Search found 29 matches
- Mon May 20, 2013 9:12 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Midnight Whispers Dailies in Merdhin Tundra
- Replies: 19
- Views: 8421
Re: Midnight Whispers Dailies in Merdhin Tundra
If you read my first post, I have given detailed directions on what Quests the bot will run and what quests are required before you begin. I quick review: Step 1: Pick up the following quests: Wrath of the Forest Need to Know Herbs Capra and Carts Pure Nature's Power Woodland Delirium Woodland Disgu...
- Mon Mar 18, 2013 10:47 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: changing what is on the MM window (setwindow)
- Replies: 48
- Views: 22162
Re: changing what is on the MM window.
Here is a SS of the Changes to the numbers Lisa as you asked.
Using this like you showed will pull the TP on MM load after that it will not update.... for some reason thus the reason why I added the
Shouldn't just update TP though?
Code: Select all
player.TP
Code: Select all
player:update();
Code: Select all
player:update(TP);
- Fri Mar 15, 2013 5:41 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: changing what is on the MM window (setwindow)
- Replies: 48
- Views: 22162
Re: changing what is on the MM window.
Lisa I have added a new function to add commas to the outputs to aid in human readability, also included is a fix for the TP per hour not updating properly. Please review my additions and update the function as you see fit. --=== Developed by Lisa ===-- --=== Inspired by many ===-- --=== version 1.6...
- Fri Mar 15, 2013 1:50 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: changing what is on the MM window (setwindow)
- Replies: 48
- Views: 22162
Re: changing what is on the MM window.
The function setWindow(TP) currently does not update correctly, the Current code is: elseif ID == "tp" then local starttp = player.TP local function _window() local _charname = string.sub(player.Name,1,7) local _timepassed = (os.time() - _starttime)/3600 local _printtime = string.sub(_time...
- Fri Mar 08, 2013 10:41 pm
- Forum: Runes of Magic
- Topic: waypoint managment function
- Replies: 2
- Views: 1321
Re: waypoint managment function
thanks that atleast fives me a starting point
- Thu Mar 07, 2013 12:33 pm
- Forum: Runes of Magic
- Topic: waypoint managment function
- Replies: 2
- Views: 1321
waypoint managment function
I had a thought about way points, when we create way points we currently have to build the way points, then test them then edit them, or rebuild them ect., to avoid things to get rid of way points that we can get stuck on. Here is my thought, We have the functionality to move when we are stuck, so h...
- Thu Mar 07, 2013 11:51 am
- Forum: Runes of Magic
- Topic: Question about DoD First Boss
- Replies: 6
- Views: 1848
Re: Question about DoD First Boss
sounds like your having line fo sight issues or Okender is interrupting your spell casts.
- Thu Mar 07, 2013 11:47 am
- Forum: Runes of Magic
- Topic: Party Bot (questions/answers)
- Replies: 307
- Views: 80639
Re: Party Bot (questions/answers)
Yes Lisa the problem is the error when you break party, I personally do not have any issues as I found and fixed mine. I just noticed that you had posted 2 different party.lua files trying to fix the other persons errror on party leave and neither of them worked, So I was giving you the location of ...
- Thu Mar 07, 2013 2:13 am
- Forum: Runes of Magic
- Topic: Party Bot (questions/answers)
- Replies: 307
- Views: 80639
Re: Party Bot (questions/answers)
Lisa The changes you made still have errors, I looked over the file and here is the code causing errors:Lines 193 -197 pcheck = GetPartyMemberAddress(partynum) if pcheck then whofollow = CPawn(pcheck.Address) end if whofollow and distance(whofollow.X,whofollow.Z,player.X,player.Z) > 150 then player:...
- Wed Mar 06, 2013 7:25 am
- Forum: Runes of Magic
- Topic: Question about DoD First Boss
- Replies: 6
- Views: 1848
Re: Question about DoD First Boss
Does your profile your using have code like: <onPreSkillCast><![CDATA[ if getZoneId() == 127 or getZoneId() == 128 then target = player:getTarget(); if target.Id == 103857 or target.Id == 103169 then if RoMScript("madman.Time") >= 1 then player:clearTarget(); printf("Running\n") ...
- Wed Mar 06, 2013 6:51 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Midnight Whispers Dailies in Merdhin Tundra
- Replies: 19
- Views: 8421
Re: Midnight Whispers Dailies in Merdhin Tundra
I actually built some functions around the onDaily() function that helped a lot and streamlined the process =) , The reason behind my request is I found that when all functions were active it would stop for 2-3 sec per way point but as I would off load Functions it would speed back up. This was what...
- Wed Mar 06, 2013 3:39 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Midnight Whispers Dailies in Merdhin Tundra
- Replies: 19
- Views: 8421
Re: Midnight Whispers Dailies in Merdhin Tundra
<<<<<Edit: I have solved this issue and continueing with the project Current version is up to V0.9 now ... I am going to add some tweaks to it and upload v1.0b soon. ahh, okay... itemTotalCount has been changed in my MW_functions file =) Thank you for the reply, now my next question is about optimi...
- Tue Mar 05, 2013 4:54 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Midnight Whispers Dailies in Merdhin Tundra
- Replies: 19
- Views: 8421
Re: Midnight Whispers Dailies in Merdhin Tundra
Well, so far everything looks to be working right except the following: if 10 > inventory:ItemTotalCount("Balloon Monster Remains") then loadPaths("MW_Dailies/Balloons_MW_Daily.xml") end when this is executed I get the following error: 12:12am - [string " ..."]:2: attem...
- Tue Mar 05, 2013 4:04 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Midnight Whispers Dailies in Merdhin Tundra
- Replies: 19
- Views: 8421
Re: Midnight Whispers Dailies - Waypoint file - help needed
yep you was right it was the {""} getting late, I will post a update to the waypoint file in the morning thanx rock!
- Tue Mar 05, 2013 2:25 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Midnight Whispers Dailies in Merdhin Tundra
- Replies: 19
- Views: 8421
Re: Midnight Whispers Dailies - Waypoint file - help needed
Okay , the issue is : Profile is set to kill all mobs by default ... works Now what we are working toward is the script reads the quests and sets the profile to kill ONLY quest mobs then as the Quests complete it ignores the mobs unless attacked. until finally it sets the waypoint to RUN now here is...
- Tue Mar 05, 2013 12:40 am
- Forum: Runes of Magic
- Topic: Undefined class1
- Replies: 10
- Views: 2067
Re: Undefined class1
Just asking Did you try closing all your RoM windows and relaunch them (make sure your not bypassing the autopatcher)
I have personally had the same issue when my RoM client degrades and starts corrupting memory addresses.... seems the location of char class is one of the first to go....
I have personally had the same issue when my RoM client degrades and starts corrupting memory addresses.... seems the location of char class is one of the first to go....
- Tue Mar 05, 2013 12:05 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Midnight Whispers Dailies in Merdhin Tundra
- Replies: 19
- Views: 8421
Re: Midnight Whispers Dailies - Waypoint file - help needed
Thanks for that fast reply! I have came across another problem kinda, it seems that the Solid wood from the Gutai's Wrath you can only have 500 of them as well, so I will also have to have a check to ignore them unless they attack me if I have 500 wood from them. Thank you on the code for less then ...
- Mon Mar 04, 2013 10:36 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Midnight Whispers Dailies in Merdhin Tundra
- Replies: 19
- Views: 8421
Midnight Whispers Dailies in Merdhin Tundra
Okay so I have built this way point file to carry out the heavy lifting to complete 12 of the 14 dailies in Midnight Whispers in Merdhin Tundra. The scope of this project at the moment is to simply carry out the killing, gathering, ect... not to pick up or turn in the quests. Also note this seems to...
- Mon Mar 04, 2013 2:42 am
- Forum: Runes of Magic
- Topic: Bot not finding new items
- Replies: 4
- Views: 1376
Re: Bot not finding new items
Also noticed the Arrows, , throwing knives, throwing axes are not in the database either, Also I can get to the new zone and have found mobs and items for the 81-85 consumables if u want i can pull the id's and names if it would help
- Mon Mar 04, 2013 1:08 am
- Forum: Runes of Magic
- Topic: Bot not finding new items
- Replies: 4
- Views: 1376
Bot not finding new items
I have found that the current build of 753 of rom bot cannot find usable potions or arrows in the backpack. When the following item is present:
Mysterious Fruit = Item Id: 208475
Mysterious Fruit = Item Id: 208475