChoiceOption(1);");yrest(300); sendMacr...
by gloover
Tue Sep 27, 2011 6:08 pm
Forum: Runes of Magic
Topic: Problem with buying items.
Replies: 6
Views: 1362

Problem with buying items.

Hey guys, I want to buy transmuter charges with this code if (inventory:getItemCount(203038)) > 30 then player:target_NPC("Lehman"); sendMacro("ChoiceOption(1);");yrest(500); sendMacro("ChoiceOption(1);");yrest(500); while 30 > inventory:getItemCount(203038) do RoMScrip...
by gloover
Mon Sep 26, 2011 4:57 pm
Forum: Runes of Magic
Topic: Problem to target NPC
Replies: 2
Views: 1001

Re: Problem to target NPC

all-clear, have already solved.

simple using the ID of Quest-Manager

Code: Select all

player:target_NPC(112949);
can be closed.
by gloover
Mon Sep 26, 2011 4:35 pm
Forum: Runes of Magic
Topic: Problem to target NPC
Replies: 2
Views: 1001

Problem to target NPC

Hey guys, i can not select "Daily Quest Manager"-NPC Have tried player:target_NPC("Daily Quest Manager") or in german player:target_NPC("Tagesquest-Verwalter") have also tried dailynpc=RoMScript("TEXT('Sys112949_name')"); yrest(500) player:target_NPC(dailynpc)...
by gloover
Sat Sep 03, 2011 5:07 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Swim, Speed and wall hacks
Replies: 208
Views: 85210

Re: Swim and Speed hacks

thx again, rock!
by gloover
Fri Sep 02, 2011 3:06 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Swim, Speed and wall hacks
Replies: 208
Views: 85210

Re: Swim and Speed hacks

Yep, it works - I had to hit on it by myself. Have paste the function between the "update" lines in the RBAssist - works like a charm! ....... player:checkPotions() local target = player:getTarget(); player:checkSkills(true, target); if player:hasBuff("505480") then setMountSpeed...
by gloover
Fri Sep 02, 2011 10:21 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Swim, Speed and wall hacks
Replies: 208
Views: 85210

Re: Swim and Speed hacks

Dont think, thas this could be the reason - have tried this in guardians corridor (Ystra) and in Ravenfell - same issue.
I'll test it much accuter this WE, maybe I can localize the reason.

@ rock, how can I use this speed/swim-function in your RBAssist?