Search found 305 matches

by gloover
Tue Nov 15, 2011 2:34 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Fusion Control Functions
Replies: 187
Views: 70350

Re: Rock5's Fusion Control Functions

Hey rock, as I already sad, it would be very nice to have a function to specify the highest level stones to be maked, because the lower stones (i.e. Tier8) are easier to sell and are more in demand as tier9 or tier10.
by gloover
Mon Nov 14, 2011 4:24 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Fusion Control Functions
Replies: 187
Views: 70350

Re: Rock5's Fusion Control Functions

rock5 wrote:I'm thinking of adding some more general purpose functions. That will deffinately need to be an option. Maybe I'll look into it tomorrow.
I'd really appreciate that. thank u in advance rock!
by gloover
Mon Nov 14, 2011 12:09 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Fusion Control Functions
Replies: 187
Views: 70350

Re: Rock5's Fusion Control Functions

Hey rock, is it possible to set the function to fuse only to manastones e.a. tier 8? The character get for exapmle 9 tier7 manastones. So, if this character have more then 3 charges, it will be fused to one manastone tier9. How or what (which settings) to change, so that the bot doing only manastone...
by gloover
Fri Oct 28, 2011 2:20 am
Forum: Runes of Magic
Topic: 4.0.4.2456 new patch official update thread.
Replies: 103
Views: 31947

Re: 4.0.4.2456 new patch official update thread.

LISA! Homer sometimes nodes! Of course I've tried to print the actions to see, what happens, before asking this here. I think I found my mistake (may offtopic), but to feel certain, what exactly do this functions/otions: player = CPlayer.new(); and settings.load() by loging next character in the way...
by gloover
Thu Oct 27, 2011 4:06 am
Forum: Runes of Magic
Topic: 4.0.4.2456 new patch official update thread.
Replies: 103
Views: 31947

Re: 4.0.4.2456 new patch official update thread.

hey lisa, it was an excerpt of my script, of course load by the path and profile: this is the whole relog sequence sendMacro("}LoginNextToon=true;a={") sendMacro("}fastLoginRegSel=math.random(3);a={"); sendMacro("Logout();"); waitForLoadingScreen() -- Re-initialize play...
by gloover
Thu Oct 27, 2011 2:18 am
Forum: Runes of Magic
Topic: 4.0.4.2456 new patch official update thread.
Replies: 103
Views: 31947

Re: 4.0.4.2456 new patch official update thread.

Hey Admin. No, there is no error, but the bot doesnt hte thing I want ;-). e.g: toon1 has 20 transmutor charges -> log to next toon2 sendMacro("}LoginNextToon=true;a={") sendMacro("Logout();"); waitForLoadingScreen() -- Re-initialize player player = CPlayer.new(); settings.load()...
by gloover
Thu Oct 27, 2011 1:11 am
Forum: Runes of Magic
Topic: 4.0.4.2456 new patch official update thread.
Replies: 103
Views: 31947

Re: 4.0.4.2456 new patch official update thread.

After the last patch this both functions/otions (player = CPlayer.new() and settings.load() ) doesnt work anymore, can it be true? Have try this after relogging and after using a teleport - same isue.

Rock, lisa can you confirm this?
by gloover
Wed Oct 26, 2011 11:15 am
Forum: Runes of Magic
Topic: to all botters
Replies: 26
Views: 6565

Re: to all botters

So guys, especially those, who's botting from Germany: Yes, froggy logs your IP, so if they detect one bot, they check the IP and bann all accounts, logged in throgh this IP (that happend to me last week again, had phirius bots running, then forced a reconnenct, starts gold-egg bots (they were runni...
by gloover
Sun Oct 23, 2011 1:03 pm
Forum: Runes of Magic
Topic: Problem with inventory:useItem
Replies: 0
Views: 1389

Problem with inventory:useItem

Since 2 days I often get this error DEBUG - Cannot use Item Arcane Transmutor Charge BagId: #71 Item Count: 1 reason: Cooldown that is the code I'm using while (inventory:itemTotalCount(203487) > 0) do --Use charges inventory:useItem(203487,500); yrest(1000); end; have try to increase yrest to 3000,...
by gloover
Sun Oct 23, 2011 8:14 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 289380

Re: Rock5's Mail Mods

:-/ not the best solution, but better then nothing.

edit:

I did it! The script works with sending and redirecting, waiting the necessary time and sending again, then switch to next recipient, but my sentiments exactly, it take ages. I've to wait 3 hours to send all my items :o
by gloover
Sat Oct 22, 2011 1:42 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Quests with rewards possible?
Replies: 2
Views: 1306

Re: Quests with rewards possible?

Oh, My bad! - I'm using this userfunction since it was released, but I never seen this option.

Thank u very much rock!
by gloover
Sat Oct 22, 2011 7:25 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Quests with rewards possible?
Replies: 2
Views: 1306

Quests with rewards possible?

Hey rock and lisa. Is it possible to do such quests like "The Basics of Attack" with the bot, where u have an award and have to choose between sword or wand, or mana/helth-potions. I can make a class-based decision what to get, but how to accept this reward? Is it mouse-click-based option ...
by gloover
Fri Oct 21, 2011 7:00 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 289380

Re: Rock5's Mail Mods

This sending problem, I've already posted on page 12. I've also did some tests. After sending r.a. 50-60 Items (as tbpit3w wrote) it bugs out. Also sending with delay (lisas suggestion: 20 then pause) will hans-up, after it reached the queue amount of ca 60 sends. I've try to reload [ReloadUI()] bet...
by gloover
Fri Oct 21, 2011 3:19 am
Forum: Runes of Magic
Topic: Recall-Spell ID
Replies: 4
Views: 2266

Re: Recall-Spell ID

:idea: Why it haven't occured to me! You've right lisa, recall and other stransport spells have the same cooldown! :oops:
Thx again.
by gloover
Fri Oct 21, 2011 1:14 am
Forum: Runes of Magic
Topic: Recall-Spell ID
Replies: 4
Views: 2266

Re: Recall-Spell ID

Oh, easier I thought, thx lisa.

And how to get out the spell's cooldown using spells name?
This RoMScript("GetSkillCooldown(1,4);"); works, but how to use splells Name? RoMScript("GetSkillCooldown("Heffner Camp Transport Spell");"); I got a syntax error?
by gloover
Thu Oct 20, 2011 11:54 am
Forum: Runes of Magic
Topic: Recall-Spell ID
Replies: 4
Views: 2266

Recall-Spell ID

Hey Rock, hey lisa. is it possible to get out the ID of "recall" and "recall to heffner..". I mean not to use spell position 1,2 for recall - its easy, but "recall to heffner.." is based on char lvl - so i could be mooved to another position. I want be able to cast this...
by gloover
Thu Oct 20, 2011 12:44 am
Forum: Runes of Magic
Topic: RoM server Patch 4.0.3. - The Mighty Shield.
Replies: 502
Views: 127220

Re: RoM server Patch 4.0.3. - The Mighty Shield.

ako ito wrote:


where i can get weapon ID?? im using "Great Dragon Fiend Bow"

Great Dragon Fiend Bow: ID: 212541
by gloover
Wed Oct 19, 2011 8:55 am
Forum: Runes of Magic
Topic: Idea: RoMbot + MultiHack (keypress collaboration)
Replies: 84
Views: 30858

Re: Idea: RoMbot + MultiHack (keypress collaboration)

download the newest one from lisa's thread - it works fine!
here
by gloover
Tue Oct 18, 2011 3:40 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 174238

Re: GM detection and banning chance reduction

Administrator wrote:Have you tried installing OpenAL?
Oh, thx admin, nice to know it. I thought its already implemented, because of OpenAL32.dll in main dir of micromacro.

Lisa, could you make an advice (link) in your first post!
by gloover
Tue Oct 18, 2011 2:03 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 174238

Re: GM detection and banning chance reduction

Since ver. 1.02 of micromacro the bot has a problem loading the wav file [WARN]: ...scripts/rom/userfunctions/userfunction_gmmonitor.lua:16 Failed to load sound file 'alarm.wav' have the file in rom/userfunctions directory (same directory like userfunction_gmmonitor.lua). Anyone the same problem?