Search found 305 matches
- Tue Oct 18, 2011 12:34 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 70342
Re: Rock5's Fusion Control Functions
Jep, rock - have the same problem, after using fusion, the game crashes by changing a char or even when you close the game. (Critical Error) It seems to be a problem with this addon - same issue (crashes) if you try to use the addon manually.
- Tue Oct 04, 2011 7:21 am
- Forum: Runes of Magic
- Topic: RoM server Patch 4.0.3. - The Mighty Shield.
- Replies: 502
- Views: 127210
Re: RoM server Patch 4.0.3. - The Mighty Shield.
Hey, stay pation - the guys here will keep workin on this problem.
I can affirm: macros doesn't work - F(rog/uck)ster has patched them out!
I can affirm: macros doesn't work - F(rog/uck)ster has patched them out!
- Mon Oct 03, 2011 8:16 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 289354
Re: Rock5's Mail Mods
Yea Rock, that was it!
Here the translation for DE.lua
thanx again!
Here the translation for DE.lua
Code: Select all
UMM_INBOX_LABEL_MAILCOUNT = "Anzahl der Briefe:";
- Mon Oct 03, 2011 3:30 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 289354
Re: Rock5's Mail Mods
Yes Rock, I'm talking about yours last UMM 1.1 Ok, have tested again, did this: with char 1 opens the mailbox (was empty) and get those from the client. 1/2 call UMMMasterframe's OnUpdate, line: [string "?"]:145: attempt to concatenate global 'UMM_INBOX_LABEL_MAILCOUNT' {a nil value} 2/2 c...
- Sun Oct 02, 2011 4:44 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 289354
Re: Rock5's Mail Mods
Hey Rock, my UMM cause a problem with mass sending items. The bot go shopping and buy 52 items, then he's going to the mail box and should send a 13 items to 4 characters. here is my code. .. nameTable = {"toon1","toon2","toon3","toon4"} .. while inventory:get...
- Sun Oct 02, 2011 5:06 am
- Forum: Misc tools
- Topic: Lua IDE/debuger
- Replies: 2
- Views: 68542
Lua IDE/debuger
Hey guys.
wich lua IDE /debuger are U using?
Decoda, Luaeclipse and Dford Luacoding seems to be the best, but they are commercial and I dont know where to get those for free.
wich lua IDE /debuger are U using?
Decoda, Luaeclipse and Dford Luacoding seems to be the best, but they are commercial and I dont know where to get those for free.
- Sat Oct 01, 2011 6:07 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 70342
Re: Rock5's Fusion Control Functions
Yea, thank u very much rock. I've edit the fusion.lua to SaveItem = { 203571, -- Brown Horse (1 Day) 201853, -- Peers Paket 227502, -- Excellent Belt 203038, -- Phirius Coins }, Have also modified the lua and kicked out the checking of player.level < 10 (security reason). callin with the Romscript F...
- Fri Sep 30, 2011 6:00 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 70342
Re: Rock5's Fusion Control Functions
Ok, I did it! thanx a lot guys.
Last question: "fusion" has an option "clearbag", so how can I clear the bag, excepting manastones, fusionstones AND Phirius Cons, with the bot?
Last question: "fusion" has an option "clearbag", so how can I clear the bag, excepting manastones, fusionstones AND Phirius Cons, with the bot?
- Wed Sep 28, 2011 2:23 pm
- Forum: Runes of Magic
- Topic: Renew <onload> by switching the waypoints
- Replies: 4
- Views: 1465
Renew <onload> by switching the waypoints
Hey guys, hello rock Now I know, why my bot sucks; all the functions loaded in <onload> </onload> by the first waypoint file will continuing even when I change the WP-file so it make some bad mistakes! For Example in the first WP-file <onload> if(player.Level >= 10) then loadPaths("A") end...
- Wed Sep 28, 2011 9:57 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 70342
Re: Rock5's Fusion Control Functions
yes, I've read this too. can u give an example code on how to fuse for exapmle 9 stones and 9 belts -> 9 stones tier 4 -> 3 stones tier 5-> 1 stone tier 6 and send this to another character. I've 8 characters on one account, getting 13 charges the bot write this in a file local charges = RoMScript(&...
- Wed Sep 28, 2011 8:18 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 70342
Re: Rock5's Fusion Control Functions
Hmm, nether Fusion_MakeMaxStones(227502, 9) nor Fusion_MakeMaxStones() seems to work
and nothing happens.
I have 9 fusion stones and 9 excellent belts in my inventory, whts wrong?
Code: Select all
Making Mana stones...
Setting 'Use Item Whitelist' to true.
I have 9 fusion stones and 9 excellent belts in my inventory, whts wrong?
- Wed Sep 28, 2011 5:41 am
- Forum: Runes of Magic
- Topic: Problem with buying items.
- Replies: 6
- Views: 1362
Re: Problem with buying items.
Groovy! this one works now if (inventory:getItemCount(203038)) > 30 then player:target_NPC("Lehman"); sendMacro("ChoiceOption(1);");yrest(300); sendMacro("ChoiceOption(1);");yrest(300); while (inventory:itemTotalCount(203038) > 30) do inventory:storeBuyItem(1,1);yrest(1...
- Wed Sep 28, 2011 4:56 am
- Forum: Runes of Magic
- Topic: Problem with buying items.
- Replies: 6
- Views: 1362
Re: Problem with buying items.
Wait a second! You can exchange for attributes now? Since when has this been available? What are "Spirit Points"? Whaddayathink? Spirit points? I can nowhere detect this options! Lehman is the transmutor-NPC in the class-hall in Varanas. Selecting Lehmen I have as first option "Excha...
- Wed Sep 28, 2011 2:34 am
- Forum: Runes of Magic
- Topic: Problem with buying items.
- Replies: 6
- Views: 1362
Re: Problem with buying items.
Hi rock, yes, the store is open and even if i increase the yrest, it seems to ignore/skip this while-loop. I have defenitely more than 30 coins. This code if (inventory:getItemCount(203038)) > 30 then player:target_NPC("Lehman"); sendMacro("ChoiceOption(1);");yrest(300); sendMacr...
- Tue Sep 27, 2011 6:08 pm
- Forum: Runes of Magic
- Topic: Problem with buying items.
- Replies: 6
- Views: 1362
Problem with buying items.
Hey guys, I want to buy transmuter charges with this code if (inventory:getItemCount(203038)) > 30 then player:target_NPC("Lehman"); sendMacro("ChoiceOption(1);");yrest(500); sendMacro("ChoiceOption(1);");yrest(500); while 30 > inventory:getItemCount(203038) do RoMScrip...
- Mon Sep 26, 2011 4:57 pm
- Forum: Runes of Magic
- Topic: Problem to target NPC
- Replies: 2
- Views: 1001
Re: Problem to target NPC
all-clear, have already solved.
simple using the ID of Quest-Manager
can be closed.
simple using the ID of Quest-Manager
Code: Select all
player:target_NPC(112949);
- Mon Sep 26, 2011 4:35 pm
- Forum: Runes of Magic
- Topic: Problem to target NPC
- Replies: 2
- Views: 1001
Problem to target NPC
Hey guys, i can not select "Daily Quest Manager"-NPC Have tried player:target_NPC("Daily Quest Manager") or in german player:target_NPC("Tagesquest-Verwalter") have also tried dailynpc=RoMScript("TEXT('Sys112949_name')"); yrest(500) player:target_NPC(dailynpc)...
- Sat Sep 03, 2011 5:07 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swim, Speed and wall hacks
- Replies: 208
- Views: 85210
Re: Swim and Speed hacks
thx again, rock!
- Fri Sep 02, 2011 3:06 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swim, Speed and wall hacks
- Replies: 208
- Views: 85210
Re: Swim and Speed hacks
Yep, it works - I had to hit on it by myself. Have paste the function between the "update" lines in the RBAssist - works like a charm! ....... player:checkPotions() local target = player:getTarget(); player:checkSkills(true, target); if player:hasBuff("505480") then setMountSpeed...
- Fri Sep 02, 2011 10:21 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swim, Speed and wall hacks
- Replies: 208
- Views: 85210
Re: Swim and Speed hacks
Dont think, thas this could be the reason - have tried this in guardians corridor (Ystra) and in Ravenfell - same issue.
I'll test it much accuter this WE, maybe I can localize the reason.
@ rock, how can I use this speed/swim-function in your RBAssist?
I'll test it much accuter this WE, maybe I can localize the reason.
@ rock, how can I use this speed/swim-function in your RBAssist?