Search found 44 matches
- Sun Mar 06, 2016 7:59 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Research Expert - Loose Target
- Replies: 5
- Views: 2866
Re: Research Expert - Loose Target
<?xml version="1.0" encoding="utf-8"?><waypoints> <onLoad> function fastTarget(_objid, waittime) obj = player:findNearestNameOrId(_objid) player:target(obj.Address) yrest(100) Attack() yrest(waittime) end function Player_Target_NPC(_npcname) -- number to string conversations loc...
- Sun Aug 30, 2015 12:07 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 60270
Re: Rock5's Fusion Control Functions
Is it possible to get a version of your userfunction which is working with Fusion addon v.1.06 ?
Versions 2+ are very laggy for me and doing a manastones is taking too much time than with 1.06 ;/
Versions 2+ are very laggy for me and doing a manastones is taking too much time than with 1.06 ;/
- Sun Jul 05, 2015 9:11 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Drillground: I want to Survive
- Replies: 22
- Views: 12845
Re: Drillground: I want to Survive
hello, i have one problem with creating my own waypoint for this minigame. (without fly/swim hack) My bot is just running around this area. Now my problem is: how after finish the minigame, stop the bot ? i want to use then a charlist but i dont know how to stop bot running when minigame is ending. ...
- Tue Aug 12, 2014 10:07 am
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
Yea, ofc. Also thanks for your help and work with it )
- Tue Aug 12, 2014 8:58 am
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
Loaded waypoint path heffner.xml No return path with default naming heffner_return.xml found. We use the normal waypoint path heffner.xml now. Moving to waypoint #1, (-7134, -3952) LoginNextChar Changing to character 1 account 62. Player address changed: 0x38166900 Trying again in GetItemAddress No...
- Mon Aug 11, 2014 2:46 pm
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
Loaded waypoint path heffner.xml No return path with default naming heffner_return.xml found. We use the normal waypoint path heffner.xml now. Moving to waypoint #1, (-7134, -3952) 1 490290 4 266165600 55321664 5 490290 490290 6 1245427712 7 1245427712 1 497955 4 250319936 55321664 5 512047 497955 ...
- Mon Aug 11, 2014 1:37 pm
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
Not only with knights, i have just all chars (different classes) with 10-20 lvls. 3rd skill is : Punishment On the next char with class Scout i have something that: Loaded waypoint path heffner.xml No return path with default naming heffner_return.xml found. We use the normal waypoint path heffner.x...
- Mon Aug 11, 2014 1:15 pm
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
Loaded waypoint path heffner.xml No return path with default naming heffner_return.xml found. We use the normal waypoint path heffner.xml now. Moving to waypoint #1, (-7134, -3952) LoginNextChar Changing to character 1 account 62. Player address changed: 0x29A73C00 1 2 3 4 2 3 3.1 2 608 76 3.2 3.3 ...
- Mon Aug 11, 2014 12:39 pm
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
Loaded waypoint path heffner.xml No return path with default naming heffner_return.xml found. We use the normal waypoint path heffner.xml now. Moving to waypoint #1, (-7134, -3952) LoginNextChar Changing to character 1 account 62. Player address changed: 0x29A73700 1 6 2 3 4 setupmacro 5
- Mon Aug 11, 2014 12:25 pm
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
I have tried to download clean MicroMacro and RomBot, i have installed it (without updating via SVN).
And now everything is working good...
@edit
when i updated it to newest revision, it does not work again...
And now everything is working good...
@edit
when i updated it to newest revision, it does not work again...
- Mon Aug 11, 2014 11:56 am
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
yea, still the same situation ;//
- Mon Aug 11, 2014 11:04 am
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
Loaded waypoint path heffner.xml No return path with default naming heffner_return.xml found. We use the normal waypoint path heffner.xml now. 1 LogID 2 4 154140672 5 CommandMacro 1 6 false 116 7 8 true 61 9 61 1 CHARACTER_SELECT.selectedIndex 2 4 154140672 5 CommandMacro 1 6 false 116 7 8 true 1 9...
- Mon Aug 11, 2014 9:21 am
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
Code: Select all
Loaded waypoint path heffner.xml
No return path with default naming heffner_return.xml found.
We use the normal waypoint path heffner.xml now.
Moving to waypoint #1, (-7134, -3952)
LoginNextChar
Changing to character 1 account 62.
Player address changed: 0x422B6400
1
2
- Mon Aug 11, 2014 8:34 am
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
Loaded waypoint path heffner.xml No return path with default naming heffner_return.xml found. We use the normal waypoint path heffner.xml now. Moving to waypoint #1, (-7134, -3952) LoginNextChar Changing to character 1 account 62. Player address changed: 0x43F25F00 Its seems that it gets stuck befo...
- Sun Aug 10, 2014 6:15 pm
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
yep, it gets stuck after change, every time.
RB Command macro :
Tested on Knight char.
RB Command macro :
Code: Select all
} CastSpellByName("Holy Power Explosion"); if type(a)~="table" then a={a} end z={
- Sun Aug 10, 2014 11:23 am
- Forum: Runes of Magic
- Topic: Problem with auto login on next char
- Replies: 61
- Views: 16566
Re: Problem with auto login on next char
I write in this topic, because its also related with login next char. CharList: function relog() SetCharList({{ {account=61 , chars= {1}}, {account=62 , chars= {1}}, {account=63 , chars= {1}}, {account=64 , chars= {1}}, {account=65 , chars= {1}}, {account=66 , chars= {1}}, {account=67 , chars= {1}},...
- Wed Apr 30, 2014 1:01 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: (all?!) Harvest Waypoints
- Replies: 43
- Views: 24245
Re: (all?!) Harvest Waypoints
Anyone have gathering wp's for Woods/Herbs lvl +51 ?
- Thu Feb 20, 2014 7:50 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Flower festival - Bot throwing a rose at cavies minigame.
- Replies: 43
- Views: 13883
Re: Flower festival - Bot throwing a rose at cavies minigame
i deleted macro.bsd for my character and still the same ;///
- Wed Feb 19, 2014 4:53 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Flower festival - Bot throwing a rose at cavies minigame.
- Replies: 43
- Views: 13883
Re: Flower festival - Bot throwing a rose at cavies minigame
i added yrests but still i'm getting critical error.rock5 wrote:It should probably have a couple more yrests in there; one in the main "while true do" loop either at the beginning or end and another in the "repeat" loop down the bottom.
- Tue Feb 18, 2014 5:14 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Flower festival - Bot throwing a rose at cavies minigame.
- Replies: 43
- Views: 13883
Re: Flower festival - Bot throwing a rose at cavies minigame
Hello. Exactly i used this wp. Is good but idk why i often get crash after start a game. Loaded waypoint path FlowerFestivalRoseThrowing.xml No return path with default naming FlowerFestivalRoseThrowing_return.xml found. We use the normal waypoint path FlowerFestivalRoseThrowing.xml now. Attached ga...