Search found 63 matches

by Draakje
Sun Mar 15, 2015 4:13 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Ultra Model files
Replies: 157
Views: 56618

Re: Rock5's Ultra Model files

Thx alot :)
by Draakje
Sun Mar 15, 2015 11:00 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Ultra Model files
Replies: 157
Views: 56618

Re: Rock5's Ultra Model files

Someone knows how the champion skills are called in the model files? Can't find them :/ have to get rid of those laggy effects
by Draakje
Sun Oct 05, 2014 1:21 pm
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

Is there a way to trigger a macro ingame then with an addon?
by Draakje
Thu Oct 02, 2014 12:22 pm
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

Um i've been thinking around. And wondering if I make an addon that triggers a macro ingame by message or warlock by party? Think it possible? This is not working though ^^ Macro is working individually but not by the addon. local disabled = true -- Starting value SLASH_AutoBuffer1 = "/AutoBuff...
by Draakje
Wed Oct 01, 2014 11:30 am
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

Hmm now im curious :p, maybe make small addon to see it works ingame
by Draakje
Tue Sep 30, 2014 10:34 am
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

I've checked ingame, if i make a macro with CastSpellByName it triggers the skill
by Draakje
Mon Sep 29, 2014 12:28 pm
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

Removed line:
TargetUnit("player", "event")

not using any skill aswell after typing: warlock
by Draakje
Mon Sep 29, 2014 12:20 pm
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

okay, I get now as soon typed warlock, targettarget and char just targets itself not using a skill/cast
by Draakje
Mon Sep 29, 2014 10:34 am
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

call AutoBuffer_Frame's OnEvent, line: [string "?"]:34: attempt to call field 'VN' (a nil value)
by Draakje
Mon Sep 29, 2014 8:27 am
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

yep get error in party chat again maybe xml file wrong? <Ui xmlns="http://www.runewaker.com/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.runewaker.com/UI.xsd"> <Frame name="AutoBuffer_Frame"> <Scripts> <OnLoad> this:Re...
by Draakje
Mon Sep 29, 2014 7:47 am
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

yup i've checked, all old ones are deleted no duplicate or backup in addon files.
added file in attachments
by Draakje
Sun Sep 28, 2014 12:39 pm
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

yep still getting that message. Maybe u can rewrite the addon? cause i think mine getting totaly messed up or something >.>
by Draakje
Sun Sep 28, 2014 7:44 am
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

still giving same error
by Draakje
Sat Sep 27, 2014 7:11 pm
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

I'm getting error in my party chat as soon i typed "warlock": call AutoBuffer_Frame's OnEvent, line: [string "?"]:34: attempt to index global 'self' (a nil value) Something still missing in lua file? Lua file local disabled = false -- Starting value SLASH_AutoBuffer1 = "/Aut...
by Draakje
Sat Sep 27, 2014 1:27 pm
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

yes the update works also inside my xml file
its just I don't know a function to let the char use a skill when a player types in party chat example "warlock"
also let it target player aswell if possible
by Draakje
Sat Sep 27, 2014 11:50 am
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

umm is there a specific function to make it work?

Code: Select all

if OnMessage(Player(Message("Warlock", "Party"))) then
	  target(Player)
	  CastSpellByName("Sublimation Weave Curse")
on and off is working, but when i type Warlock in party chat nothing is going...
by Draakje
Sat Sep 27, 2014 11:36 am
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

Ye i fixed prob was missing an end over there, but now atm addon is working ingame, but not how it should be :D
My char itself is trying to spam the word warlock all over ^^. While the word must be an activation for it to cast a skill xd
by Draakje
Sat Sep 27, 2014 11:19 am
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

Re: AutoBuf

not sure what u meaning with addind print msg in :s
program saying this: lua: AutoBuffer.lua:69: 'end' expected (to close 'function' at line 28) near '<eof>'
quitting debugger
by Draakje
Sat Sep 27, 2014 8:45 am
Forum: Runes of Magic
Topic: AutoBuf
Replies: 34
Views: 10604

AutoBuf

Hey there, Im trying to make an addon that autobuffs ppl. Details: Person in party/raid types like "warlock" and the alt targets the person and casts the buff on the player. I think my function is not correct, could someone have a look onto it? local disabled = false -- Starting value SLAS...
by Draakje
Sat Jul 26, 2014 2:07 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Demonstration Battle by lolita
Replies: 21
Views: 20096

Re: Demonstration Battle by lolita

yep that was last piece I was missing :) Those who want ill add file in attachment :d thx for the help EDITED: Demon_Ver1.0 v1.0 ** Do daily quest Demonstration Battle in ancient kingdom in rorazan ** Use daily quest reset ticket if you have some ** Added class swap after quest complete; between ur ...