Search found 17 matches

by trinity1
Mon Mar 03, 2014 2:07 am
Forum: Runes of Magic
Topic: not sure why my bot is double casting skill.
Replies: 7
Views: 1751

Re: not sure why my bot is double casting skill.

works fine now rock thanks... I wonder if this fix helps with the champion, when it gets stuck using its range attacks runes pulse or shadow pulse? ill test and see
by trinity1
Sun Mar 02, 2014 7:23 pm
Forum: Runes of Magic
Topic: not sure why my bot is double casting skill.
Replies: 7
Views: 1751

Re: not sure why my bot is double casting skill.

mine says revision <UNKNOWN>

I know I just got the MM off of the website and I just did a svn update and updated so I am sure why mine says unknown
by trinity1
Sat Mar 01, 2014 9:23 pm
Forum: Runes of Magic
Topic: not sure why my bot is double casting skill.
Replies: 7
Views: 1751

Re: not sure why my bot is double casting skill.

Firstly, are you using the latest version of the bot, 772 I believe? Secondly, I'm assuming you are using PRIORITY_CASTING. I need to know that because it affects the order in which it casts. Also what do all the skills have in common? They all have casting times in the skills database right? Anyth...
by trinity1
Sat Mar 01, 2014 12:41 pm
Forum: Runes of Magic
Topic: not sure why my bot is double casting skill.
Replies: 7
Views: 1751

not sure why my bot is double casting skill.

Stopping waypoint: Target acquired. Engaging enemy [Zurhidon Patrol Captain] in combat. Use MACRO: SCOUT_HIDDEN_PERIL => Zurhidon Patrol Captain (530275/607189) Use MACRO: SCOUT_SNIPE => Zurhidon Patrol Captain (530275/607189) Use MACRO: SCOUT_CHARGED_CHOP => Zurhidon Patrol Captain (530275/607189) ...
by trinity1
Thu Nov 28, 2013 3:26 pm
Forum: Runes of Magic
Topic: Warden pet class
Replies: 118
Views: 24100

Re: Warden pet class

the warden is not healing the pet even if I set the priority very high for some reason
by trinity1
Fri Nov 22, 2013 5:05 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 244713

Re: Rock5's Mail Mods

if UMMSend...(recip[recipIndex],args) == false then if recipIndex = #recip then error("All recipient bags are full") else recipIndex = recipIndex+1 UMMSend...(recip[recipIndex],args) end end not sure exactly where I should put this, I get the first two examples
by trinity1
Fri Nov 22, 2013 1:43 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 244713

Re: Rock5's Mail Mods

thanks rock and now I need it so I can send to a list of characters if the bags get full so how would I code it for 5 different characters... I have a idea I think would work but not sure... because I would just repeat what you put, change the names and use the same function but I am not sure if the...
by trinity1
Thu Nov 21, 2013 2:17 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 244713

Re: Rock5's Mail Mods

Just trying to find the function to send to another character if the mailbox is full been looking for it and did a search. if there is a function to send to another character if the mail box is full, is it possible to put that function on the first page so it don't get lost in the 27 pages? if not t...
by trinity1
Sun Oct 13, 2013 1:12 am
Forum: Runes of Magic
Topic: Updated database/skills.xml file
Replies: 125
Views: 28199

Re: Updated database/skills.xml file

if I don't use those two skills it works fine, it freezes up at random times
by trinity1
Sun Oct 13, 2013 12:25 am
Forum: Runes of Magic
Topic: Updated database/skills.xml file
Replies: 125
Views: 28199

Re: Updated database/skills.xml file

[DEBUG] REQBUFF CHAMPION_ENERGY_INFLUX_STRIKE [DEBUG] NOBUFF CHAMPION_HEAVY_BASH [DEBUG] ONCOOLDOWN CHAMPION_DEATH_ARRIVES 65 [DEBUG] ONCOOLDOWN CHAMPION_RUNE_ENERGY_INFLUX 2.1 [DEBUG] ONCOOLDOWN CHAMPION_WAITING_GAME 6 Use MACRO: CHAMPION_RUNE_GROWTH[DEBUG] gap between skilluse 2405, pcasting=fals...
by trinity1
Sat Oct 12, 2013 2:23 pm
Forum: Runes of Magic
Topic: Updated database/skills.xml file
Replies: 125
Views: 28199

Re: Updated database/skills.xml file

ok will do rock -- debug skill use issues DEBUG_SKILLUSE = { ENABLE = true, TIMEGAP = true, -- show the time gap between cast starts ONCOOLDOWN = true, -- show the time in ms that we are before the cooldown NOCOOLDOWN = true, -- show the time in ms that we are over the cooldown HPLOW = true }, added...
by trinity1
Sat Oct 12, 2013 1:37 pm
Forum: Runes of Magic
Topic: Updated database/skills.xml file
Replies: 125
Views: 28199

Re: Updated database/skills.xml file

you get two passive elites: Chain Drive description: While Forge is in effect, all hits landed by normal attacks have a chance to reset the cooldown time of Rune Pulse, turn it to an instant spell and increase damage dealt. Shadow Drive description: When Chain Drive effect is activated, the cooldown...
by trinity1
Sat Oct 12, 2013 9:49 am
Forum: Runes of Magic
Topic: Updated database/skills.xml file
Replies: 125
Views: 28199

Re: Updated database/skills.xml file

Does the buff Chain Drive get applied? yes How long does it get stuck, 6 seconds? stay in loop until you manually use the skill What COMBAT_TYPE is your profile? empty when chain drive is on the champion both skills get changed, one skill CHAMPION_RUNE_PULSE is a instant cast, the other CHAMPION_SH...
by trinity1
Sat Oct 12, 2013 4:47 am
Forum: Runes of Magic
Topic: Updated database/skills.xml file
Replies: 125
Views: 28199

Re: Updated database/skills.xml file

that is in my profile not the skills database
by trinity1
Sat Oct 12, 2013 3:53 am
Forum: Runes of Magic
Topic: Updated database/skills.xml file
Replies: 125
Views: 28199

Re: Updated database/skills.xml file

<skill name="CHAMPION_RUNE_PULSE" hotkey="MACRO" priority="125" reqbuffname="Chain Drive" reqbufftarget="player"/> <skill name="CHAMPION_SHADOW_PULSE" hotkey="MACRO" priority="120" /> I tried these codes to use these sk...
by trinity1
Thu Oct 10, 2013 1:52 pm
Forum: Runes of Magic
Topic: Not enough memory error since new patch...
Replies: 34
Views: 11087

Re: Not enough memory error since new patch...

ok made the change that administrator said and that worked only thing it don't print the changes in the onload like the old one used too but it works
by trinity1
Thu Oct 10, 2013 12:41 pm
Forum: Runes of Magic
Topic: Not enough memory error since new patch...
Replies: 34
Views: 11087

Re: Not enough memory error since new patch...

just updated to the new beta and svn everything is working except it gives a error because of my onload here is my onload <onLoad> -- Change Profile Option changeProfileOption("ANTI_KS", true) changeProfileOption("MAX_TARGET_DIST", 150) changeProfileOption("INV_AUTOSELL_QUAL...